边缘世界 RimWorld

边缘世界 RimWorld

Regenerator Nanohive
105 条留言
Mikkel 8 月 26 日 上午 1:24 
Alright, thanks for the reply.
Rearden  [作者] 8 月 25 日 下午 10:40 
no there is not. you'd need to make code changes.
Mikkel 8 月 20 日 上午 12:12 
Let me start of by saying, that i enjoy this mod alot, and i sure appreciate your work and effort to having updated it so far. Thanks.

But i do have a question - Is there an easy way to go about disabling the Nanohive's firefighting ability?
Rearden  [作者] 7 月 12 日 上午 5:07 
Nothing quite like it. It's pretty much why I picked it up. I'm glad to see people continue to enjoy it.
Margam 7 月 11 日 下午 11:49 
Thank you so much for keeping up this gem, literally nothing else on the workshop satisfy the repair needs.
BrenTenkage 7 月 11 日 下午 3:44 
hell yeah, awesome
Rearden  [作者] 7 月 11 日 下午 3:30 
Confirmed functioning in the current version. I will update the xml to indicate this when I get a moment.
BrenTenkage 7 月 11 日 上午 9:19 
heres hopin this will get updated. Gonna be so helpful for my ship for autorepairing it LOL
Rearden  [作者] 6 月 11 日 下午 2:46 
It's that time again. I do not support the beta, but do try the mod in the new version and let me know how it goes. I will update the mods as soon as is feasible after the full release.
ozfresh 4 月 24 日 下午 5:43 
@Rearden Thanks! Ya, for sure I will.
Rearden  [作者] 4 月 22 日 下午 4:51 
I don't see why you couldn't. If you want to see how this mod does it, the source is included. If you use anything from it, please do include an attribution back to this mod.
ozfresh 4 月 21 日 下午 8:36 
I'm wondering if you would be able to put a regenerative function onto equipment (like self healing armor) I don't know why I'm asking you about this, other than to start a conversation I suppose on the topic. What are your thoughts?
ozfresh 4 月 21 日 下午 8:19 
Best Mod Ever!
Rearden  [作者] 3 月 4 日 下午 3:39 
That requires source code edits.
DaddyDevito4253 2 月 27 日 下午 3:19 
how do I adjust regen rate? in rimsqol?
Rearden  [作者] 2024 年 8 月 10 日 上午 8:16 
not without code edits.
jex62 2024 年 8 月 9 日 下午 5:59 
Would it be possible to turn off the fire suppression mechanic?
masa 2024 年 4 月 20 日 上午 10:14 
thanks!
Rearden  [作者] 2024 年 4 月 11 日 下午 4:06 
I have confirmed functionality for version 1.5 of Rimworld. An update to the about.xml should be live shortly.
Rearden  [作者] 2024 年 3 月 13 日 上午 10:51 
It's that time again. I don't support the beta, but if you're one of those intrepid souls that lives on the bleeding edge, give the mod a try on the new version! The first person that verifies all of the functionality before I get around to it gets added to the Wall of Fame.
Pasaway 2024 年 2 月 18 日 上午 10:47 
I recently delved into modifying mods to meet my needs and highly recommend it.
Rearden  [作者] 2024 年 2 月 3 日 下午 6:03 
None come to mind, but I've not looked lately. Needless to say, I'm happy with it as is.

Modifying it for your own use would be simple. literally just tweaking a couple fields. The source code is included with the mod.
eren_1st 2024 年 2 月 2 日 下午 6:07 
are there any similar mods that are a bit stronger or a little less costly to run power wise in game?
Rearden  [作者] 2023 年 9 月 6 日 下午 8:07 
If they can't do more than 1% damage to the wall per second it should keep up.

Have Fun!
Luminous 2023 年 9 月 6 日 下午 5:08 
In the mod list ya go! Why be op when you can troll raiders with infinity walls?
Rearden  [作者] 2023 年 7 月 3 日 上午 7:39 
Glad you're enjoying it!
Designed 2023 年 7 月 3 日 上午 1:42 
love this mod tysm
Fishbies 2022 年 10 月 23 日 下午 2:48 
Thanks for updating so fast! :D
Rearden  [作者] 2022 年 10 月 21 日 上午 11:11 
Regenerator Nanohive is updated for 1.4

As always if you encounter issues let me know. I can only fix issues I know about.
Rearden  [作者] 2022 年 10 月 18 日 上午 12:23 
It's getting to be that time again. For those running the 1.4 Beta, verifying the functionality listed on the mod description will net a place on the wall of fame.
Rearden  [作者] 2022 年 8 月 13 日 下午 8:07 
minify everything might be what you're looking for. The hive is effectively a wall, so it matches that behaviour.
Victor 2022 年 8 月 13 日 下午 6:30 
Suggerstion: Allow minifying, as sometimes little adjustments are needed
Rearden  [作者] 2022 年 7 月 22 日 上午 3:03 
I haven't heard anything to suggest it isn't, but back up your save if you're worried about corruption.

As I state in the description
This software is distributed without warranty. I haven't encountered any issues with this mod but that's no guarantee there aren't any. Like any mod, you use this at your own risk. Feel free to drop this in on an existing save.
Cranky Corgi 2022 年 7 月 21 日 下午 10:57 
About to check and see if this is compatible with SoS2, getting tired of getting blown.

And not in a good way.
Rearden  [作者] 2022 年 6 月 9 日 下午 3:45 
Not easily. It would require tweaking the C# and recompiling.
Dinomyte 2022 年 6 月 9 日 下午 3:11 
is there any way to change the amount it repairs per 4 seconds? i want to make it somewhat broken for a scenario im making
Rearden  [作者] 2022 年 6 月 8 日 下午 8:57 
No worries.
eragonawesome 2022 年 6 月 8 日 下午 8:22 
Oops, I glanced right over that when I read it. Thank you for responding anyway!
Rearden  [作者] 2022 年 6 月 6 日 下午 10:15 
yes. per description it should be able to support a roof.
eragonawesome 2022 年 6 月 6 日 上午 7:01 
Does the nanohive support roofs?
Rearden  [作者] 2022 年 4 月 8 日 上午 10:31 
The Holy Washer mod may be what you're looking for. It'll remove the corpse taint association from anything regardless of damage level.
Victor 2022 年 4 月 8 日 上午 10:25 
Could it make it remove Tainted from apparel too? I can't mend apparel to remove it because they get to 100% health before my crafters are able to work on them
Zelkova 2021 年 12 月 15 日 下午 5:45 
Completely understandable. Good luck towards you!
Rearden  [作者] 2021 年 12 月 14 日 下午 10:22 
I've got some time off coming up soon. I'll take a look, but I won't make any guarantees.
Zelkova 2021 年 12 月 14 日 上午 10:02 
I'm not sure if this is possible, but it'd be really neat to be able to use these things with Fluffy's Breakdowns, since the Maintenance bill is under the Repair job. If it's not possible, I understand, but it'd be a pretty neat tool to keep around for non-combat purposes.
Rearden  [作者] 2021 年 11 月 19 日 下午 7:25 
It's in the C# if I recall right. It'll require a recompile to change that. The source is included with the mod if you want to modify things that way.
Wagh⁧⁧ gish⁧⁧ Pluto• 2021 年 11 月 19 日 上午 7:59 
Is there any way to change amount of repair %?
Rearden  [作者] 2021 年 10 月 31 日 下午 10:49 
If you're willing to dig into the code a bit, yes. There is no trivial configuration for that sort of thing at this time.
pickpickpickpickpickpickpickpick 2021 年 10 月 31 日 下午 8:46 
is it possible for me to repair buildings with this but not weapons and armor?
Rearden  [作者] 2021 年 8 月 3 日 下午 9:53 
I don't support the unstable builds, but thanks for the heads up. I'll probably need to recompile if the breaking change moves to the stable release build.