Space Engineers

Space Engineers

BalCorp - Blackhole (No-Damage-Version)
86 条留言
Atomic Dash 2024 年 4 月 14 日 上午 11:37 
After a long time of writing, I actually found the real name. It's called "Blackhole-(BalCorp)". Apparently a hyphen is used for the blank space for correct execution.
This is the link to the generator:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2789619117
Balmung  [作者] 2024 年 4 月 13 日 上午 10:56 
I don't know if it compatible with that generator, never heard from that before (sounds interesting).
Balmung  [作者] 2024 年 4 月 13 日 上午 10:56 
@Atomic Dash: The name should be "Blackhole (BalCorp)" without "" of course.
Atomic Dash 2024 年 4 月 13 日 上午 4:33 
Hello. Can you tell me what the black hole is really called? When I try to enter the name into the Star System Generator, the name that is in the spawn list is not accepted. Is your mod perhaps not compatible with the Star System Generator or is the name of the “planet” different?
Mae 2023 年 10 月 21 日 下午 12:54 
I can almost feel it ripping me apart at real time!~
Mae 2023 年 10 月 21 日 下午 12:54 
I love it!~
Balmung  [作者] 2023 年 10 月 18 日 上午 1:04 
No, not really. Lol. :D
JarvisGamingTV 2023 年 10 月 15 日 下午 3:53 
Can the blackhole get bigger over time?
I feel like it's getting bigger D:
Balmung  [作者] 2023 年 7 月 20 日 下午 1:15 
Yeah, so far I know not possible in SE.
Pipmeister 2023 年 7 月 20 日 上午 7:57 
sad it doesent bend the accretion disk around it
ChemPlay 2023 年 1 月 18 日 下午 1:25 
im gonna try the damage version
ChemPlay 2023 年 1 月 18 日 下午 1:25 
I made it 30km like stellar black holes are and now it no longer crashes, but now i get thrown in and out of the black hole
ChemPlay 2023 年 1 月 18 日 下午 1:23 
Is this a supermassive black hole?
Balmung  [作者] 2023 年 1 月 17 日 下午 2:36 
Yeah, maybe this mod can't handle that large gravity sphere sizes and let the game crash.
ChemPlay 2023 年 1 月 17 日 上午 4:17 
ok i think a mod called realorbits changes the gravity falloff or something
Balmung  [作者] 2023 年 1 月 16 日 下午 12:46 
Maybe it is a combination with a other mod or it was not installed correctly, try to delete the mod and install it new. Generally it should run without an issue. There was not many reports with such problems.
ChemPlay 2023 年 1 月 15 日 上午 10:23 
it crashes my game at 84km
Balmung  [作者] 2022 年 12 月 7 日 上午 10:56 
Oh, this parameters are more than one time in and not only at the top of the file, because there are more than 1 version you can spawn into your world. Must be changed for every version. <LimitAltitude> could be maybe also a interesting parameter, because its number is pretty high.
Balmung  [作者] 2022 年 12 月 7 日 上午 10:53 
In \steamapps\workshop\content\244850\1990572694\Data\BalCorp_Blackhole.sbc you can change stuff like that. But I can't remember exactly which parameter defines the range of the gravity. Maybe lowering <SurfaceGravity> to 1 could help (maybe 0 works, but can also be that it made SE crash, you need to test it). Maybe <GravityFalloffPower> also can help.

When I remember correctly it is important to do this changes before placing a blackhole, because when you place it its parameter is saved into the game world file and so changes in this file only change new placed blackholes. So for testing until it is like you want it, deactivate automatic saving of the world and don't save on exit.
Lokiawa 2022 年 12 月 6 日 上午 2:39 
Is there a way to at least turn off or reduce the gravity pull?

I looked around and read that (natural) gravity is tied to the entity's mass and diameter. I would like to use the Blackhole for an SE video project, since I could not find a nebula in the Workshop that I would like to use or need for my project.
ChemPlay 2022 年 11 月 15 日 上午 7:23 
nope
Balmung  [作者] 2022 年 11 月 14 日 下午 5:49 
Do you maybe use a mod that edit the planetary gravitation of planets?
Balmung  [作者] 2022 年 11 月 14 日 下午 5:44 
The gravity starts roughly where the edge of the disc starts. That should have changed. It was ok some weeks ago.
ChemPlay 2022 年 11 月 13 日 下午 12:34 
i was supposed to land on the planet not fly off of it
ChemPlay 2022 年 11 月 13 日 下午 12:33 
Please change the km to m in the Gravity radius. I have made it 1,6 light seconds away from me and it is still the dominant gravitational force
A Moron 2022 年 7 月 4 日 下午 9:43 
AHHH
Balmung  [作者] 2022 年 6 月 16 日 下午 11:14 
Then better don't try the damage script version. ;)
A Moron 2022 年 6 月 16 日 下午 11:00 
THIS IS FUCKING TERRIFYING!
16BitPotato 2022 年 1 月 21 日 上午 2:06 
@Ace Alright, I gotta ask; what were you attempting when you said "cloins a smort"?
eggy 2021 年 10 月 29 日 上午 3:20 
ah
Balmung  [作者] 2021 年 10 月 28 日 下午 11:21 
inside is not possible, that is still a planet, but pitch black. :D
eggy 2021 年 10 月 27 日 上午 11:44 
cloins a smort
eggy 2021 年 10 月 27 日 上午 11:40 
what happens when you go inside it
GuyWithAHat 2021 年 3 月 23 日 下午 10:11 
The gravity radius tip is extremely useful, thank you so much for providing it!
Crim 2021 年 3 月 4 日 上午 12:53 
if you press Shift+F10 you get an drop down bar the planets are in that
k-star2009 2021 年 1 月 20 日 上午 8:30 
please
k-star2009 2021 年 1 月 20 日 上午 8:29 
but how can spawn
Crono099 2021 年 1 月 8 日 下午 2:12 
is it possible to have a version that has gravity from the 3rd ring and closer? means we can inhabit/fly around it and not feel it need to be really far away as its really pretty
Balmung  [作者] 2020 年 7 月 26 日 上午 9:04 
Good point, i will test around how far i could go. I will add it as 3rd planet than into this mod and also to the damage version.
Silent Zephyrs 2020 年 7 月 26 日 上午 8:58 
Is there any chance you could make a version of this with a bigger accretion disk and gravity range? maybe like 1 million KM radius. making planets that are teetering on the edge of the black hole seem proportionate is kinda annoying because you have to make the planets with a radius of 30KM
Balmung  [作者] 2020 年 7 月 8 日 上午 1:21 
The main reason why there will be this no damage version is, because of that many subscription, i do not want to ruin anyones world with it.
Balmung  [作者] 2020 年 7 月 8 日 上午 1:19 
Oh, and i made the rotation faster and thanks to the texture update it is much easier to see the rotation now.
Balmung  [作者] 2020 年 7 月 8 日 上午 1:17 
Updated the Textures and other graphical tweaks.

A version with damage script will come as a separate mod.
VelvetDiamond 2020 年 6 月 28 日 上午 10:23 
Any chance you could add the ability for it to cause damage as you keep getting closer? seen another black hole mod that managed to do that, would be amazing if you could do it with this one.
Balmung  [作者] 2020 年 5 月 25 日 上午 12:45 
No, you need to place it manually.
myfire63 2020 年 5 月 24 日 下午 12:56 
Does this just randomly spawn?
Balhaze 2020 年 5 月 24 日 上午 8:29 
oh god if this was in the base game i'd wanna be in the middle of space rather than there
Balmung  [作者] 2020 年 5 月 15 日 下午 11:47 
when you look closer on the inner part of the ring you should see that it moves. But yeah, when you not concentrate on a point in closer to the black hole you can oversee it easily. On the other side it would be also a bit unrealistic when it moves too fast. But i also improved the texture, so you could it more easily. Need to finish it for an update.
Zextan Fel 2020 年 5 月 15 日 下午 3:46 
The info says:
"The Disc have 6 segmentes that rotates in different speeds."

Well, i don't seen any rotating on any segments. Maybe that slow enough to not even see with bare eyes? Or something? Cuz, i have the rings finally, and they look outstanding, but, static.
Balmung  [作者] 2020 年 5 月 15 日 下午 1:38 
it should rotate, but a bit too slow here. I already fixed that on my local one. Need to make that update ready for upload.