安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Thanks for this awesome mod, by the way!
All of these characters used to have "abhor" buffs
But why you made group traits visible?
lmmrch_trait_religion_group_1 = { random = no }
to
lmmrch_trait_religion_group_1 = { random = no hidden = yes }
For every other religion/culture group trait too.
This shouldn't break anything ( I hope ) and will free character's interface space.
I found a character abhors some group but when i look to his opinion of other people i can't see anyone having -50 opinion modifier. I may be missing something.
I use some other mods but it says compatible with anything.
Hate: Turks invade Balkans
Abhor: Turks take Constantinople
@Signus: Yes it is possible to expand the number of religion groups as well. However, it is also a lot of work. Can you give me an idea of how many religion groups are in that mod? In vanilla CK2 there are only 6.