STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War Expanded: Fall of the Republic 1.5 | 64 bit (Updated July 26th)
8,181 条留言
AllKnight 9 月 30 日 下午 4:10 
@molchamor ty so much!:peace_hoi:
Andy17ct 9 月 30 日 下午 3:43 
The battle for Duro land mission in story mode as confederacy is bugged, even after destroying all 3 terminals the hangar doors do not open :(
Hawkeye™ 9 月 30 日 下午 3:22 
I have a suspicion that enabling both the Carida and Kamino academy will cause the game to have some issues, though I think there was some discussion on the discord about allowing both down the line.

That said you can have the academy on Anaxes regardless which ground academy you make, so you shouldn't be prevented from building it.
IkkoCrusader 9 月 30 日 下午 12:07 
Any ideas how to enable both academies at Carida , and Kamino ? Or even better - at ALL planets with the Red Star :) ?
AllKnight 9 月 29 日 下午 6:05 
Is anyone else experiencing the income and population bar being blocked by the conquer log in the top left when playing GC?
NickRhinstein 9 月 26 日 下午 2:58 
@xXLeviXx90 Corey doesn't work for Valve, he can't fix it if Steam itself fucks up.
IRampagingRhin0  [作者] 9 月 23 日 下午 3:29 
It seems to have been a steam side issue, people do seem to be able to launch mods again.
molchåmor 9 月 23 日 下午 1:50 
Workaround to start the mod: Replace your STEAMOD start option with: Modpath=..\..\..\workshop\content\32470\1976399102
tronlegacy1996 9 月 23 日 下午 1:09 
Does anyone know why none of the mods are showing up as options in game? I have plenty of space but its not showing up
xXLeviXx90 9 月 23 日 下午 1:03 
me 2, Please fix Corey :(
marcin0577 9 月 23 日 下午 12:59 
i have the same problem
molchåmor 9 月 23 日 下午 12:56 
yeah suddenly launch options are ignored and vanilla FOC starts, steam bug ? All mods have the same issue.
Hawkeye™ 9 月 23 日 下午 12:54 
Steam bug, seems to be effecting the advanced option launch menu regardless of mod.
ryanm 9 月 23 日 下午 12:44 
yeah
arax 9 月 23 日 下午 12:36 
yeah
G5R13AN 9 月 23 日 下午 12:23 
yea
AceFighter195 9 月 23 日 下午 12:20 
is anyone else having trouble launching this mod?
Jedi_Padawan_Jaydonghg 9 月 21 日 下午 8:34 
This is a beautiful mod but can u fix this one thing that bothers me, blaster fire doesnt come out of any of the units blaster it looks like they are shooting lasers out of their chests?
molchåmor 9 月 21 日 下午 1:15 
@masonisanoob yes at the end of battle you should have access to some spawn pads where you can build the 2nd last option that spawns ARC troops and speeder bikes. Both are great to take out any lingering troops, except artillery (I had ~7 lingering enemy arty in a recent fight) that can be tricky but if you clear everything else then use air to take those out
Jeey 9 月 21 日 上午 11:40 
Hi ! Would it be possible to make the non playable factions playable ? i would like to try a challenging and focused campaign of the Trade Federation
Хайзенберг 9 月 21 日 上午 10:36 
Add vehicles from the Star Wars Galactic Battlegrounds saga
masonisanoob 9 月 20 日 下午 11:48 
@molchåmor I appreciate it, ended up realizing that a few battles later. I just have to use speeder bikes, find the units and take them out. There was a single group of 4 commando droids and they just refused to surrender it was making me furious lol
molchåmor 9 月 20 日 上午 6:00 
@masonisanoob There often are a few enemy units lingering behind after you have repelled their assault on ground. Shield + base defenses are great to use to avoid being bombarded to death, and on hardest cruel AI even a must as the attacking stacks are huge. I typically use the free units you get (garrison, and from captured structures) at the end of battle to scout these lingering units out and to take them out. You should always have 1-2 air units in your defense stack, those can take out lingering enemy artillery to avoid losses from those dangerous units.
masonisanoob 9 月 19 日 下午 4:14 
Im playing medium difficulty for the first time and this lame ass ai has lost like 95% of their units but wont attack or surrender. Anytime I send troops out it orbital bombards or bombing runs and destroys all of the units. Is there not a cap/doesnt it cost credits per bomb? its dropped 20 orbitals and like 10 runs. If I auto resolve my units will probably just one by one march to their death. Is there any way to counter this besides a shield generator?
IRampagingRhin0  [作者] 9 月 18 日 上午 7:37 
The July update was just minor bug fixes, no major content

And yeah TR is priority atm
Hawkeye™ 9 月 17 日 下午 1:25 
There was an update in July and RevRev released earlier, I would be surprised if 1.6 came out in 2025 with TR taking priority.
Tirpitz 9 月 17 日 上午 10:35 
has this mod got more updates?
molchåmor 9 月 17 日 上午 9:20 
@stalkies try changing the hardware mouse acceleration setting in game settings and see if it helps against game lag
stalkies 9 月 16 日 下午 5:41 
i capped it in control panel though to see if that would help but it didnt
stalkies 9 月 16 日 下午 5:33 
@Lord Admiral Daniel Phillips
Idk i just am thats what all my fps counters are saying
Lord Admiral Daniel Phillips 9 月 16 日 下午 4:31 
@stalkies

How are you getting 400+ frames? Frame Gen or some equivalent?
stalkies 9 月 16 日 下午 4:24 
For some reason i get 400+ frames but its so choppy and the cursor is so laggy i can see where i clicked 5 minutes after help
molchåmor 9 月 14 日 下午 1:57 
I just met a protodeka as republic so the CIS AI also get them, but yes rare. Model looks very basic and its weapons are nothing special so a very forgettable experience (my usual 3-4x artillery defense killed it before it even got anywhere close).
Lord Admiral Daniel Phillips 9 月 13 日 下午 11:12 
They were not removed but they are pretty rare.
The Man From S.P.E.C.T.R.E 9 月 13 日 下午 9:46 
Did Protodekas get removed by any chance? I've spent about an hour or so re-rolling a few different intervention missions, but I haven't had a single one show up as a reward.

(I did get some storm fleet destroyers though, so its nice to know those aren't locked to only the
historical campaign.)
Hawkeye™ 9 月 13 日 上午 10:36 
Umbara probably doesn't have partisan spawners set up for Dooku to influence, I believe. You're probably gonna see them when planetary militia gets reworked.
Overmind25 9 月 13 日 上午 10:22 
Why no partisan forces for the CIS on Umbara (with Dooku in orbit)?
molchåmor 9 月 6 日 上午 7:01 
@JC It seems the game is slowing down, lagging, just before my freezes. Avoiding using FFW when moving the fleets towards the station and avoiding streesing the game in any way may help e.g. refrain from clicking your ships too much. I think I heard Corey mention in a video that there is a game bug (memleak?) when moving ships when fleet is large, dunno if it is this one but it sure is annoying. About to start my 4th assault attempt on Foerost now due to all these freezes.
Lord Admiral Daniel Phillips 9 月 5 日 下午 7:41 
Turn on subtitles in the options/settings menu.
captstrat 9 月 5 日 下午 7:23 
the galactic news ui in the top left of the galactic conquest map is missing for me. Anyone know of how to fix that? Tried starting a new playthrough and it's still missing
molchåmor 9 月 5 日 下午 5:15 
@JC sorry don't know any workaround, just froze again for me in a battle. As almost always, when I assaulted the final defensive stations after wiping out their fleet. This time it froze when I clicked one of my ships.
JC 9 月 5 日 下午 2:29 
@molchåmor But how do I prevent it? Restarting my computer is quite annoying, and I do not always auto-resolve in time to prevent the freeze. (and yes, it's a freeze up of not only the game but my entire computer).
molchåmor 9 月 5 日 下午 1:26 
@JC Maybe it is a spawn issue as I have seen the freeze occur when the entire enemy garrision fleet spawned in while I just have the pathfinder unit, or when just moving ships towards their stations (maybe they got reinforcements spawned in during that?), i.e. I did no clicks or anything when freeze happened. But usually freeze occurs after I click on one of my own ships, but hey I do this most of the time during space battles so who knows. I have to press Ctrl-Alt-Delete and then sign out, or restart PC when this happens which is too often. Happy that I save each cycle. Will load a save right now actually to continue from latest freeze.
molchåmor 9 月 5 日 下午 1:18 
@JC I have a freeze problem, sounds same ? I had it in the first space battles in my first rep. campaign after which they suddenly disappeared, now in my 2nd rep. campaign in 1.5 cycle 6 I have it also, had 4-5 freezes so far already. Typically I spawn far away when attacking, let them come to me, and freeze typically occurs when their ships are beaten and only stations and some small craft are present.
JC 9 月 5 日 下午 12:18 
I keep crashing at the end of Kuat space battle (as Hutts, Admiral, already taken 3/4 of the GC).
Uncertain what info will help with addressing this.
Going to go to a previous save and try some other battles, but Kuat is necessary to any victory.
EDIT: Crash happens at the end of EVERY space battle now.
My only work around is to auto-resolve when only the space station elements remain (minor loss on Hutt salvage).
Hawkeye™ 9 月 2 日 下午 2:52 
The option will only appear if you start in Era 2. If you start in Era 3 or later, it won't appear.
Lord Admiral Daniel Phillips 9 月 2 日 下午 2:23 
You need to bring Grevious to a planet with a dreadnaught shipyard. The option to upgrade Grevious will be in the political build menu.
derric_black 9 月 2 日 下午 1:51 
How do i build grievous Malevolence (not the normal Malevolence) i been trying different planets but i did not see any upgrade for him.
Hawkeye™ 9 月 1 日 上午 11:12 
Switch your in game language to English.