Total War: ATTILA

Total War: ATTILA

BRAN ATTILA BATTLE AI
60 条留言
MichaelBruce83 3 月 8 日 下午 7:52 
Nevermind i found it..lol
MichaelBruce83 3 月 8 日 下午 7:51 
Even though im subscribed, i cant find this particular mod anymore in the workshop. Weird..lol
BRAN MAC BORN  [作者] 2 月 11 日 下午 11:09 
That is hard coded behavior.
junaedkhan609 2 月 11 日 上午 1:37 
does the ai general do suicide charges still with this?
JesusChristIsLord 2024 年 8 月 31 日 下午 6:12 
Hi again, just was wondering if this would be compatiable with Attila Ultimate Animations
BRAN MAC BORN  [作者] 2024 年 8 月 18 日 下午 11:21 
Will look at videos of battles and see what is going on.
BardInThePurple 2024 年 8 月 18 日 上午 5:58 
Modders have greatly improved campaign ai so that’s covered. Battle ai another story.

Flogis has a mod that helps. But the community really needs someone crazy good because warhammer 3 battles have limitless potential that the ai struggles with.

1. Does not efficiently use
magic and abilities
2. Sieges
3. Charges lords and heroes ahead to die
4. Blobs infantry in endless melee until they get exhausted
5. Peels off army to chase 1 distracting unit

Would be really cool if you jumped in the ring because i know how challenging your ai can be. I’ll buy it for you if you ever feel up to it, where do i send the key?
BRAN MAC BORN  [作者] 2024 年 8 月 17 日 下午 11:24 
Well I am not going to buy it. If someone wants to gift it to me on the next steam sale maybe. Waht is wrong with the game?
BardInThePurple 2024 年 8 月 17 日 下午 11:17 
Any interest in modding warhammer 3? Feels like there’s anticipation in the community for an ai wizard to really make battles challenging
BRAN MAC BORN  [作者] 2024 年 7 月 24 日 上午 1:35 
Update: Raised crossbow damage.
Praise_Lord_Gaben 2024 年 6 月 1 日 上午 8:14 
Bran mate, there's something seriously off about crossbow damage in this mod. The regular bolts only do 25 damage. Bows and even slings do far more damage in your mod so that must be an oversight. Cheers.
GyJIeBeP 2024 年 5 月 8 日 上午 10:36 
Hey, Bran, use the translator.
Tried all mods DEI, 1212 AE, and a bunch of others. Everywhere the same problem, the bot does not wait for reinforcements, dies, and then tired to run.
Tell me in which table it can be changed?
I need the bot to enter the battle with 2 stacks, stepped back and unite the stacks and go to the player (field battle)
GyJIeBeP 2024 年 5 月 8 日 上午 10:33 
hi help me plz
BRAN MAC BORN  [作者] 2024 年 4 月 22 日 下午 7:11 
Load this mod on top first in order.
JesusChristIsLord 2024 年 4 月 22 日 下午 3:54 
and also any recommended mod loader? or does it not matter?
JesusChristIsLord 2024 年 4 月 22 日 下午 3:19 
im not much of a coder so thanks for this.
BRAN MAC BORN  [作者] 2024 年 4 月 20 日 下午 11:32 
Of course the ai uses formations-as to adapting to battle situations...your mileage may vary...do to the hard coded ai programss...but will be diffrent than the vanilla game.
JesusChristIsLord 2024 年 4 月 20 日 下午 1:12 
does the ai actually use formations and adapt to the situation of the battle?
BRAN MAC BORN  [作者] 2023 年 12 月 1 日 下午 11:21 
as long as everyone is using it in multiplayer and yes in all dlc campaigns..
gato pinguço 2023 年 12 月 1 日 上午 11:37 
Does this mod work in multiplayer?
and in the different campaigns?
BRAN MAC BORN  [作者] 2023 年 8 月 23 日 下午 11:17 
I just updated the Bran Fall of Eagles sub mod with battle Ai.
BardInThePurple 2023 年 8 月 22 日 下午 4:11 
I'm also wondering if this is compatible with Fall of the Eagles, it seems like it works in improving the behavior but not sure if the stats are messed up? Confirmation please?
Ecthelion75 2023 年 4 月 24 日 上午 3:57 
Will you be doing a bloodier battles version for vanilla and radious?
mariia.shilikhina 2023 年 3 月 24 日 上午 1:50 
Does it work with the mod "Ancient Empires"?
A_C_G_L 2023 年 2 月 10 日 上午 3:41 
can you make one for Dawnless Days pretty please.
BRAN MAC BORN  [作者] 2023 年 2 月 1 日 上午 12:56 
Read above.
klosarcina 2023 年 1 月 31 日 下午 11:13 
Hi, does this work with FotE/Europa Perdita?
BRAN MAC BORN  [作者] 2022 年 5 月 19 日 下午 8:23 
yes
DaCuracha 2022 年 5 月 18 日 上午 5:32 
Is this compatible with the DLCs as well? (Last Roman and Age of Charlemagne)
BRAN MAC BORN  [作者] 2021 年 8 月 12 日 下午 7:12 
Heavy cavalry have better charge bonus. Axes are more effective.
BRAN MAC BORN  [作者] 2020 年 11 月 24 日 上午 4:50 
Roman Legion unit now have shield wall ability.
BRAN MAC BORN  [作者] 2020 年 11 月 19 日 上午 12:37 
Deployables in defensive battles, Ai armies will be a little tougher on harder difficulties.
BRAN MAC BORN  [作者] 2020 年 5 月 28 日 上午 12:26 
3 is the most it can go.
lucy_b 2020 年 5 月 27 日 下午 4:15 
Could you make it with even higher formation depth, say 4-5 lines deep. Yes I’ve used your mod, but in many instances the AI still only has 2 lines deep.
BRAN MAC BORN  [作者] 2020 年 5 月 27 日 下午 12:47 
lucy there is already a bran medieval kingdoms battle ai sub mod.
lucy_b 2020 年 5 月 26 日 下午 6:24 
It’s not compatible with Medieval Kingdoms:Realistic Battle Mod. Could it be?
BRAN MAC BORN  [作者] 2020 年 5 月 26 日 下午 5:41 
dindu nothin
gyrovolies 2020 年 5 月 26 日 下午 5:22 
BRAN MAC BORN .................................. didnt do anything wrong .
BRAN MAC BORN  [作者] 2020 年 5 月 26 日 下午 5:02 
Raised Armor values 15%. Less chance of single line formations. More Double and Triple line formations.
lucy_b 2020 年 5 月 26 日 上午 8:20 
Would you mind doing this as a sub mod for Medieval Kingdoms 1212, I find it frustrating that the AI starts out in this very long line. I don’t suppose it will cause pathfinding issues. I understand the whole “flanking” situation, but the one long line takes away from the historical accuracy of the game. We appreciate all your work Bran!!!!
BRAN MAC BORN  [作者] 2020 年 5 月 25 日 下午 10:58 
yes.
lucy_b 2020 年 5 月 25 日 下午 5:21 
Is it possible to have AI army start out in 3 or 4 lines instead of one long gigantic line before pre- battle?
BRAN MAC BORN  [作者] 2020 年 4 月 7 日 下午 4:06 
Edited morale and attack intervals and armor values.
BRAN MAC BORN  [作者] 2020 年 4 月 2 日 上午 1:18 
Raised base hit chance and lowered attack intervals.
BRAN MAC BORN  [作者] 2020 年 3 月 8 日 下午 9:02 
Improved some combat effects. Shield Wall improved.
BRAN MAC BORN  [作者] 2020 年 3 月 3 日 上午 3:54 
Raised human hit points by 10%, re balanced weapon damage.
BRAN MAC BORN  [作者] 2020 年 2 月 13 日 上午 2:07 
nope.
DZ 2020 年 2 月 12 日 下午 11:45 
does it work with radious mod?