Garry's Mod

Garry's Mod

Star Wars Jedi Training Droid
25 条留言
mastergaming1236 2 月 10 日 上午 1:43 
Does it work for LSCS?
The free jedi 2022 年 2 月 1 日 下午 4:11 
Tried this out with the lightsaber weapon swep. It was too high to hit.
God 2021 年 2 月 6 日 上午 7:37 
any update coming soon like the wiltos fix?
Dank 2020 年 5 月 22 日 上午 8:11 
I found a hacky little workaround for you all. Replace ENT:Use() with this version and add the extra GetActiveWeapon() function as well and you should be one step closer to getting this working.

function ENT:Use( activator, caller )
if (self:IsValid()) then
DoFlying(self, activator)
self:GetActiveWeapon().Primary = {Tracer = "Ar2Tracer"}
end
end

function ENT:GetActiveWeapon()
return self
end
Eternal  [作者] 2020 年 5 月 22 日 上午 7:15 
Soz for late reply but recently i have been very busy with school having 100 times the normal work since its online classes, once i am done with school stuff ill try and fix this addon
Dank 2020 年 5 月 22 日 上午 7:00 
I have discovered the problem with the compatibility of this with the WiltOS ALCS. The hook involved with blocking and returning the bullets is assuming the entity sending the bullets is either a player or npc without explicitly checking for it, and it's getting hung up on tracers xD
You have to either get David to fix his addon or find a way to get this entity to return something for at least one of these values:

self:GetActiveWeapon().Primary.Tracer
self:GetActiveWeapon().Tracer
self:GetActiveWeapon().TracerName

Good luck, and may the force be with you.
Fxo 2020 年 5 月 15 日 上午 6:28 
Yo Eternal does this work with witlos yet?
IROCONIAN 2020 年 4 月 13 日 上午 7:25 
it is an ez fix, but its up to the publisher
nerves 2020 年 4 月 10 日 上午 4:32 
this is tragic, if you can figure out a way to fix this, this would be a glorious addon
gotta figure out the wiltOS issue
Nicohaze 2020 年 4 月 9 日 下午 12:24 
Yeah, it still doesn't work with WiltOS
Woods 2020 年 4 月 8 日 下午 12:49 
any progress?
Phoeniix 2020 年 4 月 6 日 下午 12:45 
Still doesn't work with WiltOS
Nicohaze 2020 年 4 月 2 日 上午 1:37 
I can test it for you.
Eternal  [作者] 2020 年 4 月 2 日 上午 12:54 
I have just updated the mod with some performance improvement and what i think was the incompatibility with WiltOS, but i dont have any real way to test it so let me know if it works
IROCONIAN 2020 年 4 月 1 日 下午 5:30 
I can help you out Eternal Shiny and Gold. DM me :steamhappy:
Eternal  [作者] 2020 年 4 月 1 日 上午 6:04 
I have narrowed down the problem and im close to fixing it my only problem is that not onwing WiltOS ill have to blindy update hoping that fixes it, it shouldnt be long tho
Nicohaze 2020 年 4 月 1 日 上午 3:52 
Hey, Eternal. Have you figured out the issue with WiltOS?
Stormberry99 2020 年 3 月 30 日 上午 11:19 
Which lightsaber mod does this work with?
Boss Hog 2020 年 3 月 21 日 上午 7:04 
Imagine having the lightsaber in VR. It really is just a ten dollar version of Vader: Immortal, then.
Estrella 2020 年 3 月 20 日 下午 5:14 
You're a god
Eternal  [作者] 2020 年 3 月 20 日 下午 4:54 
The drone is currently not copatible with WiltOS lighsabers but im already working to fix the problem
Estrella 2020 年 3 月 20 日 下午 4:00 
Yeah I cannot deflect the blasts back
Masoh06 2020 年 3 月 16 日 下午 2:45 
how do you deflect the blasts back?

Boss Hog 2020 年 3 月 15 日 上午 5:52 
Fruit Ninja: Evolved
Ranz 2020 年 3 月 10 日 上午 10:31 
<3