Conan Exiles

Conan Exiles

Martial Combat v1.3.12
259 kommenttia
Lodashi 24.4. klo 0.59 
Mod may have issues after the latest updates - for example the unarmed attack does quite a bit of non-concussive damage in addition to the concussive damage which results in dead thralls instead of knocked-out ones.
It may be due to an incompatibility with AoC even though author says they're compatible.
Gavener 28.3. klo 3.48 
This is Awesome
セーラーマーズ 26.3. klo 22.29 
Is there a way to increase the stamina usage? o.o
Kaldor95 20.3. klo 16.49 
If people are looking for martial arts that is currently working and updated, go look at deadland's faction and sorcercy.

While the name doesnt really points to that, there is a surprising amount of martial items that lets you fists and knees and more with actual variety between them.
Chekita 13.3. klo 4.41 
For anyone asking. Just used the mod right now and it was working for me on solo play.
Notnashi 18.2. klo 6.35 
This mod is abandoned? :C Sad if the answer is yes
Torquemada 31.10.2024 klo 15.20 
Anyone else experiencing an issue where thralls no longer combo attacks when equipped with the unarmed weapons? :)
Mavslab 13.9.2024 klo 16.40 
what a insane mod !! just hope to get updated , will be a masterpiece in our RP server !
Lyah Blaidd 23.2.2024 klo 17.41 
One suggestion: you could add the daggers somersault.
Minerador Exilado 17.1.2024 klo 6.56 
Wonderful mod! Do you have Discord?
LeReis 5.1.2024 klo 11.54 
The punch/kick (offhand) throws the enemy very far. Is it possible to configure this and reduce that distance, making the scene more realistic?
FemArtz 20.12.2023 klo 21.04 
There is now a bug where using the unarmed on lock-on, it's not able to stay on target while attacking.
bgordy1 17.12.2023 klo 6.59 
Utter crap. Don't waste your time.
Game Master 5.12.2023 klo 2.46 
does anyone know what the mod ordering is for this? where do i put it in the mod list
Satan 5.11.2023 klo 18.23 
How do I get the martial skill? Is it a weapon? I don't understand
black_dandelion_ 3.11.2023 klo 12.26 
Amazing mod! Brings new life to the game!:steamthis:
A thing I discovered, maybe it is a bug, when I knock out thralls, sometimes they fall off the map. It only happens when I use the Knock out fists.
Apollonia  [tekijä] 18.8.2023 klo 4.00 
Not really, it means you need to spawn it from the admin panel item list. Another method would be using Pippi mushi scripts if you want to spawn it as Questreward.

I think the pristine Quarterstaff is deprecated but not removed.
C4andCherryCola 14.8.2023 klo 22.52 
I cant get admin commands to spawn any of this is there another mod which is required?
FemArtz 4.7.2023 klo 11.47 
I noticed that the Pristine Quarter Staff (NPC) isn't craftable. Is this intended?
FemArtz 19.6.2023 klo 19.21 
Tried this mod for the first time. Fell in love with it immediately! :steamhappy:
Sheryssa 19.6.2023 klo 12.36 
knockback kick and tell them to attack a town is pretty funny :3 love this mod so much
Apollonia  [tekijä] 20.4.2023 klo 3.57 
Epics usually have a knockback/-down immunity, so not very likely.
E-Zekiel 19.4.2023 klo 21.13 
Question: Do uppercuts etc work on everything? Like will players be able to punch an epic off a cliff for an easy kill if falling damage is on?
Apollonia  [tekijä] 14.4.2023 klo 14.54 
Yes, the offhand Items define the CTRL attack animation.
Sheryssa 3.4.2023 klo 15.43 
I think i figured it out, the offhand combat epic and is the ctrl button?
Sheryssa 3.4.2023 klo 15.28 
how do i get the uppercut to work that launches people its always a kick
Marher 14.3.2023 klo 8.24 
Hello, I have your mod installed on my server, we like it very much. Are you going to update it? thanks and great job
Sir Henry Vale 8.1.2023 klo 7.33 
To clarify, when you summon the surge, all the NPC spawns die. Which makes the Surge broken for players. Otherwise, I get what you mean for other interactions.
Apollonia  [tekijä] 6.1.2023 klo 5.06 
It's not a bug if it is intended. This mod allows you to kick or punch NPCs of a cliff. What is the point of that if they survive the fall?
Sir Henry Vale 25.12.2022 klo 18.57 
Some weird issue with Siptah Surges where the thrall type mobs will die when landing to the ground. I did not test the NPC falling damage toggle to see if it resolves the issue yet. I thought to let you know the default settings at least causes the Surge bug.
viper777 15.11.2022 klo 15.51 
It's a good mode, but there's a problem because it's not affected by the status.
As an example, other weapons increase in power with strength and agility, but this mode remains intact without any status influence.
It needs to be modified to be affected by the character's status.
Projekt901 16.10.2022 klo 13.41 
Need a good buff right. Before was 50 agi max or 100 with mod. But now is 20 max, we are now crap. Need 2-3 punch to kill a "bambi"
PissyChrissie 15.10.2022 klo 10.26 
can you make stronger fist weapons to compare to some of these other mods. I love the speed but some mods are just crazy to kleep with and id rather get these in a stronger version
István 'Lazarus' Ferenc 11.10.2022 klo 15.00 
Hi! Great mod! Seems to break the surges on Siptah though: thralls fall to their death (they take health damage when touching the ground).
PissyChrissie 4.10.2022 klo 18.50 
absolutely love this mod. be kinda cool if you took the backward flip from the daggers and made it a retreating kick attack.:steamthumbsup:
Nong Jinsun 17.9.2022 klo 11.36 
Hey, Apollonia. Have you been wondering about making Off Hand melee that will act as a shield? Maybe for admin only, to just bounce off every incoming attacks. It will look marvelous. Juts a suggestion. Your mod is great.
Nong Jinsun 13.9.2022 klo 9.07 
Unfortunately - Dedicated server still fails to launch, but I no longer see errors in Dedicated Server Launcher.
Inflatable Dinosaur 13.9.2022 klo 6.35 
Your mod as amazing amigo! Bad News! It's corrupted :(
Nong Jinsun 13.9.2022 klo 5.58 
After PC Patch 3.0.2 (13.09.2022) update:
- C:\...\DedicatedServerLauncher\ConanExilesDedicatedServer\steamapps\workshop\content\440900\2014772284\UnarmedCombat.pak

These mods cannot be loaded and could lead to crashes for the client or server. Please try to reinstall or validate these mods before playing.
Apollonia  [tekijä] 11.9.2022 klo 8.43 
No idea why, but for whatever reason it shows the old number, but it is the actual version.
Melekaiah 11.9.2022 klo 2.44 
so i am having a problem updating this. i keep resubbing but the old version is stuck, it keeps redownloading 1.3.8 for me.

I see you have done the update already so thankyou. have you got a direkt download so i can dump it in the folder?
TaNoVk 10.9.2022 klo 18.17 
Very nice mod! Keep updating in the futur plz! :happypopo:
Apollonia  [tekijä] 6.9.2022 klo 14.03 
Are you kidding me?
Turkish Delight 6.9.2022 klo 11.27 
please update for 3.0
Dylan40 1.9.2022 klo 14.39 
Will this mod get updated for 3.0
inartemarco 1.9.2022 klo 10.38 
update this wonderful mod to 3.0 please
Jarlio 7.8.2022 klo 9.31 
How do I change the mod numbers? It's a bit overpower considering you don't have to don't need a weapon
finnishcoffee 28.7.2022 klo 10.20 
Near vanilla game (Max level 60) and maxed out Agility, the "Unarmed Combat Epic (Deadly.uncapped)" still is way underpowered at 20dmg and only 8% armor penetration.
The restriction to medium armor has me at about 370 armor and this together is not nearly enough to deal with even an undead wolf, not to mention Un-named City.
I dare not even think what it would be to try fighting a boss with 15-25 thousand hitpoints...

In my opinion, these unarmed weapons need a considerable boost and should be receptive to weapon fitting improvements.
As it is, I have to edit them in Pippi to at least 50 dmg with 20% AP for them to be a valid option.

Aside from the exceptionally weak damage output though, the animations are fun to watch and entertaining to fight. Until you run in to anything post level 40 content that is. :P
Apollonia  [tekijä] 26.7.2022 klo 16.36 
You bring up the Console, usually in Insert Key, it will give you a black commandline at the bottom of the screen. There you just type

DataCmd MA_NPCFallingDmg

You should get a confirmation Message Box on screen telling you toggled off (or on, if you do this again).
Kall 26.7.2022 klo 16.33 
Thank you for doing that.

However, I am uncertain as to:
How am I, as an Admin, supposed to do that toggle?
Does it require Pippi Server management, can I write it directly in the chat Menu?
Do I simply write:
/DataCmd MA_NPCFallingDmg

Or do I need to write

/DataCmd MA_NPCFallingDmg 0
/DataCmd MA_NPCFallingDmg 1
/DataCmd MA_NPCFallingDmg off?

I am a bit uncertain, and I have tried to simply write it as a command in the chat (after ensuring admin status) with the / infront. that simply made it say "Unknown Command"