RimWorld
Animalstrawbed
28 comentarios
Mlie 8 AGO a las 2:03 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599504692
Z Całym Szacunkiem Dziki Knur 10 ENE a las 9:53 
Stop asking for 1.5, this is just a simple furniture mod, it works fine for 1.5 author just didn't update the tags
TheBronzeWarrior 9 AGO 2024 a las 15:05 
the link for the english mod doesnt work but this looks very useful.
Wolf 3 MAY 2024 a las 21:40 
1.5
Zangetsu 15 ABR 2024 a las 13:19 
1.5 for this bad boy? love it
とおせんぼ  [autor] 13 OCT 2022 a las 6:42 
I was just playing with Rimworld and noticed your comment came in.
ZУΛИКΛLI 13 OCT 2022 a las 6:23 
i mean thank you for updating it so fast
ZУΛИКΛLI 13 OCT 2022 a las 6:12 
@とおせんぼ nice
とおせんぼ  [autor] 13 OCT 2022 a las 6:05 
@☘ZУΛИКΛLI☘
Thank you very much.
Thanks to the error log I was able to fix it right away.
とおせんぼ  [autor] 13 OCT 2022 a las 5:57 
@☘ZУΛИКΛLI☘
Thank you for your report.
I will check it, so please wait.
ZУΛИКΛLI 13 OCT 2022 a las 5:02 
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
ZУΛИКΛLI 13 OCT 2022 a las 5:02 
when using in 1.4 i get this

Could not resolve cross-reference: No RimWorld.StatDef named BirthRitualQualityOffset found to give to RimWorld.StatModifier (null stat)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
Tsornin 6 AGO 2021 a las 12:13 
In case anyone is wondering, this mod works just fine in 1.3. Not even any red errors. And the straw beds on the new straw flooring looks great, I'm very happy.
PoofyGummy 28 JUL 2021 a las 16:16 
Can we get 1.3 please?
JinxLuckless 17 SEP 2020 a las 23:48 
The instructions for English reference the old workshop ID. It should be '2000940558,' not '1514594299.' No worries, but thought I'd let you know. :) Thanks for the mod!
Toast 17 AGO 2020 a las 10:46 
thank you! i really like this mod for my barns :)
とおせんぼ  [autor] 17 AGO 2020 a las 5:19 
@JinnTacc
Updated to 1.2.
Toast 16 AGO 2020 a las 13:05 
1.2?
とおせんぼ  [autor] 27 FEB 2020 a las 1:32 
@ Ɲơɴɑɱɛ ت
Updated the German language.
Thank you for submitting the translation !!
とおせんぼ  [autor] 26 FEB 2020 a las 8:40 
@ Ɲơɴɑɱɛ
Thank you for the translation!
I'm sleepy today, so I'll merge after work tomorrow.
Ɲơɴɑɱɛ ت 26 FEB 2020 a las 7:05 
@とおせんぼ
Thanks, I pulled a request there :)
とおせんぼ  [autor] 26 FEB 2020 a las 2:38 
@Ɲơɴɑɱɛ ت
I created Github.
Please tell us if you have any problems.
https://github.com/Tosenbo/Animal-straw-bed/tree/master/%5B1.1%5DAnimal%20straw%20bed
Ɲơɴɑɱɛ ت 25 FEB 2020 a las 9:19 
Are you using github? Then I can send you translations. :)
とおせんぼ  [autor] 23 FEB 2020 a las 1:18 
@Angrysquirrel
Fixed a translation issue.
Please check if it has been translated into English.
とおせんぼ  [autor] 23 FEB 2020 a las 0:57 
@Angrysquirrel
Thanks for the report.
I'll check it because the specifications may have changed with the update.
Angrysquirrel 22 FEB 2020 a las 23:02 
I can't switch this to English. 1514594299 doesn't exist in 294100.
とおせんぼ  [autor] 21 FEB 2020 a las 20:17 
Reasons not to integrate vr1.0 and vr1.1
1, An error related to translation occurs.
2, Depending on the contents of vr1.1 update, vr1.0 will be burdened.
3, To clarify which vr is used when an error occurs.
4, Compatibility with vr1.0 is lost depending on the content of DLC.

There are no plans to merge for these reasons.

"Additional information about translation"
The main language of my mod is Japanese.
If a translation error occurs, it cannot be used except for Japanese.
Translation errors are also discussed in forums.
https://ludeon.com/forums/index.php?topic=50276.45
とおせんぼ  [autor] 21 FEB 2020 a las 20:17 
vr1.0とvr1.1を統合しない理由
1,翻訳に関するエラーが発生すること。
2,vr1.1の更新する内容によってはvr1.0に負担がかかる。
3,エラーが発生した際にどっちのvrなのかを明確化するため。
4,DLCの内容によってはvr1.0と互換性が喪失するため。

これらの理由により統合する予定はありません。

”翻訳に関しての補足情報”
私のModのメイン言語は日本語です。
翻訳エラーが発生すると日本語以外は使用不可になります。
翻訳のエラーに関してはフォーラムでも話題になっています。
https://ludeon.com/forums/index.php?topic=50276.45