Stellaris

Stellaris

Xenon Race (Updated)
31 条留言
Bili-Kathrine 2024 年 11 月 26 日 上午 6:47 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3370073031&searchtext=xenon
this is only thing I could do. I successfully make the portraits and its animations can be displayed in selection.
Highly requiring someone can completely update it.
GroBP1oN 2024 年 11 月 21 日 上午 7:20 
Its be a nice, if we have a update
Bili-Kathrine 2024 年 11 月 5 日 上午 9:43 
OK,I finished the problem that can not custom the empire with this mod's portraits. it is species mod need some more files after the machine age dlc update. I built two new files for it but I do not know if other file is working in this mod. If anyone want it , I can upload my version
Bili-Kathrine 2024 年 11 月 5 日 上午 6:42 
looks like the Machine Age dlc has divided the Synthetic Race out for its content. Or the newly update with machine age dlc has change the Species Mod's rule of build. I have modified(delete some file) the copy of your mod for my personal needs which can successfully found in Robot/Machine portraits tab. I'm keeping studying the new Species mods in workshop to find what is key code.
Bili-Kathrine 2024 年 11 月 3 日 上午 6:42 
is it possible that Machine Age Update has set a new sort with a different name or code, I can still see my old race face and animation in the created faction tab
Nike113 2024 年 6 月 10 日 上午 10:22 
it not showing up due to the Machine Age update
SheepDog2142  [作者] 2022 年 5 月 2 日 上午 11:04 
Mythez no objection here. Glad to see it being kept alive!
Mythez 2022 年 4 月 27 日 下午 12:00 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2796778215
Majestic Blue Falcon 2021 年 5 月 21 日 下午 7:54 
Are these the same Xenon that stomp across the galaxy in the X series?
Parker Posey's Mouth 2021 年 1 月 27 日 上午 11:24 
I'm really confused, because the game won't allow me to set this portrait as a machine intelligence, or select it for an assimilator cyborg. And I have no idea what else this mod is supposed to do.
SheepDog2142  [作者] 2020 年 5 月 1 日 下午 3:07 
No they shouldent
Pro_Stitutina 2020 年 4 月 6 日 上午 11:36 
Could you add ships from the original mod? At least as a separate mod where there will be old black and blue ships up to the class "battleship", and the rest of the ships will look like vanilla "reptilian"
:empewpew::impact:
SheepDog2142  [作者] 2020 年 3 月 30 日 上午 6:27 
I am not 100% sure. It started as just wanting to get the mod working again but now I would like to expand it. I know I atleast want to be able to have a in game event to take a normal race to the synthetic evolution to the KSEN Race. Maybe some events or thing relating to the race to flush it out more like custom techs and stuff. Also color version of the portriats
Possibly have 2 versions of the race a advanced. with the custom tech and such and a basic
Gaylord Zapikowski, Pirate Lord 2020 年 3 月 29 日 下午 6:53 
Actually what are your ambitions with this project? If you want/need help restoring parts of the mod I can lend a hand. I was able to get the trait and prescripted empire working, and was working on the system initializer (the system the prescripted empire spawned in) when you uploaded this.
SheepDog2142  [作者] 2020 年 3 月 25 日 下午 8:40 
@Gaylord Zapikowski, Pirate Lord
So i fixed it. Now when playing with the synth race it will auto kick of the required events for the synthetic evolution. This allows the player not to have to worry about food production but also not use the machine intelligence.

What I would like to do next is set this as the evolution for a human race to evolve into during gameplay.
Gaylord Zapikowski, Pirate Lord 2020 年 3 月 25 日 下午 8:29 
Goddamnit
I was working on this too.
I don't know whether to thank you or to curse your name and bar you from all Yugoslav ports
SheepDog2142  [作者] 2020 年 3 月 25 日 下午 12:08 
@christianmorandi68
I do see what you mean. The Synth version should now have a grow population or habitability issues on planets. I will see about fixing this as im not 100% how to do it.
christianmorandi68 2020 年 3 月 25 日 上午 11:13 
OK, Thanks for your answer.
I will see how it works.
SheepDog2142  [作者] 2020 年 3 月 25 日 上午 7:14 
@christianmorandi68
There are 2 versions a synthetic version that is biological but classed as a robot pop and a machine version for those who own synthetic dawn.

The Synth version shoould be able to use normal govt types while the machine one requires the machine govt type.
christianmorandi68 2020 年 3 月 25 日 上午 3:57 
Hello.
This mod seems interesting but I have a problem with the traits. I am said that the trait 'cybernetic' demands the archetype 'biologic' or 'lithoid'. What does it exactly means ? Should choose another apparence ? In that case it won't be the Xno race anylonger... Thanks for your support.
creatorcharlie 2020 年 3 月 24 日 下午 5:35 
Thanks man, Allways wanted to play as militarist cyborgs.
[DFS]SciMan3010 2020 年 3 月 23 日 下午 2:32 
It would be absolutely amazing if one day we can get their Ringworld models. The surfaces on them looked fantastic!
el.ron.mcbong 2020 年 3 月 23 日 上午 9:21 
Wow Thank you
SheepDog2142  [作者] 2020 年 3 月 23 日 上午 8:57 
Patch Up and patch notes have been updated. If you have any bugs or feedback please post it in the discussion group.
THAIPRO 2020 年 3 月 23 日 上午 3:07 
Thx you sir!
SheepDog2142  [作者] 2020 年 3 月 22 日 下午 4:53 
To be. I can try. I honestly would prefer it to just be a race and no ships. Once I figure out how to Ill get it updated.
THAIPRO 2020 年 3 月 22 日 下午 2:44 
Can u make only race version? I wanna use it with RS mod
Don GORDO ZGENTO 2020 年 3 月 22 日 下午 1:55 
THX U FOR U WOORK
Crazy Old Texan 2020 年 3 月 22 日 下午 1:43 
My goodness this mod has been dead for years. Thanks for the update.
SheepDog2142  [作者] 2020 年 3 月 22 日 下午 1:21 
Let me know if any issues pop up or things dont work.
LogosDistributing 2020 年 3 月 22 日 下午 1:18 
Thanks!