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You could try deleting the seasonal files from the mod, which to my knowledge are the only files to use Lux in Tenebris' projection.
The files are:
- colormap_autumn.dds
- colormap_spring.dds
- colormap_summer.dds
- colormap_winter.dds
All in map\terrain
Deleting these will make the mod look different but shouldn't have graphical glitches on vanilla.
For example it should be compatible with Extended Timeline, Beyond Typus or Imperialism Reinvigorated.
I would like to let you know that I've finally updated the graphic pack addon to work properly with LiT for version 1.30.4
Cheers!
OK, thanks, that explains everything, my bad XD
Keep in mind this is made specifically for Lux in Tenebris, an expansion mod that uses a different projection from the one used in vanilla.
If you use this graphic pack in the vanilla projection, it will look bugged.
Literally unplayable...
If you mean that there's vanilla projection overlapping on LiT map, that means you're using another graphical mod that uses vanilla projection.
Likewise, if you play vanilla map with this graphical mod, you will have LiT's projection overlapping
I can't stand the vanilla look
This is a submod for Lux in Tenebris
However it should be compatible with ET since they both use Typus projection :)
0% fake 100% real