缺氧
记事本
59 条留言
XxTlacuachit4.MamuGamer_PR0xX =) 4 月 16 日 下午 4:38 
pretty good!
irgend son OpfA 1 月 5 日 上午 4:26 
would be great, thx
Pholith  [作者] 1 月 5 日 上午 2:21 
I'm not sure I can do that easilily, but maybe I can add it to an already existing Overlay
irgend son OpfA 1 月 4 日 下午 3:11 
love your mod! can you make a Overlay to highlight the notepads to find every notepad easy?
Pholith  [作者] 2024 年 11 月 27 日 上午 5:20 
Mod fixed for last version!
Pholith  [作者] 2024 年 2 月 20 日 下午 11:23 
Oh I didn't know this was possible to get old version so easily. Thanks @F91ProtectMyEnemies

I made a mistake, the mod is now updated to the testing_branch version, you can disabme the mod and enable it again when the version will be release
F91ProtectMyEnemies 2024 年 2 月 20 日 下午 10:25 
For those who can't wait for the bugfix and want to bypass the issue immediately, go https://github.com/Pholith/ONI-Mods/tree/76ff435d371bc4638380f25a5d325b3b28ebe50e and download the previous version mod release. Then follow the `manually` installation section to install it. The link is from the author's repo and thanks Pholith for making this mod and having version control.
devent 2024 年 2 月 20 日 下午 1:21 
what happened? Just crashed game
Error in DetailsScreen(Clone).DetailsScreen.OnPrefabInit at (1870.0, 176.0, 0.0)

System.NullReferenceException: Object reference not set to an instance of an object
at Notepad.DetailsScreen_OnPrefabInit_Patch.Postfix () [0x00057] in <e62aea703c29416a88c62047ceed6493>:0
at (wrapper dynamic-method) DetailsScreen.DetailsScreen.OnPrefabInit_Patch5(DetailsScreen)
at KMonoBehaviour.InitializeComponent () [0x00068] in <1e2b7d5db95c4d6b84eabb7ca0270927>:0
Build: U50-587362-V
Pholith  [作者] 2024 年 2 月 19 日 上午 7:01 
oh okay
iccor56 2024 年 2 月 19 日 上午 6:59 
update also crashed my game
esj94 2024 年 2 月 18 日 上午 11:02 
update crashed my game
Pholith  [作者] 2024 年 1 月 8 日 上午 4:32 
Hi, Isn't the option to change the number of line in the menu suffisent to make it bigger ?
Did you found it ? It's in the mod menu
Etrit 2024 年 1 月 7 日 下午 3:47 
Is there any way to make the area we type in bigger? And maybe even centered in the screen? (Detached from the menu)

Or at least just bigger? I really like putting notes in it but the size makes it hard.

I looked in the config files and don't see how I'd do it.
Pholith  [作者] 2023 年 12 月 24 日 下午 12:33 
Thanks !
Etrit 2023 年 12 月 24 日 下午 12:22 
I just installed this and I'm in love with it.

Being able to take notes ingame REALLY helps with immersion.

And it's working on the base game... not sure about Spaced Out.

It would be cool if there was a function to search for notes... but that probably would be huge to implement. It would mean making a database etc etc etc.
Rukaven 2023 年 12 月 6 日 下午 9:59 
I can build the notepad, but can't seem to place any notes. Am i missing somthing?
Pholith  [作者] 2023 年 11 月 19 日 上午 2:12 
Sorry the description wasn't really clear I updated it
Doompants/SJ 2023 年 9 月 22 日 上午 10:55 
It's 2023 and I'm an idiot!

But I figured it out myself. This will indeed work in spaced out, but it had to be moved to the very top of my mod order. Not that I have more than a couple QOL mods, but it mattered in this case.
Doompants/SJ 2023 年 9 月 22 日 上午 10:49 
It's 2023, and a man desperate for a note function finds this mod and is sad to find that it does not seem to work any more, at least not with Spaced Out. Mod turned on, but there is nothing in research tree or furniture build menu.

Please tell me I'm wrong. I will happily admit to being an idiot if someone can tell me this works and I just overlooked something.
fentanylklubba 2022 年 10 月 25 日 下午 8:33 
hey lad, update plz
really legendarier Sage 2022 年 9 月 4 日 下午 8:41 
this would be usefull for knowing when rockets have launched and landed
Sane Boi Caligula 2022 年 7 月 14 日 下午 9:30 
Would it be possible to sync the text inside the notepad with an actual text file on your hard drive? IDK how hard it would be, but I think it would be super neat!
Lusti2000 2022 年 5 月 9 日 上午 7:21 
Imagine having a 1500 cycle mainbase and bases around the solar system. Sometimes you build a temporary solution (like everytime, everywhere) and stumble across it 500 cycles later. How do you know, what you had in mind at the beginning. Well just put a notepad there, write it down, forget about it. It's so simple and neat. A must have for everyone with a brain like mine (good ideas but with limited long-term capabilities).
sophalin 2021 年 10 月 23 日 上午 9:14 
hey, a bit odd, it suddenly cause a crush
Pholith  [作者] 2021 年 5 月 9 日 上午 9:49 
Oh ok thanks for the report
Teal'c 2021 年 5 月 8 日 下午 2:02 
Just noticed if i write to long a note it crashes
Teal'c 2021 年 5 月 8 日 下午 1:42 
For those trying to figure out how to use a notepad in game (there really should be a description somewhere for new users of notepad) you go to funiture and on the very bottom of dropdown is notepad. Place notepad then click it to write a note which you would hover over for whatever you wrote on it.
Pholith  [作者] 2021 年 4 月 9 日 下午 12:58 
I will update my mods when both vanilla and dlc code will be fusionned
Alpe 2021 年 4 月 9 日 下午 12:36 
DLC, please.
Tenth 2021 年 3 月 5 日 上午 12:00 
Must have mod having the note pad is great you can leave your self notes on oni or make a to do list
aKa_Me (de) 2021 年 2 月 13 日 上午 6:22 
oh also of you :P, i just always forget what i was planning for the rooms when i had a break of a few days or load a biome later and this is a nice option to solve it.
Pholith  [作者] 2021 年 2 月 13 日 上午 3:31 
I also plan to enable to build notepad without resources with an option
Pholith  [作者] 2021 年 2 月 13 日 上午 3:31 
This is work in progress.
aKa_Me (de) 2021 年 2 月 4 日 上午 11:06 
Please update it to work (also with DLC), thx a lot
Regards
Pholith  [作者] 2021 年 1 月 2 日 上午 5:18 
It should be fixed
ewpayne 2021 年 1 月 2 日 上午 3:03 
Also crashing at game start.
Alpe 2020 年 12 月 29 日 下午 1:18 
When loading a save. (even a new one)
Pholith  [作者] 2020 年 12 月 29 日 上午 9:50 
Crashing when ? at start ? or when doing what ?
This absolutly don't help me.
I plan to update this mod when the dlc is released
Alpe 2020 年 12 月 29 日 上午 6:03 
Crashing.

Error in DetailsScreen(Clone).DetailsScreen.OnPrefabInit
System.MissingFieldException: Field 'KButton.colorStyleSetting' not found.
at PeterHan.PLib.UI.PPanel.Build (UnityEngine.Vector2 size, System.Boolean dynamic) [0x0004d] in <c10c78d31bf04585912e882358a11223>:0
at PeterHan.PLib.UI.PPanel.Build () [0x00000] in <c10c78d31bf04585912e882358a11223>:0
at PeterHan.PLib.UI.PPanel.Build (UnityEngine.Vector2 size, System.Boolean dynamic) [0x0004d] in <c10c78d31bf04585912e882358a11223>:0
at PeterHan.PLib.UI.PPanel.Build () [0x00000] in <c10c78d31bf04585912e882358a11223>:0
at Notepad.NotepadControl..ctor () [0x000f2] in <c10c78d31bf04585912e882358a11223>:0
at Notepad.DetailsScreen_OnPrefabInit_Patch.Postfix () [0x00032] in <c10c78d31bf04585912e882358a11223>:0
at (wrapper dynamic-method) DetailsScreen.OnPrefabInit_Patch6(object)
at KMonoBehaviour.InitializeComponent () [0x00068] in <f30d3c85d1f64155aa0dc6c7adb0d1eb>:0
yjywldsmzs 2020 年 12 月 7 日 上午 12:14 
机翻
简要说明

mod增加了一个记事本,允许你在你的基础上记录文本。

你可以看到鼠标悬停在记事本上的文字
WorldWalker128 2020 年 11 月 21 日 上午 5:39 
I'm forgetful and there are times when I take a few months' break from this game and then come back, start a game and I'm like "What was I doing??" This mod is a godsend!
Pholith  [作者] 2020 年 9 月 23 日 上午 9:28 
Yes but me and Peter are working on it. You can use it now, you just need to be careful to not click elsewhere when the box is selected
The_furf_of_July 2020 年 9 月 22 日 下午 7:28 
Does this still have issues?
huevenko 2020 年 9 月 10 日 上午 11:43 
yep
CCCanyon 2020 年 5 月 18 日 上午 6:56 
It crashes the game when i click elsewhere after typing.
Barnabas Ballins 2020 年 5 月 2 日 下午 12:02 
<3 I am a note taker, been dreaming of this since beta
Frozen Carrot 2020 年 3 月 24 日 上午 11:33 
This mod is actually amazing, who'd have thought.
Pholith  [作者] 2020 年 3 月 3 日 上午 7:47 
maybe yes if this mod is popular
Teddybear72N 2020 年 3 月 3 日 上午 7:32 
How about a signpost?
explodoboy 2020 年 2 月 29 日 下午 5:27 
This seems to crash the latest version of ONI (as of 2/29/2019)

There's a possibility it's a mod conflict on my end, but might as well report this.