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Laporkan kesalahan penerjemahan
For simplicity, this check does not try to evaluate whether an actual headshot occurred and just ignores all attacks against targets that could be headshot.
I would love a toggle or something, as mentioned previously. I have to unsubscribe from this mod for now while I'm using The Hive. Too many headshot-able enemies paired with too many strong non-headshot-able enemies. Breaks what balance there is.