RimWorld
Mercer's Backpacks (Continued)
108 bình luận
Hell.of.a.sausage 1 Thg10 @ 8:09am 
A mod has been found that removes the load limit for colonists "Enhanced Carrying Capacity"
Finally, my colonists can smoke 100kg of smokeleaf plant . I didn't send the link because I don't know, so write it yourself
Yuka 6 Thg09 @ 12:51pm 
Tanks bruddah :steamhappy:
Mlie  [tác giả] 6 Thg09 @ 11:50am 
@Q Scratch that, got some info on how to fix it, works better now
Mlie  [tác giả] 6 Thg09 @ 11:42am 
@Q Not really, the game has no way of saying what apparel should be visible on top, just the layer it should occupy. the packs are already in the outmost layer
Yuka 5 Thg09 @ 6:00pm 
these dont really show on the correct layer, as parkas and top covering clothing will obscure the backpack, is there a way I can fix that???
Dr@g0n 24 Thg08 @ 9:08am 
TY was trying to remember the mod for capacity fix!
Mlie  [tác giả] 8 Thg08 @ 10:43pm 
@KimPanDan Yes, as the description shows
KimPanDan 8 Thg08 @ 10:41pm 
safe for saves?
Mlie  [tác giả] 4 Thg08 @ 1:17am 
@Herotyx See my last comment
Herotyx 4 Thg08 @ 1:13am 
The backpacks arent adding additional carry weight to my pawns, they weight 7kgs so are worse than now backpacks
Mlie  [tác giả] 12 Thg12, 2024 @ 12:50am 
@roqytyraid Just remember to add some mod that removes the cap on carry capacity. There are some linked in the description
roqytyraid 12 Thg12, 2024 @ 12:16am 
Looks good on my pawn, thank you! I don't see an increased capacity though.. I must be doing something wrong.
Chromium 22 Thg11, 2024 @ 5:16am 
Thank you
Mlie  [tác giả] 22 Thg11, 2024 @ 5:11am 
@Chromium They are industrial tech. You can edit the file however you want
Chromium 22 Thg11, 2024 @ 5:04am 
Are they in the post medieval tech level? and the other question is can I edit the carry capacity in the files for a smaller number?
Mlie  [tác giả] 22 Thg11, 2024 @ 4:39am 
@Chromium Small adds 75, large adds 150
Chromium 22 Thg11, 2024 @ 4:31am 
What capacity are those backpacks kind sir?
SquirrelGoblin 3 Thg11, 2024 @ 9:59pm 
@Mlie Awesome! <3
Mlie  [tác giả] 3 Thg11, 2024 @ 1:55pm 
@PaprikaRobin Should be added now
Mlie  [tác giả] 2 Thg11, 2024 @ 11:25am 
@PaprikaRobin I can look into it if you link to the mod
SquirrelGoblin 2 Thg11, 2024 @ 11:21am 
Hello! Could you make this work together with the Medieval overhaul workbenches?
buck_starwell 19 Thg05, 2024 @ 1:12pm 
Added

<thingCategories>
<li>ApparelUtility</li>
</thingCategories>

after </recipeMaker> and it can be used in my apparel policies.
Mlie  [tác giả] 22 Thg04, 2024 @ 8:36am 
@ozfresh No they use the old waist slot and shell layer
ozfresh 22 Thg04, 2024 @ 8:13am 
Are the backpacks a belt slot?
Jath 27 Thg03, 2024 @ 11:25am 
@MIie, thanks for the quick response! Appreciate it!
Mlie  [tác giả] 27 Thg03, 2024 @ 7:24am 
@Jath Mods are suggestions for increasing the cap. I have no preference myself. The only thing this mod does is to increase the theoretical limit.
Jath 27 Thg03, 2024 @ 6:18am 
So in regards to this with the "Fixing carry capacity", which mod for that should technically be used? All of them, or only one? It's not specifically mentioned in the piece above but I used to have Bulk Capacity, which didn't seem to do a Whole lot from what I could tell. I'm going to try the Dynamic one, but was just curious in general.
Mlie  [tác giả] 4 Thg12, 2023 @ 4:02am 
@Enlonwhite Waist slot in the shell layer
Enlonwhite 4 Thg12, 2023 @ 4:00am 
What inventory slot does the backpack take up?
Mlie  [tác giả] 23 Thg06, 2023 @ 11:25am 
@Karmapowered Fixed, thanks for the info
Karmapowered 22 Thg06, 2023 @ 8:24pm 
> one of the fix carry capacity mods you linked is no longer up to date
Dynamic Carrying Capacity (Continued) could be an alternative, and it's currently up to date.
Tom Jackal 18 Thg02, 2023 @ 7:52am 
one of the fix carry capacity mods you linked is no longer up to date
Mlie  [tác giả] 6 Thg10, 2022 @ 1:53pm 
@NUGG3T Yes, as stated above you need a mod that increases the fixed carry capacity in the game. There are a few linked above
Tech-priest 6 Thg10, 2022 @ 1:46pm 
i don't think this mod works, or I'm doing something wrong
Do i need the "fixing carry capacity" mod?

I tested the backpack with the "RPG Style Inventory Revamped" mod. It created another layer call "waist outer", had pawn carry the backpack and shield belt same time. I did however noticed it doesn't show the carry capacity bar going up when i equipped it. Every pawn show 35 kg carry capacity, including my slaves with no legs, lungs, fingers, etc. i uninstalled the RPG mod and the same happened.

second for nudity tag to no
Mlie  [tác giả] 31 Thg05, 2022 @ 4:07am 
@DerAtomherbst No idea, never used that mod
DerAtomherbst 31 Thg05, 2022 @ 3:42am 
Compatible with rpg inventory?
mjdecker123 19 Thg03, 2022 @ 12:54am 
@Dragon is that the case? I know in Vanilla, it does do that.
Dragonpc 19 Thg02, 2022 @ 12:03pm 
i had an idea last night as my crafter made a legendary backpack.. would it be possible to have the quality of the item increase carry weight and reduce move speed reduction? as of right now quality does nothing but make it expensive.
Purple 12 Thg11, 2021 @ 4:10am 
Is there any chance you could set the "clothing (for nudity)" tag to 'no'? Or tell me how to do it myself? I'd like my nudists to use these
Mlie  [tác giả] 27 Thg07, 2021 @ 10:05pm 
@jaspertomas This mod is just for increasing carry capacity, not changing game mechanics
jaspertomas 27 Thg07, 2021 @ 10:02pm 
Hi, 1.3 now lets us pick up 3 medicine at a time, you wanna increase that?
Mayoringram 17 Thg07, 2021 @ 2:00pm 
I'd like to let you know that backpacks make a lot of money via traders, you might wanna nerf that. Though dunno if that's up to you or not, I started the game not long ago.
Mlie  [tác giả] 11 Thg03, 2021 @ 9:53pm 
@TwistedPain The should be under Apparel, at least when tested with no other mods loaded. You may have a mod-conflict
Baha 11 Thg03, 2021 @ 6:14pm 
For some reason, the backpacks don't show up under stockpile settings or outfit settings. Any fix for this?
Bongwater 14 Thg02, 2021 @ 10:30am 
oh, thank you very much! i was having so much trouble with this and now it works! thank you!
Mlie  [tác giả] 14 Thg02, 2021 @ 10:24am 
@3am Coffee You need to add some mod that removes the hard-cap on carry capacity. Ive linked a few in the description but there are some more I think.
Bongwater 14 Thg02, 2021 @ 9:43am 
im having the same problem as @turnkey87 ,i got my pawns wearing backpacks but the mass carried stat didnt change, and as far as i know im not using any mods that tweak carrying capacity
Mlie  [tác giả] 7 Thg02, 2021 @ 11:12pm 
@TwistedPain None defined so I guss as long as you have a tailor bench
Baha 7 Thg02, 2021 @ 4:48pm 
@mile what tech level are the backpacks?