边缘世界 RimWorld

边缘世界 RimWorld

DisplayStand
59 条留言
star fox 11 月 7 日 上午 3:13 
an error when use the idol display
Exception drawing IdolDisplay47118: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DD6D40EF] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch2 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Spencer Huston  [作者] 7 月 25 日 下午 1:37 
Has not been fully tested yet though and 1.6 did break some thing I think I fixed every thing but I an not sure.
Spencer Huston  [作者] 7 月 25 日 下午 1:36 
1.6 Should be going up now
senatorCHAD 7 月 25 日 上午 7:09 
1.6 PLZ
Spencer Huston  [作者] 2024 年 8 月 23 日 上午 5:28 
1.5 version being uploaded.
冬眠一夏 2024 年 8 月 22 日 上午 9:42 
1.5 PLZ
matthewturtleman 2024 年 5 月 18 日 下午 4:36 
thx
Spencer Huston  [作者] 2024 年 5 月 18 日 下午 2:41 
El Jefe Generalisimo 2024 年 5 月 16 日 上午 8:42 
what mod is it then ?
Spencer Huston  [作者] 2024 年 3 月 28 日 下午 7:09 
That is not this mod
matthewturtleman 2024 年 3 月 28 日 下午 5:50 
Spencer Huston  [作者] 2024 年 3 月 28 日 下午 3:18 
Not sure Could you send me a link to check?
matthewturtleman 2024 年 3 月 28 日 下午 2:49 
Is this the mod youtubers like Mr Samuel Streamer use for the Peculiar Stand?
Krof Gninut 2024 年 1 月 8 日 下午 4:07 
It seems your mod has inherited bioreactors issue of making biosculpters not pause the pawns needs, like food.
Krof Gninut 2024 年 1 月 7 日 上午 2:05 
Would you happen to have any documentation on how to use this mod?
Spencer Huston  [作者] 2023 年 2 月 14 日 下午 2:57 
Just pushed 1.4 it is likely buggy have not had time to debug it.
TeleportBehindYou 2023 年 2 月 14 日 上午 11:15 
1.4?
lbmaian 2022 年 8 月 10 日 上午 10:57 
Thanks!
Spencer Huston  [作者] 2022 年 8 月 10 日 上午 5:25 
upload pending
lbmaian 2022 年 8 月 10 日 上午 3:25 
Heya, in your About.xml, can you please change
<url>https://ludeon.com/forums/index.php?topic=28066.0</url>
to
<downloadUrl>https://ludeon.com/forums/index.php?topic=28066.0</downloadUrl>

Without that change, I get an error upon RW startup when subscribed to this mod

Thanks!
Omega 2021 年 12 月 3 日 下午 6:35 
Neat.
Spencer Huston  [作者] 2021 年 12 月 3 日 下午 5:32 
It is fixed the one on the end of the link was cut off.
Omega 2021 年 12 月 3 日 下午 5:30 
The third link seems to be a screenshot from FlatOut: Ultimate Carnage, I assume that's not intentional?
ForTheSwarm 2021 年 10 月 14 日 下午 12:17 
Awesome! Thanks so much for the quick fix! :steamthumbsup:
Spencer Huston  [作者] 2021 年 10 月 14 日 上午 7:30 
Have fixed it.
Spencer Huston  [作者] 2021 年 10 月 14 日 上午 6:34 
I will test it, but I think I was using some of there code as dependencies. I can try and fix it but I need to make some calls to structures from Milkable colonists so I would need to recompile it and some features will be missing. Will try and have a fixed version latter this week.
ForTheSwarm 2021 年 10 月 13 日 下午 7:59 
Is there a particular reason this mod requires Milkable Colonists (Continued)? Whenever I try to launch with this mod but without Milkable Colonists, I get a blank screen.
Yamiel 2021 年 8 月 29 日 上午 1:56 
I Have that Problem too. Did 1 by 1 also.
Almost same mods, but i dont use Animal Tab, Biomeskit, and Dinosauria.
Hope that helps
Goldobsidian 2021 年 7 月 31 日 下午 4:04 
Ill provide a mod list as soon as I can. Im trying to track down issues with my 1.3 giving me repeating errors, adding mods back in 1 by 1. Only reason I singled yours out is I hit it and the game went from functional to not afterwards.

Biggies though are, Allow Tool, A Dog Said, Alpha Animals/Biomes, Animal Tab, Better pawn control, biomeskit, Character editor, Dinosauria, Dub's set.
Spencer Huston  [作者] 2021 年 7 月 31 日 下午 3:52 
What Mods are you running I am also playing with Vanilla Expanded and it works fine.
Goldobsidian 2021 年 7 月 31 日 下午 2:56 
This mod is stopping world generation if installed with Vanillia expanded set and a few other mods. UI goes blank when you try and start a new game or colony I get these repeating till the log cuts off due to message limit. If I can provide any more information that would help please tell me what you need.

https://pastebin.com/2YCYsHXU
LunaticNeko 2021 年 2 月 14 日 下午 4:58 
More ways to do war crimes. Appreciated!
Bobdolemite 2020 年 5 月 7 日 下午 4:23 
I get some red errors on game load, though so far these do not seem to have any effect in game. My testing so far shows:

Before Update:

20-80 MS for the hauling to display stand job

After Update:

0.8 - 2 MS

Seems to be a very significant boost to performance! I will post the red liners in the discussion section.
Spencer Huston  [作者] 2020 年 5 月 7 日 上午 11:09 
have been testing for a while, only thing i have noticed is that XND turrets is taking a long time for work giver
Bobdolemite 2020 年 5 月 7 日 上午 11:06 
Ill test and let you know how it goes, thanks as always for the good work.
Spencer Huston  [作者] 2020 年 5 月 7 日 上午 9:01 
The new version works properly will update soon
Spencer Huston  [作者] 2020 年 5 月 7 日 上午 8:48 
I think I have a working version, but the way that the UniversalFermenter are implemented seems to override an unused method that should work, just curious how they found it, It should be fasters if i implemented it correctly just there compiled code is hard to read. I am testing it now they I will push an update after I fix all the code, I missed this bug due to multithreading the original search system and having 24 cores.
Bobdolemite 2020 年 5 月 4 日 上午 8:44 
Goodluck on your finals! Take care of life first and foremost. Also, may the 4th be with you.
Spencer Huston  [作者] 2020 年 5 月 4 日 上午 8:06 
I will take a look I am currently taking finals and will not be available till the 7th.
Bobdolemite 2020 年 5 月 3 日 下午 8:47 
The mod [SYR] Universal Fermenter recently modified its code for the refill job using something called a dictionary cache. Might be worth a look:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2073225100
Bobdolemite 2020 年 5 月 3 日 下午 8:45 
Hey there, I noticed that the "refill" work job for the display tanks seems to use a lot of memory. This is a common issue experienced by some other mods (fermenter comes to mind). part of the issue is the job to refill is scanning the whole map when looking for a tank, on large busy maps this can cause lag. Would you consider creating a toggle for the refill mechanism? This might alleviate lag spikes on older machines. Alternately you could create a new version that removes the job/work type altogether.
Hydr0mail 2020 年 4 月 10 日 上午 10:21 
Oh they need to be downed/incapacitated, didn't think of that. Thank you for the quick reply!
Spencer Huston  [作者] 2020 年 4 月 10 日 上午 7:27 
right click them when they are knocked out like a cryo pod if that does not work your load order could be messed up or another mod is overwriting the downed pawn menu.
Hydr0mail 2020 年 4 月 9 日 下午 11:54 
"It can store any pawn including prisoners"
How do you load prisoners in the display stand? I don't have any option anywhere it seems.
Spencer Huston  [作者] 2020 年 3 月 20 日 下午 4:59 
Any new settings that I have added are not by default turned off, check settings to turn them on
Kazzier 2020 年 3 月 20 日 下午 3:54 
Thank you. Cool mod.
Spencer Huston  [作者] 2020 年 3 月 20 日 下午 3:10 
Correct
Kazzier 2020 年 3 月 20 日 下午 1:08 
Hmm, so if you have this mod, then there is no need for Bio reactors mod correct? Because this mod does both display and energy if you want?
Bobdolemite 2020 年 3 月 18 日 下午 4:58 
Heck yes, thanks!
Spencer Huston  [作者] 2020 年 3 月 18 日 下午 3:58 
Pawns are now removed from top bar when put in display stand