Garry's Mod

Garry's Mod

[TTT2] Spectator Deathmatch [FEATURE]
41 条留言
mexikoedi  [作者] 2024 年 12 月 9 日 下午 3:14 
@milomaractus
This seems to be a known issue (see the comment section of the Leech role).
The fix is a simple additional check in the code.
Try to report it via Steam or GitHub to the Leech author.
spy 2024 年 12 月 9 日 下午 1:49 
the round does not end with the leech role installed
Wolvindra (X) 2024 年 8 月 29 日 上午 2:48 
Yw and thanks for update! I'll use the github version at the moment
mexikoedi  [作者] 2024 年 8 月 29 日 上午 1:48 
@Wolvindra-Vinzuerio
Thanks for the information.
I have an update ready for the new TTT2 version since some weeks.
I'm just waiting for the TTT2 update on Steam before I release it but it's already available on GitHub.
Wolvindra (X) 2024 年 8 月 28 日 下午 9:49 
Hey, Just letting you know when using this addon on newest TTT2 base on github (not workshop release and also where introduced 'loading screen' feature) - I've encountered a problem where you can't press E on deadbodies while being spectator or dead players. There was no error console on my server though

Edit:
There's something todo with PlayerBindPress hook apparently that conflicting the TTT2 newest update
mexikoedi  [作者] 2024 年 6 月 11 日 上午 10:22 
@SvveetMavis
It's fine. Reporting issues is a good thing.

I never had any issue with bullet holes being visible to the living players. For example if I shoot at walls/floors/... on the "TTT_Waterworld_Remastered_2020" map then the living players don't see or hear anything. Maybe you have custom textures or maybe it's the fault of the map.

Known issues are listed at the "Bugs" section which was now updated to include the spray and the broken glass issue.
The broken glass issue is similar to the water impact particles issue which I sadly couldn't solve.
If you or someone else can fix it then don't hesitate to create a Pull Request in GitHub.
SvveetMavis 2024 年 6 月 10 日 下午 8:38 
ok im only testing things with ttt2 base, spec dm, custom ulx commands, ttt2 ulx (and its dependencies) and it seems like I can leave bullet holes in the wall which might let people be able to ghost with it, again really sorry for being annoying but this addon is like one of my favorites but I dont want to give the dead the ability to like interact with the living. ive also found that when a window is already partially broken people in spec can interact with it by shooting or walking through but idk how fixable that is
SvveetMavis 2024 年 6 月 10 日 下午 8:17 
oh shit sorry, it was dsprays doing it, i didnt realize that I would change how sprays work that much. sorry for being really annoying with stuff lol
mexikoedi  [作者] 2024 年 6 月 10 日 下午 1:37 
@SvveetMavis
I couldn't reproduce the spray issue.
Tried it with only TTT2 and Spectator Deathmatch installed.
Maybe you have an addon which causes this.
If you find out why you experience this issue then don't hesitate to reply back.
Then I could add it to the "Bugs" section.
mexikoedi  [作者] 2024 年 6 月 8 日 上午 4:14 
@SweetMavis
Thanks for the report.
I will look into the spray issue.
Please report the other two issues to the authors of the roles on Steam or GitHub.
They just need to add an if statement in the right location to check for Spectator Deathmatch to fix these issues.
This was already done by many roles (e.g. Necromancer).
SvveetMavis 2024 年 6 月 8 日 上午 12:34 
I've found that this makes it so the serialkiller role can't see missing in action, also when someone is in spec dm they can't be revived by mesmerist. I also found that you can put sprays down in spec dm and the livings see them
mexikoedi  [作者] 2024 年 4 月 28 日 上午 2:40 
@SweetMavis
No, the Spectator Deathmatch only supports the standard TTT2 HUD.
SvveetMavis 2024 年 4 月 27 日 下午 8:20 
is there a way to make this use the hud you have selected in the F1 menu, i have classic hud selected and it still shows the ttt2 hud in spec dm
mexikoedi  [作者] 2023 年 9 月 28 日 下午 3:05 
The issue which James had?
If yes then I can assure that this bug was caused by a different addon and that the Spectator Deathmatch should work accordingly.
See the "Bugs" section for the currently known bugs.
Voxel | Julia 2023 年 9 月 28 日 下午 1:06 
Has the round end bug been fixed?
mexikoedi  [作者] 2022 年 9 月 24 日 上午 7:14 
Did you get any errors in the console?
Are there any addons marked by the addonchecker? If yes could you try without them?
Was a minigame in effect? If yes could you try without them?
I will check it otherwise when I have time. There needs to be a conflicting addon.
James 2022 年 9 月 24 日 上午 5:52 
This prevents the round from finishing with the following collection:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2316784259
mexikoedi  [作者] 2022 年 1 月 9 日 上午 6:43 
Big update release with some fixes and support for the TTT2 language system. If someone wants to translate this addon to a different language go to the GitHub page (which is linked above) and make a pull request. (You can look at the other language files to see what you need to translate.)
mexikoedi  [作者] 2021 年 7 月 17 日 上午 7:01 
This addon should now no longer cause any problems on other gamemodes.
mexikoedi  [作者] 2021 年 7 月 16 日 下午 5:33 
Currently not. But some simple checks (in the code) would make it possible so that it is only loaded in the terrortown gamemode.
mexikoedi  [作者] 2021 年 6 月 19 日 上午 10:56 
New (big) update released. Look changelog.
mexikoedi  [作者] 2020 年 12 月 25 日 上午 4:14 
My Website [mexikoedi.github.io]
mexikoedi  [作者] 2020 年 11 月 8 日 下午 10:02 
Thanks for the report. These addons change/modify the way karma works so that's why spec dm does not work as intended. Maybe contact the developer of these addons to ask if they can support spec dm. I updated the bug list.
Fludd | Bring Back Quickplay!! 2020 年 11 月 8 日 下午 8:15 
Hello! I believe I've encountered a bug. In Spectator DM, killing people seems to lower people's Karma. I'm using two Karma addons, one being Health Karma and another being Improved Karma for self-defense. You may want to test these addons for yourself and perhaps add them to the bugs section.

Thank you!
mexikoedi  [作者] 2020 年 9 月 21 日 下午 12:08 
I didn't test it with "ArcVW CS + pack" but i say no because the weapons are integrated. You can test and see it but this addon will most likely not work. Maybe if you extract spectator deathmatch and add the weapons of the pack manually. Will most likely break things if you do so.
Ostross 2020 年 9 月 21 日 上午 11:43 
What if I'm using ArcCW CS+ pack? Will spectator deathmatch give appropriate weapons or?
mexikoedi  [作者] 2020 年 8 月 14 日 上午 7:23 
Maybe i misunderstood the picture and you only wanted to show how it should look like and you don't actually have a fix. If this is the case then you can also visit the Octagonal HUD GitHub to create an issue "Add Spectator Deathmatch Support". Here: https://github.com/TTT-2/ttt2-octagonal-hud/issues
mexikoedi  [作者] 2020 年 8 月 14 日 上午 5:21 
Ah, yes i see. Nice that you fixed it. Could you open a Pull Request? Look above, GitHub is linked.
Luca 2020 年 8 月 14 日 上午 4:45 
The HUD is not compatible with the Octagonal HUD. The position is also not really suitable. https://i.imgur.com/OJsYHYq.png

This position would be better & the compatibility with custom HUDs would be great too!
https://i.imgur.com/73SPLlz.png
mexikoedi  [作者] 2020 年 8 月 13 日 上午 10:33 
Good to hear. I tested it, i can't reproduce this issue. For me it looks normal: https://ibb.co/5WCMGW1 and https://ibb.co/wgjyjXk . Maybe an addon causes this issue. Try to check your collection what could cause this. Or try to use a test collection with ttt2 base and spectator deathmatch to see if it happens there too.
Auron 2020 年 8 月 13 日 上午 10:16 
Ah sorry, I managed to find the issue myself. There was a problem with my mounted css files. But there is another thing: When a player enters the deathmatch he get's canceled out of the miniscorboard at the top in TTT2. I don't recieve any errors for it. Here [imgur.com] is a picture of it.
mexikoedi  [作者] 2020 年 8 月 13 日 上午 8:44 
Thanks for the information. Do you get any errors? If yes, please post them. Can you also send the link to your collection?
Auron 2020 年 8 月 13 日 上午 7:48 
After anyone uses deathmatch all living players can walk through some props like barrels or crates. Even after the round ends and a new one starts they still can walk through them (even tho nobody is in deathmatch). That issue even moves over to the next map. Have to deactivate the addon as long as this bug remains. I hope it will get fixed soon.
MoBo the HoBo 2020 年 5 月 14 日 上午 8:51 
Nevermind, forgot to mount the cstrike Path on a new Server, so the Server would get the CS Models and Props xD
mexikoedi  [作者] 2020 年 5 月 14 日 上午 2:14 
Tested it. Works fine the reload on my end. Do you have CSS installed and mounted correctly? Maybe there is an addon that causes this problem. Do you have any errors in the console if this happens?
MoBo the HoBo 2020 年 5 月 14 日 上午 1:14 
The AK47 is bugged, the reload is immedietly
Noob3LiX 2020 年 4 月 21 日 下午 12:48 
works perfect good job buddy!
Slifer808 2020 年 2 月 16 日 下午 1:15 
It works perfectly without any problems. Thx m8 <3
mexikoedi  [作者] 2020 年 2 月 16 日 下午 1:01 
Maybe i can help, do you get an error in the console? If not report the this issue here: https://github.com/TheNickSkater/TTT_Spectator_Deathmatch or contact the developer of occultist here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1959850321 or contact the developer of ttt2 on their discord here: https://discord.gg/hYWeRX5 .
Hansoms 2020 年 2 月 16 日 下午 12:55 
Doesnt work with the occultist, everytime he dies in spec dm he respawns
Slifer808 2020 年 2 月 16 日 上午 5:08 
How dare you!