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Currently it fixes some issues with Councilor positions for the various Angler civics.
More may or may not come, depending on how easy various bugs are to fix.
@Colonizor48 destroy_colony bug is unfortunately I think a scripted trigger. Meaning I would need to make modifications to the clauswitz engine and Paradox keeps it encrypted and near impossible to modify. The Flooded habitat I actually think is probably working as intended. I will make a bug post on the forum (which should be done with all bugs discovered) and see if it is or not, but Aquatic Species get a +20% habitability on Ocean worlds, which may be expected to offset the -20% from flooded habitat. The reason this is useful is because the Aquatic trait does a lot more than just habitability on an "ocean world".
As always to all, feel free to report bugs. I'll add them to the list and if I can fix it before Paradox, I'll do so.
Only Bio Trophies got assigned.
As always, please feel free to post any bugs you find and I'll see if I can't fix them quickly.
However, if you like many of his balance changes but want to keep up to date on any bugfixes I patch, you can try to use both. I can't really promise it will work though.
In other news to everyone, I have updated it to 3.0.2 and also fixed another bug related to Hive and Machine Foundry/Factory worlds.
It's odd.
I did do some testing on voidborn on my own and it seemed to be working, but I didn't want to dismiss the reports out of hand.
The Citadel of Faith, sadly, seems to be working as intended. The Sacred Nexus STILL seems to be giving the wrong number of jobs, so I'll update it.
The habitat one I will have to look into. I was playtesting voidborne and it was really inconsistant, I will need to see what's going on in a little more detail, stay tuned.
@Koshachiy Thanks for the reports.
https://www.google.com/amp/s/amp.reddit.com/r/Stellaris/comments/mrst2s/psa_dont_play_criminal_syndicates_or_use_trade/
In addition, there is some wonky building balance.
https://forum.paradoxplaza.com/forum/threads/sacred-nexus-citadel-of-faith-404-logic-not-found.1467503/
There may also be something wonky going on with habitats. Unsure of this one.
https://forum.paradoxplaza.com/forum/threads/habitat-buildling-slot-unlocking.1467276/
I hope this is useful.
Fear not! This is the Flash Patch, and I aim to be among the first bugfix mods updated whenever there is a new patch. By tomorrow, this mod will be updated to the most recent version.
If you want to help, report any bugs you find here, as well as which of these bugfixes are still necessary in the current version.
Sorry for the surprise 20 questions, I just need as much information as possible to see what I can do.
Tried my game without mods, still occurred, hopefully you can fix it?