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What does your mod bring in particular?
I put a lot of work into the ai when it comes to dealing with rebellion. So I would be surprised if you have constant collapses. I actually had to let the ai be more aggressive because the Seleucid Empire would spend the first century just converting culture.
I am currently playing Warhammer 3 but I will look at tweaking this.
I'm sure the mod is well made and will help us a lot. But hell.. "it does a lot" says absolutely nothing to us.. xDD
As we're aspiring to use your improved AI work. (I send you a friend request, but we can communicate on the mod COOP or on the Invictus Discord)
its about the 3 building Foundry,Temple and Theater the Ai don't reach the innovations for available the building so she never build it.
she use 70% of her invention on the military branch tech.
I've looked at this a bit more and I'll probably be gating it so that if the city has a foundry building (25% bonus to tax) it will then remove markets for tax offices.
i have a question about the building, can you add chance modifier on the "Tax Office" if the city as for exemple 0.50 Gold of tax base?
for making the AI better choice in this city.
Awesome news, I can't wait for the updated version of the mod! (you did wonders for Stellaris AI)
Especially my previous game, I got into an awful death-spiral of internal dissent, local rebellions, etc such that all my troops were tied up with that - if Egypt or the Mauryans had declared war on me then, they probably would have destroyed me.