全面战争:三国

全面战争:三国

Guv's Tower Rabalance Mod
32 条留言
Guvenoren  [作者] 2024 年 3 月 17 日 上午 9:20 
No clue what Trom changes, but it should work yes.
Dakier 2024 年 3 月 17 日 上午 5:37 
If I put this first over the TROM collection, will it overwrite their tower values? It's mad that Yuan Shu's first settlement battle is unwinnable because despite 'superior' forces because towers are basically machine guns.
Guvenoren  [作者] 2024 年 1 月 22 日 上午 6:27 
Welcome!
Jin 2024 年 1 月 21 日 下午 12:51 
Ty for the mod. It's absurd how those towers often rack up more kills than the entire enemy defense force.
maxime.ricard92 2023 年 11 月 9 日 上午 9:23 
@BloodyPork
Mod works fine. No needs to update
BloodyPork 2022 年 5 月 30 日 上午 3:21 
Can you update the mod?
Lateralus 2021 年 6 月 12 日 下午 4:08 
So it turns out another mod I was using isn't compatible with this one. I removed them all and had to start a new campaign to get this one working again.
Lateralus 2021 年 6 月 11 日 上午 1:58 
Yeah they were shooting fast and hitting hard.
Guvenoren  [作者] 2021 年 6 月 11 日 上午 12:14 
Did the arrows shoot really fast? My mod reduces their attack speed by a lot.
If you can reproduce this, I think I might find a way to fix it.
Lateralus 2021 年 6 月 10 日 下午 6:03 
It seems there are some minor settlements that still have high tower damage. I've just had a battle in Danyang at the Copper Pits, which was level 2 and the towers did a lot of damage.
Guvenoren  [作者] 2021 年 6 月 8 日 上午 3:33 
@Lateralus I can't say. Sorry
Lateralus 2021 年 6 月 7 日 下午 8:27 
There are some walled defence towers that can't be captured because you can't move your infantry into the space below the towers. Is there any way to fix this with a mod?
888 2020 年 9 月 4 日 下午 3:27 
thx ....bleh.... nice description gg.
Guvenoren  [作者] 2020 年 9 月 4 日 下午 3:23 
I have updated it, but workshop is bleh. IT works
888 2020 年 9 月 4 日 下午 2:56 
@Guvenoren:
so this one doesnt need an update?
El Gran Duque de Osuna 2020 年 9 月 4 日 上午 6:14 
Maybe an mistake about this,sorry.
Guvenoren  [作者] 2020 年 9 月 4 日 上午 6:11 
I have no mod called that.
El Gran Duque de Osuna 2020 年 9 月 4 日 上午 6:08 
yes
Guvenoren  [作者] 2020 年 9 月 4 日 上午 6:07 
Artillery for commanders?
El Gran Duque de Osuna 2020 年 9 月 4 日 上午 6:01 
You have not upadted Sima Wei can raze and Artillery for Commanders.
Guvenoren  [作者] 2020 年 9 月 4 日 上午 2:19 
I did update most of em. If not all
El Gran Duque de Osuna 2020 年 9 月 4 日 上午 1:00 
Please update all your mods to Three Kimgdoms.They are great.
Guvenoren  [作者] 2020 年 5 月 18 日 上午 11:38 
Yes, there are a stupid amount of towers.
(RPPK)RejeanRaby 2020 年 5 月 18 日 上午 11:38 
the amount of towers on some maps also seems like a bit much, but i'm sure that cant be edited, like on some large town maps there are sometimes 8-11 sets of towers, and each cant be equal to an archer unit but with crossbow AP
Guvenoren  [作者] 2020 年 5 月 16 日 上午 3:07 
In vanilla, yes. This mod nerfs that substantially.
(RPPK)RejeanRaby 2020 年 5 月 15 日 下午 7:00 
The AP damage on Small Town, Town & Large Town's seems a little high, its taking 1/5th - 1/4th of my generals health before they can even get into the entrance
Guvenoren  [作者] 2020 年 3 月 20 日 上午 2:57 
Quite a lot of changes on this patch. Check change notes for more info!
Guvenoren  [作者] 2020 年 3 月 19 日 上午 11:11 
I sure made warhammer mods :P And yes planning to update!
DakkaDon 2020 年 3 月 19 日 上午 10:59 
This is much appreciated mate, a great mod with a good balance. Didn't you whip up some great Warhammer mods too?

Anyway appreciate this, will it be updated for the new patch?
Guvenoren  [作者] 2020 年 3 月 7 日 下午 2:11 
@Ryan-san Wall towers are quick to become obsolete, so having them good is an early staple of siege defence. Nerfing them will not make much of a difference, but they're already nerfed to deal significantly less damage. The courtyard towers are the problem. They deal the same damage in vanilla but a courtyard can have 8 of them or something in a good city. They will even kill lords. Happened to me before.

I will see how it in my campaign once it reaches lategame. I do suggest to get Packfilemanager yourself and see the edited entires in the mod and draw your own conclusion.
Ryan 2020 年 3 月 7 日 下午 1:15 
This mod is great, before siege lvl 3 seige tower for me killed so many enemy unit and I won with no one even entering the city. I had 3000 vs 3000 and the enemy died so fast. This mod better the chance for enemy AI to get into the city with 80% of the army. Out of the question, can you increase the rate of tower dg after 100% fire? They take to long to burn down. Can you increase the reload time for lvl 3 towers (walled), it seem so odd they shoot like every 2 seconds, so can you increase it to 6 seconds? This is for custom battles, so I usually max out the city.
Guvenoren  [作者] 2020 年 3 月 6 日 下午 5:55 
I'd love some feedback. Made some updates to the mod to reduce freestanding towers' range and damage potential even further. Any results?