边缘世界 RimWorld

边缘世界 RimWorld

DermalRegenerator
101 条留言
meow 8 月 1 日 下午 1:50 
nice
当个老六 2024 年 5 月 24 日 上午 9:00 
This mod has a bug. The use of this mod will result in buildings not being built or demolished and trees not being cut down. Then the item cannot be installed. The little man disobeys orders.
rselbo  [作者] 2024 年 5 月 11 日 下午 12:27 
Yeah this only heals hediffs that are marked as permanent. Missing hediffs are just "missing" not permanent so they will not be healed by this mod. Healer traveler event and mech healer serum will heal missing body parts once the scars are healed
Kalter Stahl 2024 年 4 月 20 日 上午 9:44 
You will have to use some druid magic or something else from a mod to regrow your toesies lol.
Kalter Stahl 2024 年 4 月 20 日 上午 9:40 
Nope, only "scarring" or part max hp reduction.
Daniels 2024 年 4 月 20 日 上午 5:04 
Does this heal missing toes
Kalter Stahl 2024 年 4 月 10 日 下午 12:20 
I'll make sure to check at some point.
rselbo  [作者] 2024 年 4 月 10 日 上午 9:52 
Reverted the 1.5 changes and rebuild, everything should be working in the different versions again.
Kalter Stahl 2024 年 4 月 7 日 上午 11:40 
Uh oh, I hope you have a back-up. D:
rselbo  [作者] 2024 年 4 月 6 日 下午 2:24 
Ah, the issue is that I have borked the 1.4 version and I was testing 1.5 and everything was working fine :steamsad:
rselbo  [作者] 2024 年 4 月 6 日 上午 11:46 
batous9 Thanks, that is helpful. It would also be helpful to get your savefile if possible. Using a service like file.io or similar but I also understand that its a hassle.
batous9 2024 年 4 月 6 日 上午 11:22 
When i load a healthy save file i get the following error on debug as soon as a pawn goes "wandering". there is more but I have a limit on letters so I will add the rest on github

Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.MissingMethodException: System.Collections.Generic.List`1<Verse.Building> Verse.ListerBuildings.AllBuildingsColonistOfDef(Verse.ThingDef)
rselbo  [作者] 2024 年 4 月 6 日 上午 9:48 
I updated the code a bit to bail out of job searches earlier but that should not have been the issue.
rselbo  [作者] 2024 年 4 月 6 日 上午 9:12 
Kalter Stahl Yeah it makes sense that something broke during the update. Did you get any error logs when you start Rimworld with this mode enabled? Could you post it here?
rselbo  [作者] 2024 年 4 月 6 日 上午 9:10 
I don't think the work system has had any big bugs that I have noticed/fixed but there was a few bugs with the regeneration sickness and sometimes pawns offscreen did not heal.
Kalter Stahl 2024 年 4 月 6 日 上午 8:44 
I feel like this has happened in the past with this mod... long ago, am I wrong rselbo?
Kalter Stahl 2024 年 4 月 6 日 上午 8:43 
I'm pretty sure it happened when this mod changed from 1.4 to 1.5, I did not touch anything in my mod list and the only mod that changed was this one... has anyone tried out different mod orders manually?
batous9 2024 年 4 月 6 日 上午 7:27 
Did further tests with the Geological mod and it seemed i did not do my test long enough as it has happened without the mod
Troubles The Cat 2024 年 4 月 6 日 上午 7:04 
I don't have geological mod and it's happening with me
rselbo  [作者] 2024 年 4 月 6 日 上午 12:35 
It does not seem to happen when just this mod is active so it might be an interaction with other mods. It might help with an error log or a modlist so I could try to replicate this issue.
A post here or create an issue on the github link in the description would be helpful.
Kalter Stahl 2024 年 4 月 5 日 下午 3:20 
@rselbo Please and thank you!
I love your mod and I hate playing without it lol
rselbo  [作者] 2024 年 4 月 3 日 上午 7:46 
I guess they updated something in the priority system so my just recompile the old code was not enough. I will look into it.
kostia1st 2024 年 4 月 3 日 上午 5:07 
Can confirm - this mod breaks the work priorities for the colonists. All they do - take care of themselves, like eating and sleeping, and recreation. And never work unless explicitly forced.

Wasted a couple of days to figure out that it was this specific mod to blame :-(
angulion 2024 年 4 月 2 日 下午 11:38 
Adding - removing this mod from my list resolved the problem of wandering colonists. Definitely some bug in this mod.
angulion 2024 年 4 月 2 日 下午 11:27 
After adding this mod everyone is just wandering. Wonder if there is some conflict.
JakeSublime 2024 年 4 月 2 日 下午 8:12 
yes with this installed, all my colonists go idle. I get an error in the log saying that the job assigner task is erroring on something.
YayoTheGolden 2024 年 4 月 2 日 下午 7:20 
Yeah, same here, with this mod enabled none of my colonists seem to do anything other than wander.
Kalter Stahl 2024 年 4 月 2 日 下午 2:33 
Everyone is not getting the tasks they should do, and im getting that job error.
Kalter Stahl 2024 年 4 月 2 日 下午 2:32 
Yeah... my colony is busted now.
batous9 2024 年 4 月 2 日 下午 2:09 
Think the update may have caused a "wandering" glitch as since then The pawns are wandering around when the mod is active
Kalter Stahl 2024 年 4 月 1 日 下午 6:54 
Hmm.. I think the 1.5 update bopped it off my modlist. No biggie tho.
ExterminaTor 2024 年 3 月 31 日 下午 12:52 
Update 1.5 please !
Avilos27 2024 年 1 月 13 日 下午 12:13 
I want to point out, a lot of medical mods only work with prisoners if you set their medical care to glitter tech medicine. Make sure to try that too.
zero_slash_zero 2023 年 8 月 15 日 上午 9:25 
Appreciate it :)
rselbo  [作者] 2023 年 8 月 15 日 上午 8:43 
ok, I will look at making it work for prisoners and possibly hospitality guests as well but I make no promises about when ;)
zero_slash_zero 2023 年 8 月 12 日 下午 4:05 
Would love it if prisoners could use this too.
Nox 2023 年 6 月 23 日 下午 2:23 
I wish this mod had a bacta tank graphic. otherwise, great! I was about to write this for my own purposes
Ronewird 2023 年 2 月 23 日 上午 1:51 
If you can make it usable by prisoner too should be perfect
rselbo  [作者] 2023 年 1 月 13 日 上午 6:37 
@klakin2003 I haven't really added soft dependencies so I'm not sure how much work it is but I will have a look.
klakin2003 2023 年 1 月 13 日 上午 6:00 
Love the mod, would be great if guests (Hospitality) could use it.
Tschuangtse 2022 年 11 月 10 日 下午 2:17 
In my game I noticed that the regeneration sickness did not go away. When checking the mod settings I found that the value was set to 0.0.
If you change the settings even just once you will always get at least 0.1/day.
I assume that the filed is new and the mod did not initialize the value correctly.
It's working as intended once set up. I just leave this comment here for others.
rselbo  [作者] 2022 年 11 月 7 日 下午 12:34 
There are 2 things you could try: 1. Moving the Dermal Regenerator mod to the last spot in the modlist to make sure nothing overrides the same definitions as this mod. 2. Try setting the Dermal Regeneration Sickness slider to 0% in the mod settings.
Bastycore 2022 年 11 月 7 日 上午 8:09 
They have no genetic modification or anything related to consciousness. I tried it on multiple pops and it always killed them for the same reason.
serenewishes 2022 年 11 月 7 日 上午 7:23 
Scratch my last - It seems exiting and reloading the game worked!
serenewishes 2022 年 11 月 6 日 下午 7:45 
running 1.4.3537. My pawns don't seem to be healing from regen sickness. It's been 5 in game days with zero improvements.
rselbo  [作者] 2022 年 11 月 6 日 上午 11:15 
They are not supposed to die from it no, any genes or anything involved? The dermal sickness does reduce consciousness so perhaps there is some interaction? If not there might be a mod interaction.
Bastycore 2022 年 11 月 5 日 下午 3:43 
I'm using this on 1.4 and all my pawns just almost instantly die from "scratch" when they enter the dermal regenerator. I don't think that's intended?
Goldfish300 2022 年 10 月 29 日 上午 1:09 
This has fixed the issues I was having on 1.3, thanks. Coding can be hard, we understand. Thanks for your work on the mod!
rselbo  [作者] 2022 年 10 月 28 日 下午 10:55 
1.1, 1.2 and 1.3 should now hopefully be back in a working state with no def warnings or exceptions
rselbo  [作者] 2022 年 10 月 28 日 下午 10:44 
ah ofc i updated the defs for all versions but only the code for 1.4. I can fix that, sorry for the trouble.