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报告翻译问题
After using the item to make the animal a colonist, I only get "err" "err" in the leveling tab.
love your mod. Could you add a keybind to add 1000 statpoints (eg. CTRL+ALT+Left-Click)?
I don't know how hard it would be, but I love my animals to basically be gods. xD
Thanks for your hard work! It is appreciated!
@Verdeth I don't lnow enough about accessing dll's to do more than I've done sadly. I know the author is very active in RimWorld right now, hopefully they'll make some time to give us an update.
the assembly (compiled dll file) is in this case is what is the most important part, it works to some degree
to get it running you need to copy the 1.5 folder and rename it to 1.6. levels adjust the stats in the info tab, then again im not sure if they actually work, i have only run a small testrun. ofc the best course of action is to just wait for a capable person to update the dll, in case there are some issues.
I've never posted a mod before so if someone wants to fork it go ahead. I'm sure the mod still eats babies and pawns.
In general, this mod frequently consumes bed-ridden pawns.
But this easy to work around. Just pause the game whenever you intend to open the level up panel, and close it before you unpause. Better save the game beforehand just to be on the safe side.
@soozza.kim101 It doesn't even directly tough them. The level up panel is located in the bottom bar the stats, such as strength, dexterity, agility, etc. basically function as percentage multipliers to tasks related to the stat. So negative strength will negatively affect carry weight (when running CE) as well as construction, mining, melee damage and a whole bunch more, while positive can make it pretty crazy.
Is this normal???