安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






The original was created before CPU requirements.
The changes are just functionality with those. Removal of excess RCS blocks and the necessary CPU Blocks added. If your server does NOT have CPU enabled you will be better off with the original. This is true for ANY of the changes i have made to JRandall's Kriel series. If you need the CPU My version will be the updated, if you don't, go with the original. All of his ships made since A11 are already CPU compliant. Some of the Capital Vessels do need a small update to add in a teleporter and detector if he hasn't already for A12
I have not tested it in High Grav but generally The Kriel ships have extra lift.