RimWorld
Targeting Modes
145 commenti
Uton 9 set, ore 23:15 
Thx Mlie! :steamhappy:
Mlie 9 set, ore 13:43 
a cat named tom? 2 set, ore 2:46 
求求你了,爹更新吧
Uton 20 ago, ore 9:56 
OdysseyScorpio, could you give us an outlook concerning an update to 1.6, please?!
辛弃疾 20 ago, ore 6:44 
求求你了更新1.6吧
·幻· 20 ago, ore 2:15 
1.6 bro plz!
Emoji Dump 17 ago, ore 1:59 
1.6 plz
Ditto 1 ago, ore 10:15 
1.6 plz
a cat named tom? 30 lug, ore 8:03 
1.6plz
⑨Har2 28 lug, ore 8:34 
1.6 plz
FirePlox 28 lug, ore 0:55 
1.6?
可爱铃兰 23 lug, ore 22:24 
1.6plz
辛弃疾 21 lug, ore 1:29 
1.6 plsssssssssssssss
TheOneTrueDemoknight 13 lug, ore 2:30 
This mod seems to work on 1.6
mysterious blue 12 lug, ore 9:45 
1.6?
Jet 11 lug, ore 17:34 
odyssey scorpio
Proxy 14 apr, ore 18:15 
Can we target the eyes? Similar in Fallout 1 and 2
Solstice Initiative 15 feb, ore 9:50 
Goin' for the bullseye.

(blasts a raider's head off at 200m)
余乐 1 ott 2024, ore 21:56 
Can it be affected by fighting skills? It's weird that the 20-level fighting skill has only a 70% hit rate.
Fruchtgummi 7 set 2024, ore 1:30 
Also wondering if it works with Yayo's combat. While I don't get any error messages I kind of feel that the influence the target mode has is rather negligible. At least after I spawned four pawns and sent my melee user to aim at their heads. The first one lost his head, great but the other three barely had any noticeable wounds on their head area until they died.
浟伊 22 ago 2024, ore 12:30 
So great
gRaveyard 12 ago 2024, ore 6:36 
@OdysseyScorpio

Got an error for you:
https://gist.github.com/HugsLibRecordKeeper/f2e8e94faf1fe50c7ac56b8696d43742

[HugsLogPublisher v2.1.4] Exception while parsing manifest file:
packageId:OdysseyScorpio.TargetingModes.20200317, path:S:\Games1TBSSD\steamapps\workshop\content\294100\2026720565\About\Manifest.xml, exception:System.Exception: Failed to parse version tag. ---> System.FormatException: Input string was not in a correct format.
Spoodwaigon 28 lug 2024, ore 18:29 
does it work with yayo's combat?
超赛神 22 lug 2024, ore 3:25 
nice
Jet 11 giu 2024, ore 19:14 
getting an error https://gist.github.com/HugsLibRecordKeeper/f03e27071eaf75b09d8245a2d982746e

[HugsLib][ERR] Exception while parsing manifest file:
packageId:OdysseyScorpio.TargetingModes.20200317, path:C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2026720565\About\Manifest.xml, exception:System.Exception: Failed to parse version tag. ---> System.FormatException: Input string was not in a correct format.
[Ref E15CAFC6]
Bleeding Eyes Mcgee 10 giu 2024, ore 1:30 
Very funny with anomaly dlc, since it allows a lot of entities to be permanently contained by removing their legs.
TheColdTurtle 5 giu 2024, ore 14:09 
Awesome work! Thank you for the update!
Jet 5 giu 2024, ore 14:09 
ty king
Odyssey Scorpio  [autore] 5 giu 2024, ore 10:17 
Sorry for the delay, update has been pushed
LowFPSman 3 giu 2024, ore 18:36 
Kinda doesnt work in 1.5
cause a lot of times shooting in the legs end up with shooting in the head... and eyes
a cat named tom? 26 mag 2024, ore 11:07 
i need you my god
whereas4570 26 mag 2024, ore 4:34 
works in 1.5 just fine
Tom 1 mag 2024, ore 8:54 
could work in 1.5 with dlc,yayo
DarkMoon 19 apr 2024, ore 19:34 
waiting for update 1.5 bro
吉光片羽 19 apr 2024, ore 4:06 
1.5 plz
Jet 27 nov 2023, ore 14:48 
does this still work?
Kalmin 29 mar 2023, ore 15:39 
Bros, does this mod work with Combat Update and Yayo's Shooting? I have it here, but i never get hits where i target them.
hin 18 gen 2023, ore 5:30 
With little success. . . . . .
bblkepling 1 nov 2022, ore 20:40 
This is a really cool mod, I hope it continues to get worked on. A couple of issues though:

-Manifest.xml still needs <version>v2.1.0</version> changed to <version>2.1.0</version> so HugsLib will be happy

-This mod is causing Deep Save warnings somehow, steps to reproduce:
Start new game
Spam Caravans
Save
Check log
Load save
Check log again

Hugslog: https://gist.github.com/HugsLibRecordKeeper/4dc5e900437e92c1e3390ed26a4fef59
Iris 'Piña' Silbermond 30 ott 2022, ore 10:32 
Thanks for the Update!!
NotoriousNix 29 ott 2022, ore 18:15 
The fact that you can't change the keybind for the targeting modes is just pretty bad ngl. Makes combat a hassle.
Odyssey Scorpio  [autore] 29 ott 2022, ore 14:01 
Updated to 1.4 - awaiting automatic content checking process
泰拉博士不太拉 29 ott 2022, ore 7:40 
1.4?
Iris 'Piña' Silbermond 24 ott 2022, ore 19:23 
Easily one of the most useful mods for making combat feel less random
Comestibles 17 ott 2022, ore 3:26 
dead mod
Daisuke 22 set 2022, ore 5:23 
Does this mod even work? It says last update was last year but it was updated to work with 1.3
Commander Link 1 set 2022, ore 5:28 
bruh its been 4 months since you last commented, how much do we have to pay you to get this working? can you potentially hand it over to someone else?
Scar 8 ago 2022, ore 18:22 
oh wait no it sort of works if you place it at the very top of your modlist
Scar 8 ago 2022, ore 17:28 
yeah this mod straight up does nothing lmao, broken atm