Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Supply Lines & Logistics
24 条留言
lwhのsama 7 月 24 日 上午 12:56 
在工作:steamthumbsup:,只是数值和它的本身有出入 困难难度,驻扎 结果只增加了15%弹药和减少了15%维护费,剩下的一堆都是原版有的
carsonrobinson 2024 年 3 月 3 日 下午 8:04 
With the way AI is coded in this game, will it be able to recognize these changes and appropriately react? Or will it simply experience extra upkeep cost when marching and not change its playstyle?
Juliusns 2023 年 6 月 1 日 下午 10:29 
Wished Laying Siege would have 10%+ for ammunition for Artillery. Aside from that, fine mod indeed.
Axland 2023 年 4 月 23 日 下午 11:26 
This mod is absolutely indispensable in my list, endorsed.
tonetone 2021 年 10 月 7 日 上午 10:46 
Really nice mod and I think it works for the AI as well based on the information given in their army stances.
Aslan Ponto 2020 年 11 月 30 日 下午 2:55 
It works, nice mod.
MANWHATADONGA 2020 年 9 月 5 日 下午 8:04 
It works for Patch 17.
MANWHATADONGA 2020 年 9 月 5 日 下午 7:35 
Another mod that should have been in game at start.Great mod adds new strategic to game.
Seraphim Sword 2020 年 6 月 17 日 下午 12:44 
Great MOD for those of us that don't play overhauls, so thanks for this. I already appreciate the strategic depth to my campaign. It's a realistic added challenge. I will say that I disagree with adding attrition @ ikuzmin007 - I think that attrition works better in a seasonal & stance hybrid Mod, where the wrong stance amplifies the attrition from weather/seasonal effects. For example force marching from Hellas to Macedon during spring should not cause attrition, while force marching through the desert in the summer should devastate an army. But if you were to add it I would not cry about it, as long as it does not make a full health army go from capable to useless in 1 turn.
ikuzmin007 2020 年 6 月 7 日 上午 10:35 
And you forgot attrition.
QuaisWaffle 2020 年 4 月 19 日 上午 1:41 
I think the PAIR of you need some bloody manners. Thats for you "manulim" as well as you "Karsten".
manu_lima17 2020 年 4 月 11 日 上午 9:11 
@Kodein Karsten well I don't want to play that mod so I actually appreciate him doing this you cunt
ADRIAS 2020 年 4 月 5 日 上午 8:28 
hi,is this mod for AI? or just for the player?
A guy with knife 2020 年 4 月 3 日 上午 2:06 
Is this like DEI supply system?
Perrozzino01 2020 年 4 月 2 日 上午 4:59 
You though about doing something also for raiding? I mean you are going out and looting and pillaging so it should have some efferct right?
Rusty2017 2020 年 4 月 1 日 下午 8:10 
It's obviously for vanilla since DEI already has such a system.
Eisenfresser 2020 年 4 月 1 日 上午 3:00 
@Excellent such a system is in DEI what the fuck are you talking about
Kaison 2020 年 3 月 29 日 上午 6:37 
Would be nice to add unit Replenishment when you sack or loot a settlement. It would do viable the idea of raiding throught enemy territory.
MANWHATADONGA 2020 年 3 月 29 日 上午 4:32 
Patch 17 i hope?
Ξx⊂ΞLLΞ∩T 2020 年 3 月 27 日 下午 2:34 
Greetings! does this work with DEI?
gyrovolies 2020 年 3 月 27 日 下午 1:58 
Super !
Wiid  [作者] 2020 年 3 月 27 日 下午 1:17 
@gyrovolies Thanks, and yea I'm planning on doing just that when I get time.
gyrovolies 2020 年 3 月 27 日 上午 4:44 
i like the invicta picture !
gyrovolies 2020 年 3 月 27 日 上午 4:04 
Nice idea ! Would it be posible to implement this to Attila ?