Conan Exiles

Conan Exiles

Martial Combat v1.3.12
259 Komentar
Lodashi 24 Apr @ 12:59am 
Mod may have issues after the latest updates - for example the unarmed attack does quite a bit of non-concussive damage in addition to the concussive damage which results in dead thralls instead of knocked-out ones.
It may be due to an incompatibility with AoC even though author says they're compatible.
Gavener 28 Mar @ 3:48am 
This is Awesome
セーラーマーズ 26 Mar @ 10:29pm 
Is there a way to increase the stamina usage? o.o
Kaldor95 20 Mar @ 4:49pm 
If people are looking for martial arts that is currently working and updated, go look at deadland's faction and sorcercy.

While the name doesnt really points to that, there is a surprising amount of martial items that lets you fists and knees and more with actual variety between them.
Chekita 13 Mar @ 4:41am 
For anyone asking. Just used the mod right now and it was working for me on solo play.
Notnashi 18 Feb @ 6:35am 
This mod is abandoned? :C Sad if the answer is yes
Torquemada 31 Okt 2024 @ 3:20pm 
Anyone else experiencing an issue where thralls no longer combo attacks when equipped with the unarmed weapons? :)
Mavslab 13 Sep 2024 @ 4:40pm 
what a insane mod !! just hope to get updated , will be a masterpiece in our RP server !
Lyah Blaidd 23 Feb 2024 @ 5:41pm 
One suggestion: you could add the daggers somersault.
Minerador Exilado 17 Jan 2024 @ 6:56am 
Wonderful mod! Do you have Discord?
LeReis 5 Jan 2024 @ 11:54am 
The punch/kick (offhand) throws the enemy very far. Is it possible to configure this and reduce that distance, making the scene more realistic?
FemArtz 20 Des 2023 @ 9:04pm 
There is now a bug where using the unarmed on lock-on, it's not able to stay on target while attacking.
bgordy1 17 Des 2023 @ 6:59am 
Utter crap. Don't waste your time.
Game Master 5 Des 2023 @ 2:46am 
does anyone know what the mod ordering is for this? where do i put it in the mod list
Satan 5 Nov 2023 @ 6:23pm 
How do I get the martial skill? Is it a weapon? I don't understand
black_dandelion_ 3 Nov 2023 @ 12:26pm 
Amazing mod! Brings new life to the game!:steamthis:
A thing I discovered, maybe it is a bug, when I knock out thralls, sometimes they fall off the map. It only happens when I use the Knock out fists.
Apollonia  [pembuat] 18 Agu 2023 @ 4:00am 
Not really, it means you need to spawn it from the admin panel item list. Another method would be using Pippi mushi scripts if you want to spawn it as Questreward.

I think the pristine Quarterstaff is deprecated but not removed.
C4andCherryCola 14 Agu 2023 @ 10:52pm 
I cant get admin commands to spawn any of this is there another mod which is required?
FemArtz 4 Jul 2023 @ 11:47am 
I noticed that the Pristine Quarter Staff (NPC) isn't craftable. Is this intended?
FemArtz 19 Jun 2023 @ 7:21pm 
Tried this mod for the first time. Fell in love with it immediately! :steamhappy:
Sheryssa 19 Jun 2023 @ 12:36pm 
knockback kick and tell them to attack a town is pretty funny :3 love this mod so much
Apollonia  [pembuat] 20 Apr 2023 @ 3:57am 
Epics usually have a knockback/-down immunity, so not very likely.
E-Zekiel 19 Apr 2023 @ 9:13pm 
Question: Do uppercuts etc work on everything? Like will players be able to punch an epic off a cliff for an easy kill if falling damage is on?
Apollonia  [pembuat] 14 Apr 2023 @ 2:54pm 
Yes, the offhand Items define the CTRL attack animation.
Sheryssa 3 Apr 2023 @ 3:43pm 
I think i figured it out, the offhand combat epic and is the ctrl button?
Sheryssa 3 Apr 2023 @ 3:28pm 
how do i get the uppercut to work that launches people its always a kick
Marher 14 Mar 2023 @ 8:24am 
Hello, I have your mod installed on my server, we like it very much. Are you going to update it? thanks and great job
Sir Henry Vale 8 Jan 2023 @ 7:33am 
To clarify, when you summon the surge, all the NPC spawns die. Which makes the Surge broken for players. Otherwise, I get what you mean for other interactions.
Apollonia  [pembuat] 6 Jan 2023 @ 5:06am 
It's not a bug if it is intended. This mod allows you to kick or punch NPCs of a cliff. What is the point of that if they survive the fall?
Sir Henry Vale 25 Des 2022 @ 6:57pm 
Some weird issue with Siptah Surges where the thrall type mobs will die when landing to the ground. I did not test the NPC falling damage toggle to see if it resolves the issue yet. I thought to let you know the default settings at least causes the Surge bug.
viper777 15 Nov 2022 @ 3:51pm 
It's a good mode, but there's a problem because it's not affected by the status.
As an example, other weapons increase in power with strength and agility, but this mode remains intact without any status influence.
It needs to be modified to be affected by the character's status.
Projekt901 16 Okt 2022 @ 1:41pm 
Need a good buff right. Before was 50 agi max or 100 with mod. But now is 20 max, we are now crap. Need 2-3 punch to kill a "bambi"
PissyChrissie 15 Okt 2022 @ 10:26am 
can you make stronger fist weapons to compare to some of these other mods. I love the speed but some mods are just crazy to kleep with and id rather get these in a stronger version
István 'Lazarus' Ferenc 11 Okt 2022 @ 3:00pm 
Hi! Great mod! Seems to break the surges on Siptah though: thralls fall to their death (they take health damage when touching the ground).
PissyChrissie 4 Okt 2022 @ 6:50pm 
absolutely love this mod. be kinda cool if you took the backward flip from the daggers and made it a retreating kick attack.:steamthumbsup:
Nong Jinsun 17 Sep 2022 @ 11:36am 
Hey, Apollonia. Have you been wondering about making Off Hand melee that will act as a shield? Maybe for admin only, to just bounce off every incoming attacks. It will look marvelous. Juts a suggestion. Your mod is great.
Nong Jinsun 13 Sep 2022 @ 9:07am 
Unfortunately - Dedicated server still fails to launch, but I no longer see errors in Dedicated Server Launcher.
Inflatable Dinosaur 13 Sep 2022 @ 6:35am 
Your mod as amazing amigo! Bad News! It's corrupted :(
Nong Jinsun 13 Sep 2022 @ 5:58am 
After PC Patch 3.0.2 (13.09.2022) update:
- C:\...\DedicatedServerLauncher\ConanExilesDedicatedServer\steamapps\workshop\content\440900\2014772284\UnarmedCombat.pak

These mods cannot be loaded and could lead to crashes for the client or server. Please try to reinstall or validate these mods before playing.
Apollonia  [pembuat] 11 Sep 2022 @ 8:43am 
No idea why, but for whatever reason it shows the old number, but it is the actual version.
Melekaiah 11 Sep 2022 @ 2:44am 
so i am having a problem updating this. i keep resubbing but the old version is stuck, it keeps redownloading 1.3.8 for me.

I see you have done the update already so thankyou. have you got a direkt download so i can dump it in the folder?
TaNoVk 10 Sep 2022 @ 6:17pm 
Very nice mod! Keep updating in the futur plz! :happypopo:
Apollonia  [pembuat] 6 Sep 2022 @ 2:03pm 
Are you kidding me?
Turkish Delight 6 Sep 2022 @ 11:27am 
please update for 3.0
Dylan40 1 Sep 2022 @ 2:39pm 
Will this mod get updated for 3.0
inartemarco 1 Sep 2022 @ 10:38am 
update this wonderful mod to 3.0 please
Jarlio 7 Agu 2022 @ 9:31am 
How do I change the mod numbers? It's a bit overpower considering you don't have to don't need a weapon
finnishcoffee 28 Jul 2022 @ 10:20am 
Near vanilla game (Max level 60) and maxed out Agility, the "Unarmed Combat Epic (Deadly.uncapped)" still is way underpowered at 20dmg and only 8% armor penetration.
The restriction to medium armor has me at about 370 armor and this together is not nearly enough to deal with even an undead wolf, not to mention Un-named City.
I dare not even think what it would be to try fighting a boss with 15-25 thousand hitpoints...

In my opinion, these unarmed weapons need a considerable boost and should be receptive to weapon fitting improvements.
As it is, I have to edit them in Pippi to at least 50 dmg with 20% AP for them to be a valid option.

Aside from the exceptionally weak damage output though, the animations are fun to watch and entertaining to fight. Until you run in to anything post level 40 content that is. :P
Apollonia  [pembuat] 26 Jul 2022 @ 4:36pm 
You bring up the Console, usually in Insert Key, it will give you a black commandline at the bottom of the screen. There you just type

DataCmd MA_NPCFallingDmg

You should get a confirmation Message Box on screen telling you toggled off (or on, if you do this again).
Kall 26 Jul 2022 @ 4:33pm 
Thank you for doing that.

However, I am uncertain as to:
How am I, as an Admin, supposed to do that toggle?
Does it require Pippi Server management, can I write it directly in the chat Menu?
Do I simply write:
/DataCmd MA_NPCFallingDmg

Or do I need to write

/DataCmd MA_NPCFallingDmg 0
/DataCmd MA_NPCFallingDmg 1
/DataCmd MA_NPCFallingDmg off?

I am a bit uncertain, and I have tried to simply write it as a command in the chat (after ensuring admin status) with the / infront. that simply made it say "Unknown Command"