全面战争:战锤2

全面战争:战锤2

Total War Warhammer II : Cinematic Battle Effects 3.6+ Proper Effects Addon (SFO) (OLD) (READ DESCRIPTION)
55 条留言
excelatrate  [作者] 2021 年 1 月 18 日 上午 6:13 
Mod description updated with new mod page.
TryToBeHappy 2021 年 1 月 18 日 上午 12:31 
Thank you so much, @Deer Trap.
excelatrate  [作者] 2021 年 1 月 17 日 下午 8:32 
THIS IS WHERE TO FIND THE CURRENT, UPDATED VERSION OF THIS MOD FOR NOW

https://drive.google.com/file/d/1YgXk1X0Czz5vMuSDAaTmA5FXqp_4Icyj/view?usp=sharing
Levi Yeager 2021 年 1 月 17 日 下午 5:56 
Thank you for updating, I can't bear to play without CBE and this one. Love this so much :cozybethesda:
excelatrate  [作者] 2021 年 1 月 14 日 下午 1:56 
@TryToBeHappy

I’ve pretty much given up on keeping it up to date, CA and SFO update too often to keep on top of and I’ve pretty much stopped playing until it’s “finished”.

If someone wants to take over they’re free to do so the updates are pretty trivial just annoying to do.

Once TWII is “finished” and SFO is “finished” I will update the mod regardless.
TryToBeHappy 2021 年 1 月 14 日 下午 1:19 
Hello. Will it be updated for latest sfo update that coming this saturday ?
† Holy Overseer † 2020 年 11 月 21 日 下午 10:52 
I think the guy below me is trying to say that this mod crashes the game when the Vampire Coast weapon teams fire as that is what is responsible for my game to unfortunately to crash as well. I was able to deduce it to this mod as when I deactivate it the two weapons team was able to fire no problem.

To give an accurate run-threw as the weapon team fire their volley the game freezes then shortly crashes. I've notice that no "volleys" are shown when they fire their weapons the explosion is shown on the tip of the firearm but not the "missiles" themselves going to the target.

I do hope I was able to translate that poor creatures' attempt at the English language.

ooohhhh....After typing this comment I just realized I don't have the CBE original mod installed. WHOOPS
Crazyivan 2020 年 9 月 3 日 下午 11:39 
lol
excelatrate  [作者] 2020 年 8 月 29 日 下午 1:18 
Once more in english please
kdyrla 2020 年 8 月 29 日 上午 9:32 
this mod make crush. when fight vamfire cost's cannon.
练为战 2020 年 7 月 23 日 上午 12:54 
WOW,thank you
RatboyW 2020 年 7 月 16 日 上午 6:00 
Ayy there it is, thank you! :)
Lendmeister 2020 年 7 月 15 日 下午 10:41 
Cheers Man! Thx =)

excelatrate  [作者] 2020 年 7 月 15 日 上午 10:07 
FINALLY, IT IS UP TO DATE! HUZZAH!
=[NK]= Col. Jack O'Neil 2020 年 7 月 4 日 上午 8:29 
No problem champ! :)
TryToBeHappy 2020 年 7 月 3 日 下午 10:35 
Please, we are all waiting
excelatrate  [作者] 2020 年 7 月 3 日 下午 4:51 
Thanks! Ill get around to it...I promise!
=[NK]= Col. Jack O'Neil 2020 年 7 月 3 日 下午 3:32 
Super keen for this when you've updated it! :)
aeON 2020 年 7 月 3 日 下午 2:48 
Thanks for this mod :steamhappy:
Crazyivan 2020 年 6 月 29 日 上午 1:02 
as Deer Trap just siad mod not updated for SFO yet
DazMaZ 2020 年 6 月 28 日 下午 9:28 
Vampire Coast crashes in fights. Any ideas?
excelatrate  [作者] 2020 年 6 月 28 日 上午 7:18 
@Crazyivan i would follow this submod so you know when I update it, I'm spending some time with my SO the next few days however I promise I will get to it eventually!

In the meantime you can use @Railgun's "original" submod you will just encounter unbalanced artillery notably when using with SFO.
Crazyivan 2020 年 6 月 27 日 下午 8:44 
as in your new proper effects mod
Crazyivan 2020 年 6 月 27 日 下午 8:41 
can we still use it for SFO or can i use your updated one till this is updated for sfo
Falderal 2020 年 6 月 26 日 下午 11:41 
@Deer Trap thank you for the response, I'll see if I can cook something up!
excelatrate  [作者] 2020 年 6 月 26 日 下午 5:30 
@Goma waiting for SFO to update
Goma 2020 年 6 月 26 日 下午 4:53 
needs an update?
excelatrate  [作者] 2020 年 6 月 10 日 上午 9:42 
@Falderal

No. I don't use CTT however if you go to Railgun's mod page it includes a guide on how to do the changes yourself. WH2 gets updated way too frequently along with SFO and in return CBE so it's enough just keeping this mod updated, maybe once the dust is settled and WH2 is officially "finished" I will consider making compatibility patches for other overhauls.
Falderal 2020 年 6 月 9 日 上午 11:57 
@Deer Trap hi,
Will you be making a submod that includes compatibility with CTT?
excelatrate  [作者] 2020 年 6 月 2 日 下午 1:20 
@Belisar1453 sorry for the late response, priority doesn't matter since Proper Effects adds effects, CBE and proper don't conflict by default as they do different things.
Timujin 2020 年 4 月 25 日 上午 10:23 
Should this load with priority over the main CBE mod?
excelatrate  [作者] 2020 年 3 月 24 日 下午 5:11 
It definitely changed, it does good HP damage now compared to my previous version. Anything else would be from SFO by default, not me.
Goma 2020 年 3 月 24 日 下午 4:59 
Ok, I tested it and seems nothing changed sadly.
Something is wrong with explosion radius of Plagueclaw Catapult...
The radius is so small or almost non-existent now that it's performing worse than Bretonnian Trebuchet, which is not cool.

I will ask this on SFO thread too.
Goma 2020 年 3 月 24 日 下午 4:01 
thanks!
excelatrate  [作者] 2020 年 3 月 24 日 下午 2:39 
UPDATED!

@Goma I just updated it and it now does pretty good damage to Saurus Warriors, inline with SFO by itself. I also noticed new, lingering effects left after their blasts that weren't there before. Yay for more effects!
excelatrate  [作者] 2020 年 3 月 24 日 上午 10:58 
@Goma thank you for the notification, upon inspection the Plagueclaws ARE doing lower damage than in SFO. This will be fixed as soon as I have a chance.
Goma 2020 年 3 月 24 日 上午 3:22 
or perhaps that's how they are supposed to be in SFO in the first place, since I had been playing with CBE for a long time before this got released.
Goma 2020 年 3 月 24 日 上午 3:18 
Did Plagueclaw Catapult got nerfed hard in SFO?
I remember they used to destroy Saurus so easily, now they seem to do much less damage.
excelatrate  [作者] 2020 年 3 月 22 日 上午 9:23 
...It makes artillery use the same values SFO does. SFO only changed some values for SOME artillery therefore playing the game without using this with CBE imbalances the game, period.
MagicTurtleV 2020 年 3 月 21 日 下午 6:50 
So does this make the artillery better or worst?
excelatrate  [作者] 2020 年 3 月 10 日 上午 9:25 
wut
Overlord 6 juin 1944 2020 年 3 月 10 日 上午 6:44 
How to say thank you, my graphics card has burned.
excelatrate  [作者] 2020 年 3 月 10 日 上午 2:26 
Yuuup. Your artillery should be better now, but then again so is the AI's...
Goma 2020 年 3 月 10 日 上午 12:51 
oh my, does this mean I've been playing the game imbalanced for such a long time?

Thanks a lot for your work!
excelatrate  [作者] 2020 年 3 月 9 日 下午 7:25 
Yes, this is literally Proper Effects but with SFO compatibility baked in.
Overlord 6 juin 1944 2020 年 3 月 9 日 下午 3:37 
Comment te dire merci, ma carte graphique a :steamhappy:brûlée.
Mr Moogle 2020 年 3 月 9 日 上午 3:32 
So I just subscribe to this and it's good?

I've already downloaded and benefit from Battle Effects full version :D
excelatrate  [作者] 2020 年 3 月 6 日 下午 8:57 
Uh...I think you're having a case of "didn't read the description".

Cinematic Battle Effects is REQUIRED, it's optional submod "Proper Effects" is what this is but with SFO compatibility baked in.
Monarch 2020 年 3 月 6 日 下午 4:44 
Does this require the original mod? Since it it placed as a requirement, but you say "unsubscribe from that," it is a bit confusing.
excelatrate  [作者] 2020 年 3 月 5 日 下午 2:54 
Provided I'm actively playing when SFO/PE is patched, yes otherwise I will rely on this comment section to inform me when SFO/PE is patched :)