安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3219623671
I managed to make a simple fix mod that depends on this!
The same issue occurs with `TCF_M52A_MC_Autorifleman_OD`.
It happens to ALL vests and not just this camo/color.
Whenever both Autorifleman and Grenadier variants of the same camo/color are present close to each other, the glitch can occur.
Steps to reproduce:
1) Have any unit with the (Autorifleman) vest.
2) Have any unit with the (Grenadier) vest.
3) Move those 2 units next to each other.
4) Issue will occur.
Triple checked with my mission file, issue gone as soon as I deleted/moved away the Autorifleman guy with the vest.
LM_OPCAN_M52A_MC_Grenadier_OD
It keeps switching between two vests depending on which direction you're looking at it from.
Any chance you can fix it?
(Less then 5 Megabytes)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2297771955
This adds groups, vehicles, and fixes ammo bug that happens for shotguns with base OPTRE Sometimes, while fixing the SMG and LMG so now they work correctly with A2 Declassified: Specialized Ordnance, but it's not required
Really wish Insurrenctions Tanks, Planes and Helis showed up for ALIVE Orbat could only get a few Helis and Pelicans
This was just a side thing I did because I really love your mod, but it's just missing so many things and fixes that makes Zeusing or quick mission building a bit of a headache, but I wanted to know if it's OK before I go ahead and start working on each group