边缘世界 RimWorld

边缘世界 RimWorld

Choose What Filth Rain Washes Away
23 条留言
Aria~ムキ 2024 年 11 月 23 日 下午 5:53 
Well if you ever willing to update this mod for 1.5 will keep eye out on this mod
Fathom 2022 年 11 月 3 日 上午 7:30 
Is there any chance you will consider updating this for 1.4? I really appreciate this mod and the work you've put into it.
Shootex  [作者] 2021 年 7 月 24 日 下午 1:24 
Update out, please let me know if there are any issues.
Shootex  [作者] 2021 年 3 月 18 日 上午 2:11 
Update that removes dirt, apologies for the long delay. Also uploading source code to GitHub
Miyuri 2020 年 9 月 11 日 下午 6:43 
Dirt now washes away in rain since 1.2.2753
Shootex  [作者] 2020 年 8 月 10 日 下午 7:33 
Updated to be compatible with 1.2 / 1.1
jim_0 2020 年 8 月 10 日 下午 6:50 
vomit too please!
where can i start modding?
Shootex  [作者] 2020 年 6 月 5 日 下午 6:04 
Awesome! Yeah I was looking into the coding, I wasn't sure how I was gonna start. Still learning how to mod. I do it on my spare time!
Think3r 2020 年 5 月 30 日 下午 2:19 
Forget my suggestion! The new RimWorld update has the following line in its changelog:
"- Filth like blood, dirt, rubble, etc now expires after a long time. This should reduce clutter buildup in long games."
Think3r 2020 年 5 月 20 日 下午 3:03 
Not bad, but my suggestion goes the other way around: filth that vanishes only after x rains. Like rock rubble are hard to wash away with only one rainfall.
Shootex  [作者] 2020 年 5 月 20 日 下午 2:16 
I did end up looking more into it, I can actually add slider bars so if it doesn't rain within 2 days it will slowly disappear on its own within the amount of days you choose.
Think3r 2020 年 5 月 20 日 上午 2:26 
Nice, thank you very much! Do as you please. :)
Shootex  [作者] 2020 年 5 月 19 日 下午 2:25 
@Think3r, I looked more into your suggestion a bit into it. But I'm going to dig more into it and see what I can do over these next couple weeks and see what I can come up with.
Shootex  [作者] 2020 年 5 月 15 日 上午 12:26 
I have been busy with school finals came up, I am going to look into it sometime this week. Sorry about the delay! :)
Think3r 2020 年 5 月 14 日 上午 2:07 
By any chance, have you found time to look into my suggestion, yet? No pressure.
Think3r 2020 年 4 月 3 日 上午 3:21 
@{S&A}Shootex, that'd be awesome! I think it makes sense from an immersive point of view.
Shootex  [作者] 2020 年 4 月 3 日 上午 12:04 
@Think3r, I could look into it and see! I'm not quite sure If It's possible but I will look into it!
Shootex  [作者] 2020 年 4 月 2 日 下午 11:27 
Fixed the BaseFilth error. Should be all good to go!
Shootex  [作者] 2020 年 3 月 30 日 上午 10:21 
I'm looking into the error, so far it's not effecting anything. It just searches for the list of base filth, then it finds all thingDefs named base filth, then the actual filth names. It's due to it being an abstract. It doesnt effect the mod, however if you have dev mode on it will pop up.
biship 2020 年 3 月 30 日 上午 7:44 
Do you change BaseFilth? I get this in my logs now: Failed to find Verse.ThingDef named BaseFilth. There are 4414 defs of this type loaded.
Think3r 2020 年 3 月 30 日 上午 2:40 
Suggestion going along your future implementation plans: adjustable filth types, which are only washed away after x rains.
Bielskii 2020 年 3 月 29 日 下午 5:51 
Great mod!
Mistletoe The Bard 2020 年 3 月 28 日 上午 7:17 
Nice mod!