边缘世界 RimWorld

边缘世界 RimWorld

Jin-Roh Kerberos Panzer Cop Armor (Continued)
146 条留言
Consho 9 月 1 日 下午 9:44 
@Mile Thanks!
Mlie  [作者] 9 月 1 日 下午 9:41 
@Consho Yes
Consho 9 月 1 日 下午 3:18 
Is it vacuum resistant?
Alexander Zagirov 7 月 24 日 下午 12:08 
@Mlie Yeah, thanks for a quick fix! To those who find duplicate toxic resistance annoying I have a mod called Stuffed and Sealed Power Armor . There are some togglable balancing patches to this armor like proper layer coverage, resistances fixes and so on…
Mlie  [作者] 7 月 24 日 上午 7:50 
@Alexander Zagirov Right, should be fixed now
Alexander Zagirov 7 月 24 日 上午 7:46 
@Mlie Ludeon moved ToxicEnvironmentResistance to Core in 1.6
You need to remove MayRequire="Ludeon.RimWorld.Biotech" from it
biomekanic 7 月 17 日 下午 5:09 
Sweet armor! I look forward to my colonists wearing this to scare the crap out of our enemies.
Mlie  [作者] 7 月 11 日 下午 9:13 
@Creeper Gamer Yes
Creeper Gamer 7 月 11 日 下午 4:59 
Is It able to survive space in the new dlc?
Mlie  [作者] 6 月 24 日 上午 5:55 
@Танцор Fabrication
Танцор 6 月 24 日 上午 5:51 
What scientific research opens it?
Mlie  [作者] 6 月 24 日 上午 12:59 
@Ariq20 Yes, as mentioned in the description
Ariq20 6 月 24 日 上午 12:47 
Can I use this while load to a an old save?
DuckGoosebear PrairieDogLover 6 月 12 日 下午 3:48 
Great movie btw
Mlie  [作者] 2024 年 11 月 12 日 下午 2:15 
@saintbrutal It should be possible, and thanks!
saintbrutal 2024 年 11 月 12 日 上午 11:48 
mlie im sure u get this often but ty! ur awesome!

side question, does the armor have chance to spawn with enemies also wearing them?
Mlie  [作者] 2024 年 9 月 25 日 上午 6:02 
@DestyNova Yes, I changed the description to reflect this when they released it
DestyNova 2024 年 9 月 25 日 上午 5:56 
The new CE 6.1 patch has the update for this mod so that it has the correct CE values.
sleepingpiranha 2024 年 9 月 18 日 下午 7:57 
@Bababoi, copy the 1.4 CE patch, create a 1.5 folder, and paste the 1.4 patch into the 1.5 folder.
Mlie  [作者] 2024 年 9 月 17 日 下午 9:59 
@Bababoi I already answered this
Bababoi 2024 年 9 月 17 日 下午 4:50 
armor is crazy thin for CE, is there a way to tweak that ? cause personnaly the armor could easly be 10mmRHA
Mlie  [作者] 2024 年 8 月 31 日 下午 11:10 
@sleepingpiranha The ce patch will be included in ce instead as soon as they merge it
sleepingpiranha 2024 年 8 月 31 日 下午 10:46 
@Mlie, it seems as though you can simply place the 1.4 patch into a 1.5 patch. Quick testing seems to have no problems.
DestyNova 2024 年 8 月 18 日 上午 3:50 
Looks like the patch will be included in the next CE update.
https://github.com/CombatExtended-Continued/CombatExtended/pull/3314
Mlie  [作者] 2024 年 8 月 17 日 下午 1:42 
Ive never used CE so the best thing would probably be for the patch to be included in ce directly by someone that is more familliar with it.
blakOrkk 2024 年 8 月 17 日 下午 1:27 
The armor is tinfoil thick seemingly in the 1.5 CE-update for me as well
DestyNova 2024 年 7 月 28 日 上午 2:53 
Is it just me or are others having problems with this armor in CE. When I make it it only has 0.91mm RHA sharp making it useless.
DestyNova 2024 年 7 月 8 日 上午 5:45 
Love this mod. Hope it can be updated as currently the armor does not actually provide much protection. I have seen this problem with a few armors with CE
Mlie  [作者] 2024 年 7 月 6 日 下午 10:11 
@llt Yes, I am aware. That is because CE hadnt released any 1.5 when this updated
llt 2024 年 7 月 6 日 下午 7:45 
@Mlie in LoadFolders.xml
<li IfModActive="CETeam.CombatExtended">CE/1.5</li>
There's no CE/1.5 directory, so there was never any CE patch for 1.5.
Geargrinder 2024 年 7 月 5 日 上午 12:43 
Works fine in 1.5, got my colonists wearing the armor.
It is as though the game doesn't see them as armor. I can't put them on armor racks and the armor pieces are not being hauler to my armor storage.
Creeper Gamer 2024 年 6 月 13 日 上午 7:38 
@Mlie does the Armor Cover the feet and/or hands? Because my pawns get the damage there
Mlie  [作者] 2024 年 6 月 11 日 下午 10:01 
@Ꭰìʂçօɾժ Ҡìէէҽղ աìէհ Ꭰąժժվ įʂʂմҽʂ I assume CE has reworked their armor calculations again. I can take a look at it when/if they release it on steam.
Sean ''P. Diddy'' Combs 2024 年 6 月 11 日 下午 4:47 
would you mind explaining me why normal special police armor has less than 1mm rha for combat extended 1.5 off of github? do i need to change anything?
Mlie  [作者] 2024 年 6 月 11 日 下午 12:16 
@Creeper Gamer Should be fixed now, they changed a lot of the EVA stuff in 1.5
Creeper Gamer 2024 年 6 月 10 日 上午 9:11 
The EVA Thing won't Work with sos2 i don't know what the Problem is
WiseArkAngel 2024 年 5 月 18 日 下午 2:25 
Goated
DarkTemplarlord 2024 年 4 月 14 日 下午 11:40 
Great mod glad to see it updated
Microwaved Banana 2024 年 3 月 14 日 下午 6:47 
I agree with Metal, may the gods of all faiths bless thee so that thou socks shall never again come into contact with liquid.
Metalwraith031 2024 年 3 月 13 日 下午 3:26 
Already updated for 1.5? Thank you and may your socks never be touched by pudles of water
BBBBilly 2023 年 10 月 17 日 上午 11:28 
@Mlie Thank you for your efforts!
Mlie  [作者] 2023 年 10 月 17 日 上午 10:58 
@BBBBilly Should be added now
BBBBilly 2023 年 10 月 17 日 上午 7:00 
Between normal night vision devices and powered armored night vision devices, the normal night vision device is 0.4, recon headgear is 0.7, and power armor headgear is 0.6, so it should be 0.5
BBBBilly 2023 年 10 月 17 日 上午 6:56 
about CE patch
For film and television works, the helmet inside clearly has night vision function. Of course, the value is up to you.
<NightVisionEfficiency_Apparel>0.5</NightVisionEfficiency_Apparel>
Get Donked On 2023 年 9 月 5 日 下午 1:13 
yes thats true.
Mlie  [作者] 2023 年 9 月 5 日 下午 12:59 
@Get Donked On Id rather not do such changes since it would cause issues in current saves. But you should be able to patch that or use a mod like RIMMSqol to modify it in your game.
Get Donked On 2023 年 9 月 5 日 下午 12:47 
I love this mod but could the armor maybe cover the middle and outer shell layer feels a little strong to wear a vest under it
chill 2023 年 7 月 21 日 下午 4:28 
SO COOL
Mlie  [作者] 2023 年 7 月 18 日 上午 7:40 
@kreeg No idea, I dont use ce so I appreciate any contribution to improve that
kreeg 2023 年 7 月 18 日 上午 7:20 
this is really neat but the sharp and blunt values are super low is this intended? seems this wouldnt stop any bullets with ce