武装突袭3

武装突袭3

Assorted Military Gear
18 条留言
HarambesFistVictim 2021 年 11 月 5 日 上午 3:27 
Plan on adding pictures of the models?
AK 2020 年 10 月 26 日 下午 12:09 
All Over Brush Woodland helmets don't have a cover, using instead the default OpsCore in foliage green (I think); don't know if that's intentional or not. Nice work otherwise @Kelly, looking forward to other revisions and especially if you get some PenCott done up here. The Starke Splinter is very sharp.
kelly  [作者] 2020 年 9 月 29 日 上午 12:23 
no, what it means is that i might decide to one day add extra dependencies; I.E. if i wanted to retexture the ACU from Project ACU, it would need to be added as a dependency just like RHS is
Isaac 2020 年 9 月 29 日 上午 12:16 
If you don't want to retexture G3 uniforms constantly, there are only three M93 BDU uniforms and the rest are G3s so do you mean making more M93s, M88s etc. in the future? I'm quite confused since I thought you done it already lol
Isaac 2020 年 9 月 29 日 上午 12:16 
If you don't want to retexture G3 uniforms constantly, there are only three M93 BDU uniforms and the rest are G3s so do you you mean making more BDUs, M88s etc. in the future? I'm quite confused since I thought you done it already lol
kelly  [作者] 2020 年 1 月 30 日 上午 2:20 
Mod structure edited a little bit; kel_amg_base contains UI and gloves and you must keep this; kel_amg_original which contains all the original uniforms from before the newest update; and kel_amg_custom which will contain personal/custom uniforms for members of my Arma 3 unit, friends of mine, and potentially regular subscribers of the mod.

You can delete either the original pbo and just have custom or delete custom and just have original; the mod is designed to be modular this way. You have to keep base.
Turtle 2020 年 1 月 26 日 下午 8:23 
Sounds great. Looking forward to it!
kelly  [作者] 2020 年 1 月 26 日 下午 8:13 
Yes I was thinking about doing those already
Turtle 2020 年 1 月 26 日 下午 8:12 
Kelly, would you be willing to put some time in working on pencott camo? Green Zone, Badlands, Sandstorm, & Snowdrift? (I do not know of anyone else that has done these, and they are awesome!)
kelly  [作者] 2020 年 1 月 25 日 下午 1:59 
Color balancing is the hardest part about the process
Licic 2020 年 1 月 25 日 下午 1:54 
Really cool mod. Some of the camos look way too bright, maybe the color balance needs to be adjusted? It would be really cool to see the all over brushstrokes applied to all of RHSs UCP items so we could have a better timeline US army. I'm very excited to see how this mod develops
kelly  [作者] 2020 年 1 月 24 日 下午 11:47 
That can be arranged in the next update
Miles Away 2020 年 1 月 24 日 下午 11:28 
Will you set up the base classes so that the uniforms can be worn by all sides?
shadowhunter388 2020 年 1 月 24 日 下午 3:03 
Sounds good, thank you. I know how time consuming putting stuff on workshop can be, esp just the modding part for ArmA.
kelly  [作者] 2020 年 1 月 23 日 下午 10:47 
When I get the time.
shadowhunter388 2020 年 1 月 23 日 下午 7:12 
Is there a way to get pics :3
kelly  [作者] 2020 年 1 月 21 日 下午 6:29 
USP has quite a few that work well
Sister Imperial Fister 2020 年 1 月 21 日 下午 4:50 
Love these camos, especially the splinter. Can't seem to find any plate carriers that dont clip with RHS G3 though, even the RHS ones lol