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Don't worry, the professions were all super OP.
zombie.Gamewindow run
GRAVE: null
java.lang.NullPointerException error
Can u check this?
I can't steal all the cars anymore :(
Adjusting the available points may need to be required as several professions are locked with negative skill points. As can be seen here: https://i.imgur.com/fWVQCfU.png I have 100 skill points open in my custom world settings so no issue. But the default world settings will not have enough skill points.
Adding the mod name in the description will be another useful adjustment.
Other than that, this mod works well, and does not appear to cause conflicts with other profession mods. (or not issue with the few I have)
For instance,
If you get these traits:
-Vary Under Weight -10 (Can counter this with "Excellent shape" for a free 2 strength and 0 cost)
-Thin skinned -8 (Super easy to counter this trait by just playing slow and with spears)
-High thirst -6 (It is easy to get clean water)
-Slow Healer -6 (Scratches don't take that much longer to heal and if you get bit most likely your all ready dead)
-Hearty Appetite -4 (If you plan from day one you can counter this easy late game and it helps counter Vary under Weight)
-Prone to Illness -4 ( Can counter this with outdoorsmen for free 2 points)
-Smoker -4 ( You can live on one cig a day)
-Weak Stomach -3 (Don't rotten food and it does not affect you)
-Slow reader -2 ( has almost no effect on magazines, and for skill books you can just turn up the speed)
----
This gives me 47 points,
31 if i take Hobbyist.
If i spend 6 points on fast learner i now get a 100% XP boost in all stats. And i still have 25 points to spend and even if you get rid of vary underweight and thin skinned I still have another 7 points to spend even after fast learner.
Most of the professions have this problem.
But I love the traits, I feel like they do fill some gaps in the game but professions just need to cost more in my opinion.