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报告翻译问题
I personally just want a mod that cleans up the build menu and nothing else, but for some reason this and FunGus' mods both tweak actual gameplay values and recipes, so this or that one isn't for me, but YMMV.
i want to make a construction-related mod or have a mod that has already been created
I'm looking for a moderator who can do this
and i think,you know this
when play dedicated Server(MP),
is it possible to create a mod that prevents users without admin rights from creating any structures?
i need your knowledge on this matter
i sent you a steam friend add request,Please accept it!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2866791728&searchtext=improved+build
local lightOption = subMenu:addOption("Light source", worldobjects, nil);
add getText(ContextMenu), like this:
local lightOption = subMenu:addOption(getText("ContextMenu_Light_Source"), worldobjects, nil);
and add this line ContextMenu_Light_Source in lua / shared / translate / context menu, like this:
--Other
ContextMenu_Concrete_Floor = "Pour Concrete",
ContextMenu_Light_Source = "Light Source"
cuz for translators, like me it`s not possible to translate this build, without this line
When i enable free crafting it doesn't recognize it, and i still need the crafting materials.
Maybe a possible fix?
can somone help me ?
This mod has not been up to date and there is no patches as of yet.
Its amazing how this mod survived all that way without much issue...
As of right now, in order to build standard metal or wood walls, you would have to build the frames, and from clicking the frames INDIVIDUALLY, you need to select what level of wall or windowed wall you would want to build - as opposed to vanilla, where you would be able to build multiple of such walls in succession as after building one wall, a silhouette is left behind which allows you to do so.
My apologies if this is not the case, maybe a mod conflict/incompatibility/error, but in the event that this is a deliberate aspect of the mod, it is quite tedious to have to repeatedly click such-and-such for each individual wall one would want to build; a workaround or patch would be greatly appreciated.
That being said, thank you for the wonderful mod - finally, metal doors and stairs are a thing - now I just need to find a log build expansion mod, lmao.
Was about to build that rod fence double gate (not the wire one!) but couldn't. The option to build it was red, while all requirements were met and shown green.
I went the extra mile and made a new testing savegame with a metalworking char and no zombies, so I can quickly gather all the mats and tools. All the other mods I'm using were still on, just this one turned off and I was indeed able to build said double fence gate.
So I can pretty safely say, it's a bug in this mod. Everything else works fine, as far as I can say. I have this mod in my game for ages, but it was the first time I wanted to build that specific gate.
Anyone else having that issue?