饥荒联机版

饥荒联机版

Camera Smoothing Tuner
5 条留言
Darkahrii 2024 年 5 月 11 日 下午 1:08 
when im playing multiplayer, it doesnt apply to the first dimension im in (if i spawn above ground, the mod configs are not applied), but if i enter caves, the mod configs are applied. pls fix, it also goes vice versa, if i spawn in caves the mod doesnt function until i switch dimension like going above ground. then when im above ground, the mod works again
pigr 2023 年 10 月 25 日 上午 1:44 
Also what is "interior camera" ? I didn't see any difference when I changed those settings
pigr 2023 年 10 月 25 日 上午 1:33 
Bug: After you respawn, camera settings reset to default until you relogin to the world again.

Very cool mod though, I always felt something uncomforting about DST's camera, but at the same time it feels weird to use this mod because I've already got so used to the normal camera
Ultroman the Tacoman  [作者] 2021 年 4 月 18 日 下午 6:36 
@Martin Mystery:
I don't think it's related to the note. Setting a high Heading Speed will move the camera further in the player's movement direction, I think. I'm not sure how that works, but there is definitely some directional offset being used for something. I just added the ability to adjust the variable. I would leave Heading Speed at the default value, and see if that doesn't work better. The camera becoming snappy with a high Catch-up Speed is the point of the mod; that you can adjust the snappiness.

Sincerely, Ultroman the Tacoman
Martin Mystery 2021 年 4 月 18 日 上午 11:31 
was looking for stomething like this. it doesn't seem that hard a thing for klei to implement. in trying your mod out I noticed at high values the camera gets too snappy, to the point it feels like it's getting ahead of the player. it might have to do with what you've said in the note.