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ModVariable.SetVariableForStorageAmount("FlowerBunch01", XXL)
ModVariable.SetVariableForStorageAmount("FlowerBunch02", XXL)
ModVariable.SetVariableForStorageAmount("FlowerBunch03", XXL)
ModVariable.SetVariableForStorageAmount("FlowerBunch04", XXL)
ModVariable.SetVariableForStorageAmount("FlowerBunch05", XXL)
ModVariable.SetVariableForStorageAmount("FlowerBunch06", XXL)
ModVariable.SetVariableForStorageAmount("FlowerBunch07", XXL)
Again, change XXL to your local size you want.
You can open up Steam\steamapps\workshop\content\979120\2000348178 click RawCap LUA File. Using a script editor like Notepad++, add the following line under function BeforeLoad(): ModVariable.SetVariableForStorageAmount("PumpkinSeeds", XXL)
Change XXL to whatever size you want.
local XXS = 10
local XS = 50
local S = 100
local M = 250
local L = 500
local XL = 750
local XXL = 2000
I'll look into adding that feature, but for now you can always manually increase the storage amounts. I wrote a quick 'How To' in the discussions section should you be interested in this.
Was there some update to beta that broke the mod possibly?
That function has been moved to my other mod Weightless which also includes other items weight reduced to 1.