全面战争:战锤2

全面战争:战锤2

Rogue Empires
23 条留言
I 2024 年 10 月 7 日 下午 2:17 
up
HughJanus69 2022 年 8 月 27 日 下午 12:43 
are there any updated or planned reuploads of this?
I 2022 年 6 月 14 日 下午 3:38 
up pls
XIII07 2021 年 2 月 3 日 下午 11:58 
@mikmak300
Hey, thank you for your comment
Reading that gives me the motivation to activate the mod again. I just wanna say, from previous campaigns(without the mod) the rogue armies already seem to be functioning fine, settling down, taking a few cities sometimes.
mikmak300 2020 年 12 月 29 日 上午 12:29 
Hi all, was just having a look at this one and after checking it in RPFM, I see no reason it would cause issues currently, the only "issue" might be that any new rogue armies introduced into the game from DLC's would not be included in it and therefore would not be able to create their own little empires.
溥天之下小灵通 2020 年 12 月 17 日 下午 11:23 
A setback
Latex Santa 2020 年 12 月 5 日 上午 1:46 
Oh god damn it, not this one, too!
"Hard Tack" Tom 2020 年 10 月 11 日 上午 2:17 
big sad
Hear me roar! 2020 年 9 月 27 日 上午 6:01 
NO~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Anyndel  [作者] 2020 年 9 月 21 日 上午 8:28 
-THIS MOD IS DISCONTINUED-

It might still function but you are better off not trying it, as I cant test to make sure its working as intended. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them and make their own versions, anyone is allowed to do anything with any part of any mod I made.
Kahoot PTSD Survivor 2020 年 9 月 9 日 下午 7:12 
update please
Walkabout 2020 年 7 月 24 日 下午 10:40 
Newppp or is it still necessary?
Green Rabbit 2020 年 6 月 16 日 上午 2:23 
does this still work??
Alecthelm 2020 年 6 月 6 日 下午 9:31 
for me it works well 123 mods running, no SFO on my side included( isnt that not up to date so asking it compatible is at best useless?)
Psync×シ 2020 年 5 月 29 日 下午 2:41 
is this still working?
Anthaderas 2020 年 5 月 1 日 上午 9:45 
Safe to use with SFO ?
muddball 2020 年 3 月 7 日 下午 3:43 
I hope this works well, I really like the idea
less1630 2020 年 2 月 2 日 上午 7:40 
thank you very much
Anyndel  [作者] 2020 年 1 月 29 日 下午 7:52 
This mod now fixes the bug where rogue armies would stand idle in the late game not moving or doing anything at all. Hopefully I'll also get that fix on the Community Bug Fix mod.
stompie5 2020 年 1 月 29 日 下午 1:40 
I think you have become my favorite modder. You always have such good ideas
Anyndel  [作者] 2020 年 1 月 29 日 上午 8:22 
The AI doesnt really use the recruitment buildings like a human does. basically all they get when they build a barracks or any other building that recruits units is they get ALL their recruitment unlocked. What this mod does is telling the AI rogues that with owning a settlement they can recruit any unit allowed to them, without the need for them to build barracks (which they dont even have). So they dont really need a proper building tree to function like any other faction really.
manx2007 2020 年 1 月 29 日 上午 7:44 
if someone make a proper buildings tree for these factions and add technology tree, then they will be a great addition for the game. i use a mod who exclude these factions from game.
Baligdur 2020 年 1 月 28 日 上午 7:51 
Vashnaar was actually in lore. He was mighty Slaanesh Dark Elf champion who invaded and besige Hexoatl until Mazdamundi and Krog Gar combine defeated him.