Garry's Mod

Garry's Mod

[E2] Particle Core v3
16 条留言
Rezerkity 2021 年 8 月 17 日 上午 8:12 
Seems the only real functioning part of the code is when the index is set as a string, which is very clunky. The regular number-based indexing is very much broken.
jon bastard 2021 年 8 月 16 日 下午 8:53 
all of the postive comments are from your friends aswell. This chip can only output certain particles from the chip.
jon bastard 2021 年 8 月 16 日 下午 8:49 
How much of this addon works???? particlePos(nv) doesn't work at all.
jon bastard 2021 年 8 月 16 日 下午 3:23 
Alright if you do this code:

@name
@inputs
@outputs
@persist Array:array I
@trigger

Array = particleGetList()

interval(100)
print(Array[I,string])
I++

Then the e2 will print out in the console (~) on the particles that are usuable. You might want to increase interval because it doesn't print out *everything* but it's better than nothing.
jon bastard 2021 年 8 月 16 日 下午 3:14 
How do we know what textures are usable???
Rezerkity 2021 年 4 月 23 日 上午 3:17 
Many textures will return the default texture and not function, such as "flags16/bv.png".
Is it possible to increase the viable list of particles to textures as well?

particleDuration causes particles to never spawn from the chip, regardless of settings.
particlePos does not function, and will spawn particles from the chip regardless, particleStart(index,vector) does function however.

Particles do not collide with any non-brush entities.
8eHg 2021 年 1 月 5 日 上午 8:29 
Is there any way to stop these through the chip after they've been started?
Elzzy 2020 年 12 月 1 日 下午 8:32 
Particles don't appear if you set the duration of the particle
and if you code particleStartAlpha or particleEndAlpha IT DOESN'T WORK
GABE2k2 2020 年 10 月 23 日 下午 10:59 
Hummmmm Interesting !
Sanders 2020 年 10 月 21 日 下午 12:40 
what particles did you use? as in where are they found?
Daeva 2020 年 1 月 18 日 上午 11:50 
5/5 STARS, DOCUMENTATION IS SOUND, LOOKS PROMISING, HAVEMT USED IT YET THO 4/5
brad 2020 年 1 月 18 日 上午 7:07 
I would also like to award this addon with 17 points (THANOS TIER) on the GoodBuild™ scale as it demonstrates impeccably high quality, and a distinct lack of ACF usage. Congratulations, keep up the good work.
Pongo 2020 年 1 月 17 日 下午 7:38 
I rate ExtremelyGoodBuild with a very good Appearance and Innovation! Overall I give this build a 17 out of the point range ( THIS UNLOCKS THANOS TIER LEVEL ). Congratulations and farewell.
ginsane 2020 年 1 月 17 日 下午 2:39 
this is far superior to the alternatives excellent addon
Pongo 2020 年 1 月 17 日 上午 10:21 
also fursrt
Pongo 2020 年 1 月 17 日 上午 10:21 
where is my coowner founder beta tester co tester ??!?