RimWorld
Mercer's Backpacks (Continued)
108 comentarii
Hell.of.a.sausage 1 oct. la 8:09 
A mod has been found that removes the load limit for colonists "Enhanced Carrying Capacity"
Finally, my colonists can smoke 100kg of smokeleaf plant . I didn't send the link because I don't know, so write it yourself
Yuka 6 sept. la 12:51 
Tanks bruddah :steamhappy:
Mlie  [autor] 6 sept. la 11:50 
@Q Scratch that, got some info on how to fix it, works better now
Mlie  [autor] 6 sept. la 11:42 
@Q Not really, the game has no way of saying what apparel should be visible on top, just the layer it should occupy. the packs are already in the outmost layer
Yuka 5 sept. la 18:00 
these dont really show on the correct layer, as parkas and top covering clothing will obscure the backpack, is there a way I can fix that???
Dr@g0n 24 aug. la 9:08 
TY was trying to remember the mod for capacity fix!
Mlie  [autor] 8 aug. la 22:43 
@KimPanDan Yes, as the description shows
KimPanDan 8 aug. la 22:41 
safe for saves?
Mlie  [autor] 4 aug. la 1:17 
@Herotyx See my last comment
Herotyx 4 aug. la 1:13 
The backpacks arent adding additional carry weight to my pawns, they weight 7kgs so are worse than now backpacks
Mlie  [autor] 12 dec. 2024 la 0:50 
@roqytyraid Just remember to add some mod that removes the cap on carry capacity. There are some linked in the description
roqytyraid 12 dec. 2024 la 0:16 
Looks good on my pawn, thank you! I don't see an increased capacity though.. I must be doing something wrong.
Chromium 22 nov. 2024 la 5:16 
Thank you
Mlie  [autor] 22 nov. 2024 la 5:11 
@Chromium They are industrial tech. You can edit the file however you want
Chromium 22 nov. 2024 la 5:04 
Are they in the post medieval tech level? and the other question is can I edit the carry capacity in the files for a smaller number?
Mlie  [autor] 22 nov. 2024 la 4:39 
@Chromium Small adds 75, large adds 150
Chromium 22 nov. 2024 la 4:31 
What capacity are those backpacks kind sir?
SquirrelGoblin 3 nov. 2024 la 21:59 
@Mlie Awesome! <3
Mlie  [autor] 3 nov. 2024 la 13:55 
@PaprikaRobin Should be added now
Mlie  [autor] 2 nov. 2024 la 11:25 
@PaprikaRobin I can look into it if you link to the mod
SquirrelGoblin 2 nov. 2024 la 11:21 
Hello! Could you make this work together with the Medieval overhaul workbenches?
buck_starwell 19 mai 2024 la 13:12 
Added

<thingCategories>
<li>ApparelUtility</li>
</thingCategories>

after </recipeMaker> and it can be used in my apparel policies.
Mlie  [autor] 22 apr. 2024 la 8:36 
@ozfresh No they use the old waist slot and shell layer
ozfresh 22 apr. 2024 la 8:13 
Are the backpacks a belt slot?
Jath 27 mart. 2024 la 11:25 
@MIie, thanks for the quick response! Appreciate it!
Mlie  [autor] 27 mart. 2024 la 7:24 
@Jath Mods are suggestions for increasing the cap. I have no preference myself. The only thing this mod does is to increase the theoretical limit.
Jath 27 mart. 2024 la 6:18 
So in regards to this with the "Fixing carry capacity", which mod for that should technically be used? All of them, or only one? It's not specifically mentioned in the piece above but I used to have Bulk Capacity, which didn't seem to do a Whole lot from what I could tell. I'm going to try the Dynamic one, but was just curious in general.
Mlie  [autor] 4 dec. 2023 la 4:02 
@Enlonwhite Waist slot in the shell layer
Enlonwhite 4 dec. 2023 la 4:00 
What inventory slot does the backpack take up?
Mlie  [autor] 23 iun. 2023 la 11:25 
@Karmapowered Fixed, thanks for the info
Karmapowered 22 iun. 2023 la 20:24 
> one of the fix carry capacity mods you linked is no longer up to date
Dynamic Carrying Capacity (Continued) could be an alternative, and it's currently up to date.
Tom Jackal 18 febr. 2023 la 7:52 
one of the fix carry capacity mods you linked is no longer up to date
Mlie  [autor] 6 oct. 2022 la 13:53 
@NUGG3T Yes, as stated above you need a mod that increases the fixed carry capacity in the game. There are a few linked above
Tech-priest 6 oct. 2022 la 13:46 
i don't think this mod works, or I'm doing something wrong
Do i need the "fixing carry capacity" mod?

I tested the backpack with the "RPG Style Inventory Revamped" mod. It created another layer call "waist outer", had pawn carry the backpack and shield belt same time. I did however noticed it doesn't show the carry capacity bar going up when i equipped it. Every pawn show 35 kg carry capacity, including my slaves with no legs, lungs, fingers, etc. i uninstalled the RPG mod and the same happened.

second for nudity tag to no
Mlie  [autor] 31 mai 2022 la 4:07 
@DerAtomherbst No idea, never used that mod
DerAtomherbst 31 mai 2022 la 3:42 
Compatible with rpg inventory?
mjdecker123 19 mart. 2022 la 0:54 
@Dragon is that the case? I know in Vanilla, it does do that.
Dragonpc 19 febr. 2022 la 12:03 
i had an idea last night as my crafter made a legendary backpack.. would it be possible to have the quality of the item increase carry weight and reduce move speed reduction? as of right now quality does nothing but make it expensive.
Purple 12 nov. 2021 la 4:10 
Is there any chance you could set the "clothing (for nudity)" tag to 'no'? Or tell me how to do it myself? I'd like my nudists to use these
Mlie  [autor] 27 iul. 2021 la 22:05 
@jaspertomas This mod is just for increasing carry capacity, not changing game mechanics
jaspertomas 27 iul. 2021 la 22:02 
Hi, 1.3 now lets us pick up 3 medicine at a time, you wanna increase that?
Mayoringram 17 iul. 2021 la 14:00 
I'd like to let you know that backpacks make a lot of money via traders, you might wanna nerf that. Though dunno if that's up to you or not, I started the game not long ago.
Mlie  [autor] 11 mart. 2021 la 21:53 
@TwistedPain The should be under Apparel, at least when tested with no other mods loaded. You may have a mod-conflict
Baha 11 mart. 2021 la 18:14 
For some reason, the backpacks don't show up under stockpile settings or outfit settings. Any fix for this?
Bongwater 14 febr. 2021 la 10:30 
oh, thank you very much! i was having so much trouble with this and now it works! thank you!
Mlie  [autor] 14 febr. 2021 la 10:24 
@3am Coffee You need to add some mod that removes the hard-cap on carry capacity. Ive linked a few in the description but there are some more I think.
Bongwater 14 febr. 2021 la 9:43 
im having the same problem as @turnkey87 ,i got my pawns wearing backpacks but the mass carried stat didnt change, and as far as i know im not using any mods that tweak carrying capacity
Mlie  [autor] 7 febr. 2021 la 23:12 
@TwistedPain None defined so I guss as long as you have a tailor bench
Baha 7 febr. 2021 la 16:48 
@mile what tech level are the backpacks?