Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nazca Rework
8 条留言
jkassavetis 2024 年 9 月 26 日 下午 8:15 
I was unable to build them the last time I played.
lfelps 2021 年 4 月 29 日 上午 6:55 
@MasterOfGrey "Built on Desert or Plains"
MasterOfGrey 2020 年 6 月 24 日 下午 11:47 
Given that they’re desert only and desert cities tend to be running with a lot of tile space that has few uses; could this be changed to be just, not adjacent to each other, instead of 1 per city? (Or maybe like a 2 per city limit instead?)
Baxargyu 2020 年 5 月 6 日 下午 8:58 
Nazca lines were great but supposed to boost other tiles, for example 3 of them next to dead sea natural wonder is amazing. With this mod you can't build more than one tho.
Rootimus 2020 年 3 月 31 日 上午 10:04 
This will definitely make Nazca more useful - I can't remember the last time I built their tile improvement because of losing that tile. Thank-you!
TrappedSettler 2020 年 3 月 30 日 下午 7:14 
Thanks. The devs were terrible at researching and naming things.
Gedemo 2020 年 3 月 30 日 上午 1:47 
Hi! it's really a good idea to rename the nazca lines. what do you think of the idea of ​​also changing the name of the city to Cahuachi? (Ditto for Rapanui which could be renamed Orongo or Hangaroa)
Amondin 2020 年 3 月 29 日 下午 4:23 
Nazca Lines weren't very good. Noice.