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报告翻译问题






finally the combat scenes of this game are watchable & enjoyable.
but I wonder.....does the player get any bonuses with this mod? I feel I am getting too many heroics ! XD
If you need further instructions I can recommend this tutorial. It helped me a lot. https://www.youtube.com/watch?v=MmINZDfOUxs
(https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2040267017&searchtext=animation)
I would love to use both in conjunction with each other to maximize the animations.
Sorry for my late response I was busy with rl stuff. Please make sure you have this mod loaded after other mods that modify the kv_rules table. Otherwise these mods will overwrite my mod.
I felt like the cav now kills fleeing units more reliably. I can´t say for sure though. What I can tell u is cavalry has no matched combat against heroes. There is a value for this in the table but it was set to 0 from the beginning. I am not sure if cavalary even has matched combat values or finishing animations at all. To put it frankly, I can´t give u an answer for this. As I said before I feel like chasing the units works better but this can also be my personal perception. They will still not kill them with their weapons rather than hitting them with their horses... Can´t do anything about that I suppose. Howver I can recommend another mod which I use myself that might make the chasing with cavalry even better
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2066600789
If u put this mod first in your modlauncher and my afterwards you should be able to use both mods togther. This might achieve what you are asking for.
Thank you.
Hope you have a lot of nice battles.
The gameplay is mostly affected in the way that battles will take longer. The units will get less damage because they can only hit one model at a time. Still the outcome of the fights were the same for me. Units that won against other units in melee were still winning the fights they should.
I tested it with full melee armies on extreme unit size. The fps and hardware workload were the same for me. I can´t say this will be the same for everyone especially lower spec computers.
I know this mod doesn´t raise the chance for combat animations. But it makes the soldiers attack only one other model so there is less group vs one combat and somehow this triggers more combat animations. So I would say there is a little more cinematic combat with this. Also heroes trigger their animations way more often when fighting troops. Matched combat seems to have higher chances for combat animations. I searched for combat animation percentages but couldn´t find any. This mod makes combat a little better at least I think. Hope some people will get a little joy out of this.