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Not sure if it will be useful or not but here [imgur.com] is the stack trace with just the mod enabled.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.GameConditionDef>:GetNamed (string,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GenDefDatabase.GetDef_Patch2 (System.Type,string,bool)
RimWorld.DefOfHelper:BindDefsFor (System.Type)"
"Could not find SoundDef named EarthquakeSound"
https://gist.github.com/HugsLibRecordKeeper/8ad985fe2659d4dc6cc1e1c7872cf2bf
Failed to find RimWorld.IncidentDef named CaveIn. There are 131 defs of this type loaded.
Could not find SoundDef named EarthquakeSound
But yeah what CMaia said, I don't think I've ever seen a single Vanilla Expanded changelog lmao
I'm mostly just struggling to find anything beyond his steam profile to possibly contact him though
Pontoon bridges can be built over "Deep Water"s, but when removed, the tile has been turned to sand.
Revertable with dev mode, but wanted to warn you.