安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
but when you make this model with non-RNG Shells is Very Cool for Me.
like, green shells means you will use slug rounds, +damage +more accurate -cannot hit multiple targets with the spray of a normal shell
red shells means...well normal ammo like in vanilla
yellow shells means incendiary ammo -damage on impact -accurate +can set anything/anyone on fire
yes yes i know i problably named the colors and their design wrong, im just giving a silly idea here so dont take it serious
They're really unique and are basically improved versions of the FAL, i just suggested it for the Hunting Rifle slot because y'know, FAL's aren't the best guns for full-auto, not to mention semi-auto on them is better overall, makes the gun feel a lot more precise and powerful, but i understand why you wouldn't agree. Well, that and the fact that there's hundreds of FAL's for the AK in the workshop already.
Cele has a pretty good animation set for FAL's with his SC2010 from COD:Ghosts, you should check it out if you decide to work on the rifle, or just use whatever you think is best idk.
Idk tbh, the shotgun reloads shell by shell, and the AWP reloads via a magazine. I don’t see how this pump-action shotgun would even work in the AWP slot.
@Space Cowboy.
I might consider the Israeli FN FAL considering how unique it is, but I doubt I’ll be putting it on the Hunting Rifle slot.
hexing all them chrome skins is killing me inside