Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
https://github.com/redbrick99/MizuMod
Updated point is VGP related patch renewal and Rimworld 1.2 version support.(It's so simple.)
I already send Pull Request to schoos76, but still no response...
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2387857358
Hope it helps anyone!
I'm using it in 1.2 and it seems to work fine, haven't encountered any problems so far.
I spot some strange behavior while using Combat Extended, especially in cold biomes. When I create a loadout, I force to keep one bottle of water in the inventory. The problem raises when they are outside and water freezes. Then they do not have a bottle of water anyonger in their inventory, but an ice. So they go to exchange ice for a water - that's a waste of time. If it's really cold they have the water only for a short time and then ice appears again. I tried to solve it by puting both water and ice in the loudout, but the result is even worse, cause when they are in hot are the ice melts, so they go to pick up some ice again and again. This is anoying. Any solution for that?
Also, if I have a wooden water box outside and it collects rain water then another water box inside, connected to the first, should have the same water level? Is this supposed to work?
Great mod, looking forward to 1.2 updates.
Anyone else?
Anyone else?