Space Engineers

Space Engineers

KK91 - Animated Antennas (Rotating and Blinking) [REPLACES VANILLA]
78 条留言
MachoNatchoMan 2024 年 3 月 5 日 下午 5:00 
industrial overhaul version anyone whoop? ^^ :) would like
ThePropheticWarrior 2023 年 5 月 24 日 下午 12:22 
I'm surprised that Animated Antenna Dishes (rotating, with adjustable elevation) isn't a thing yet!
Molten Carnage 2023 年 1 月 5 日 上午 7:37 
Good sir, I understand that this mod was made quite some time ago; but with all the other animated function block now being made, would it not make sense to collaborate all of them into one piece of work?
xTRACKERx 2022 年 10 月 8 日 上午 8:03 
great :-) exactly what im searching for after the animated gyros^^ <3
<†>Baigle1<†>™ 2022 年 4 月 24 日 下午 11:50 
This or something similar needs to be in the base game. Dependency handling and ordering is also a major issue when adding mods to a world, which can be handled by the Steam dependency listing, or offloaded to the mod developers with ModAPI support.

Also, this may conflict with other mods including Deep Space Antennas.
RodGer 2020 年 12 月 3 日 上午 5:43 
Нужна антенна такая же как маленькая на 2 куба, но для большого грида
Kerry 2020 年 8 月 25 日 下午 3:47 
Yeah, man! This is so cool!

But the DLC antenna dish definitely needs something like this. A very slow rotational speed, something that fits with the size of the dish.
Kerry 2020 年 8 月 25 日 下午 3:46 
Yeah, man! This is so cool!

But the DLC antenna dish definitely needs something like this.
Gromit 2020 年 8 月 25 日 上午 8:37 
@Jik Pics: read the description.. There a version that provides new blocks and not replacement of the vanilla ones..
Jik 2020 年 8 月 25 日 上午 7:27 
I love the blinking lights, but the small grid antenna rotation can get annoying with how some antennas get tucked into block work. Could we see a version that adds everything except the rotation?
Delta4Phoenix 2020 年 6 月 19 日 上午 2:17 
Can you add something like this for the antenna dish? I wish it had a bit more substance to it, especially when put next to these...
Parszywy Lisi Bobek 2020 年 6 月 3 日 上午 5:47 
How about animated warning beacons for industrial vehicles? Just different shape of vanilla rotating light
PredatorBeing 2020 年 5 月 11 日 上午 5:35 
Great, now I want the top of the ore detector to rotate to, but at a different speed. The same speed would just look silly. Hint Hint
Vloka the Owl 2020 年 4 月 29 日 下午 5:46 
Gotta say, absolutely love this! I love seeing the small antenna going round and round as I drive... though I constantly forget that the large antenna does not have lights normally XD

"You ruined my game man! RUINED FOREVER!!!" (j/k) :steamhappy:
jkat718 2020 年 4 月 26 日 上午 1:13 
@KptKosmit Having broadcasting off and the antenna turned off makes the emissives yellow, not red as I would've expected based on the description. Is that intended behavior? I would've thought it'd be:

if off:
__RED
else:
__if broadcasting:
____GREEN
__else:
____YELLOW

Whereas the current behavior seems to be:
if NOT broadcasting:
__YELLOW
else:
__if off:
____RED
__else:
____GREEN

Does that make sense?
𒀀𒂵𒉡𒆠.n0 m3rCy☣☠ 2020 年 4 月 15 日 下午 8:30 
Fucking epic, why the hell did not keen do this allready?
Starry 2020 年 4 月 4 日 上午 12:56 
guys, for fucks sake READ DOWN. This is just an animation added to the vanilla blocks, your ships will be fine if you take the mod out.
Firedrake_13 2020 年 4 月 3 日 上午 10:41 
As far as I know Darth, this is true of ALL Modded blocks. If you have them in a blueprint and then use that BP in a world where those blocks don't exist then those blocks can't be drawn by the BP. The games doesn't have any system for replaceing modded blocks in BP with their vanilla counterparts. That's why when you load BP with a modded block you get a popup asking if you're sure you want to do this as it may not work. Having said that, and having done it a few times with defferent mods, it's usually not a big deal to just build in the vanilla piece.
Hypogriph 2020 年 3 月 29 日 上午 10:53 
I have the same concern as Darth Crunchus. Not sure if i want to break my BP for a small animation.
ChozoSR388 2020 年 3 月 28 日 下午 6:52 
Question. If I move a blueprint with this mod to a world or server without the mod, is that going to require one to have to rebuild the antenna? I had this problem with a similar mod, which replaced vanilla gyroscopes with an animated version; when pasting or projecting a grid with the modded animated gyro in a world without the mod, the gyroscopes were removed entirely, rather than being replaced with their vanilla, non-animated counterparts.
Streem 2020 年 3 月 23 日 下午 5:52 
Woaw
Voss 2020 年 3 月 20 日 上午 5:26 
planning to implement that for the DLC dish as well?
there seems to be a small position light on top of the subreflector assembly
Voric 2020 年 3 月 11 日 下午 4:11 
I love it! Thank you for this mod!!
-=KptKosmit91=-  [作者] 2020 年 3 月 6 日 下午 3:21 
@Butterslingshot from what I tested there is almost no additional lag from this
Stardust 2020 年 3 月 6 日 上午 11:42 
I know this makes literally no sense and just causes more lag, but I love it so much......
Starry 2020 年 2 月 23 日 上午 10:11 
yes but it looks cool
Ryunoske 2020 年 2 月 22 日 下午 11:12 
But...antennas do not need to rotate, they are not radars
gpedro178 2020 年 2 月 10 日 下午 1:16 
Great mod, it simple but improve aesthetics so much
Mr.Zombie 2020 年 2 月 9 日 下午 10:19 
Since this replaces the vanilla blocks, will it replace existing antennae and if I ever have to unsub for some reason, will ships made with this mod use the vanilla antennae?
Fvracer_x 2020 年 2 月 1 日 下午 1:10 
Simple and I love it, great mod!
AenesidemusOZ 2020 年 1 月 19 日 下午 10:41 
twinbrowm2002 - This version replaces the vanilla antennas in-game; the new block version adds the antennas as extra blocks, not affecting the vanilla blocks in-game. Does that help?
Corleogne 2020 年 1 月 19 日 下午 1:45 
Your showing two mods (one Block and this one). Which one do I subscribe too? I'm not sure I'm loading this correctly. Do I need to find it in the Programmable? I'm running Isy's Solar Program (mod) just fine.
Kam Solastor 2020 年 1 月 18 日 下午 9:09 
I'll note I do use the camera panning mod, but without the animated antennas, it works without issue
-=KptKosmit91=-  [作者] 2020 年 1 月 18 日 下午 4:39 
@Kam Solastor Can't reproduce that on my end
Kam Solastor 2020 年 1 月 18 日 下午 3:49 
For some reason, when I add this, it makes cameras viewpoints move back about a half-foot, putting them into the base or the block behind them, and rendering them useless
AenesidemusOZ 2020 年 1 月 17 日 下午 6:46 
This a great mod. So simple, but it adds depth. Nice one. :steamhappy:
T.W.K.II 2020 年 1 月 17 日 下午 2:45 
NICE! Would have thought the dev's would have done this a long time ago, but nope good work man!
Chad 2020 年 1 月 17 日 上午 9:59 
This is so damn great. Thank you!
Omega_DET5 2020 年 1 月 16 日 下午 5:09 
Excellent!
Mojo 2020 年 1 月 16 日 上午 3:31 
Nice. Thumbs up given before I even use it!
-=KptKosmit91=-  [作者] 2020 年 1 月 15 日 下午 12:05 
@chfish yes, NeonDrip aksed what an antenna does in vanilla if broadcasting is off
chfish 2020 年 1 月 15 日 上午 11:57 
@fyrebird721 thats intended, thats vanilla
Aid 2020 年 1 月 14 日 下午 6:41 
A subtle change but a fantastic touch of detail. Thanks
Skallabjorn 2020 年 1 月 14 日 上午 9:19 
whats next - I suggest reactors where the lights on them cycle / fade yellow-orange-red-orang-yellow when on, dark / black when off?
[ARMCO] Fyrebird721 2020 年 1 月 14 日 上午 8:06 
when an antenna is off, i can no longer send or receive signals of any kind, if only broadcasting is off, then it can only receive signals
-=KptKosmit91=-  [作者] 2020 年 1 月 14 日 上午 6:25 
Oh you mean what it does in vanilla @NeonDrip if broadcasting is off, don't know that actually tbh, it might still receive signals but not send them. not sure
-=KptKosmit91=-  [作者] 2020 年 1 月 14 日 上午 6:20 
@Starry/Solly the animations will just stop, no blocks will get removed

@NeonDrip yup, the lights are yellow when broadcasting is off, and the antenna doesn't blink then
NeonDrip 2020 年 1 月 14 日 上午 12:47 
@Fyrebird721 i think you misunderstood, i dont mean this mod i mean antenna in genaral, what use is an antenna that isent broadcasting?
also there yellow when on with broadcasting off not green
[ARMCO] Fyrebird721 2020 年 1 月 13 日 下午 11:52 
@NeonDrip the Small Grid just rotates, and they both have their emissives glowing green when on
Planewalker 2020 年 1 月 13 日 下午 11:06 
Slick