Noita
Infinity Reroll
19 条留言
frosrt ash 8 月 19 日 上午 4:59 
那么好的mod现在才找到qwq
Felixfex 2023 年 4 月 29 日 下午 3:25 
if you want different prices use Adjustable reroll machine
Owl 2023 年 3 月 3 日 下午 3:01 
may as well give us the ability to choose then.
Kyroj Bolas 2021 年 10 月 3 日 下午 7:10 
id suggest instead of free rerolls, just make them less expensive, or, a solid 200, instead of 200, 400, etc
GuyBronson 2021 年 3 月 29 日 下午 8:53 
this is good to have if you have a LOT of mods that add perks and not all of them are useful.
我在玩我的球和狗屎 2021 年 3 月 20 日 上午 7:18 
@PastelPiku,
I think there a mod that allows you to get practically everything in the game (perks, wands with specific stats, etc.). This mod is still really useful tho if you just want to get free rerolls and don't want the game to be affected too much.
PastelPiku 2021 年 2 月 17 日 上午 12:45 
Ok so this works and it's really nice, but I feel like it'd be ever more convenient to just be able to choose the perks straight up instead of rerolling for days until you get what you want lmao:steamhappy:
QBEY of GENSOKYO 2021 年 1 月 23 日 下午 5:12 
@aBraveWizard,
Yep, have the same problem.
Looks like some bug with 0 cost of roll. For me works changing cost from 0 to 1 gold.

Go to file "Steam/steamapps/workshop/content/881100/2006970992/data/scripts/perks/perk_reroll_init.lua" and edit variable "local cost = 0" then save file.
You even not need to restart your current run, just restart the game and continue.
aBraveWizard 2020 年 12 月 18 日 下午 11:14 
Is anyone running into an issue where if you reroll a few times you get stuck with the same (really limited) pool of perks to choose from? IDK if i have mods that are conflicting with this, currently using:

Infinity Reroll
example mod

Health Container
Noitavania
Edit Wands Always
LocationTracker
Plexus RPG Mod
Anvil of Destiny
Random Robes 2
Hearts Heal You
.sorrowspike 2020 年 11 月 20 日 上午 9:08 
Can confirm that Dead isn't Dead is conflicting with this mod.
However you can just edit the lua file from DiD and set reroll cost to zero to have both the effect!
Mechalith 2020 年 11 月 18 日 下午 12:38 
For anyone having trouble: the Dead Isn't Dead mod alters/replaces the reroll point with a duplicate that includes the respawn point code, so if you're using that at the same time, it's possibly/probably the culprit.
Kaarapeep 2020 年 11 月 11 日 上午 1:27 
okay ill try that!
fei-san  [作者] 2020 年 11 月 10 日 上午 3:39 
@Raptor_Peep, @田中老梨
Thanks for the bug report.
However, I checked the operation here and it worked fine as of November 10, 2020....
Perhaps there is a conflict with other mods.
It may work normally if you try reordering the mods or enabling only this mod.
Kaarapeep 2020 年 11 月 8 日 下午 2:30 
doesnt seem to work now, thats sad
田中老梨 2020 年 10 月 25 日 上午 10:45 
This mod has failed now,expecting for an upgrade
Alex_Gekko 2020 年 3 月 21 日 下午 8:26 
Чисто что бы 100% дойти до конца и искать нужные жезлы для экспериментов, что существенно облегчает поиски
Только не злоупотребляйте, хотя лично я удовольствия от читерских прохождений не получаю

<Blank> 2020 年 3 月 8 日 上午 3:38 
sometimes have take out with bug
Sora-Ultima 2020 年 2 月 26 日 下午 3:33 
Because it alters the code of the Holy Mountain, which is technically a biome.
DC-23A7 "Mira" 2020 年 2 月 26 日 下午 2:15 
Why is this under "biomes"?