Tabletop Simulator

Tabletop Simulator

Calico
37 条留言
Habanero 6 月 11 日 下午 5:47 
Not sure what the below error message is about, it seems to work fine for me. I haven't actually played a session yet though so maybe it'll show up later.
Pigeon_Lover 2024 年 12 月 11 日 下午 5:35 
Seem to be having a problem where one player tries to join the game and it just shows a beige screen... anyone else experiencing this or know of a fix?
Kulpas 2024 年 7 月 22 日 下午 1:45 
whats the deal with the 6th cat tile? i dont see him in the rulebook
Escarlatum 2023 年 9 月 7 日 上午 7:21 
Hey guys, I created a new mod for calico fixing the problems of this one: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3032189186

If the mod creators want I can share with you the fixes and delete my mod if that's a problem, I just want to play the game and let others play and have fun too. No intention of stealing or creating trouble.
Escarlatum 2023 年 6 月 2 日 下午 5:54 
Board not loading.

easy setup
Error in Script (Global)function<start>:chunk_3:(126,8-37):bad argument #1 to '!!next_i!!'
dlwodnr 2023 年 4 月 2 日 上午 5:09 
easy setup
Error in Script (Global)function<start>:chunk_3:(126,8-37):bad argument #1 to '!!next_i!!'
edmorex 2023 年 2 月 27 日 下午 4:25 
Replacing the cat_token_place function with this will fix the easy mode setup issue:

function cat_token_place()
local cat_token_pos = {{ - 13.80, 1.56, 13.86}, { - 5.52, 1.56, 13.86}, {2.72, 1.56,13.86}}
local boths = {{1.62, 1.56, 13.86}, {3.93, 1.56, 13.86}}
for k = 1, 3 do
local find = getObjectFromGUID(cat_zones[k]).getObjects()
local tags = find[1].getGMNotes()
if tags == "both" then
for j = 1, 2 do
getObjectFromGUID(cat_tokens[j]).setPosition(boths[j])
end
else
getObjectFromGUID(cat_tokens[tags]).setPosition(cat_token_pos[k])
end
end
drherbey 2022 年 2 月 1 日 上午 8:40 
Love this mod. It is not much, but just in case you want to add cat tokens, here you have them:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2739263918
phantomness 2022 年 1 月 1 日 下午 2:05 
Thank you so much for this lovely mod!
Sigma 7 2021 年 10 月 5 日 下午 12:11 
The glitch is that it's stacking the two token piles above the left cat. Until it's fixed, unlock the piles, and drag them to where they should be.
Ihartcake 2021 年 9 月 12 日 上午 1:12 
Thanks so much for making this! Getting the same glitch as recently described below. If you develop it any further would love for the cat tokens to be cats!!
Blake 2021 年 9 月 6 日 下午 8:49 
Getting same glitch, only 2 cats get tokens, and everyone is seated
elm01au 2021 年 8 月 15 日 下午 9:58 
Seems to be a bug in the easy set up. Cat tokens only assigned to two of the cats, and the 3 value disappears so you cant fix yourself.
Selwyn 2021 年 5 月 25 日 下午 2:40 
If you are getting a setup script error, make sure you are "seated" at the table. Right click your portrait in the top right, select "Change color" and choose a color/seat at the table. Then run the setup. Thank you to the creator for making this!
shawnaax3 2021 年 3 月 11 日 下午 5:34 
I've played this multiple times with no issues but as of today, the set up script is not working. Anyone else?
karcyon 2021 年 2 月 10 日 下午 11:56 
Getting a setup script error.
Evilmanta 2021 年 1 月 30 日 上午 11:05 
There's a weird bug for standard setup where the 3 point cat gets the 5 point tokens because the 5 point pile gets placed on top of it and the 7 point tile goes where the 5 point one should be
Samaron 2021 年 1 月 12 日 下午 7:24 
thank you so much for making this. backed this long ago and received it 4 months ago but havnt gotten a chance to play with friends do to covid. we now have a chance to play this online now.
cryptosha  [作者] 2020 年 11 月 29 日 下午 1:42 
PolloLoco, no
PolloLoco 2020 年 11 月 29 日 下午 12:23 
have you looked into Cascadia?
Eniya 2020 年 10 月 28 日 下午 4:02 
i like it, thank you!
⎛⎞兔三月⎛⎞ 2020 年 9 月 12 日 下午 5:31 
There has a problem: The mod is blank. When I open it ,everything is blank...... Can not play the game
Robert 2020 年 8 月 20 日 下午 12:31 
Do you have any plans to add the solo modes found in the final printing? Thanks for the great mod!
Proclivitas 2020 年 3 月 23 日 下午 1:08 
Thanks!
cryptosha  [作者] 2020 年 3 月 23 日 上午 5:51 
update: new table, fixed tiles

Proclivitas, thanks for being interested in my mods.
Re 2: Hands are active when you load the game. I know that the tiles should be in player's hands (look at one of the images in the mods' preview).
Oh, I see why you had this problem. Basically if you drag the tile from the bag of tiles, you have different attributes for hands_option rather than drawing from the bag a certain amount of tiles (by moving a mouse cursor above the tile bag and clicking '1' or '2' on your keyboard).
Sorry, it was a mistake from me by thinking people would always draw tiles from the bag (after playing Tabletop Simulator for 21500+ hours it's hard for me not to reduce the amount of mouse_movement and mouse_clicking. That's why I never have those problems). This is a good feedback!
Re 1: ok, I give up (it will never be stopped otherwise). Mod now has a different table.
Proclivitas 2020 年 3 月 23 日 上午 1:21 
Hi,

We played the game tonight.

It mostly worked, but it was a little frustrating.

1: The pieces fall through the table in this game. For some reason the collision doesn't register when the pieces are going too "fast" which is when they're lifted and "selected." I think adjusting the table to be "higher" (if it's possible?) will fix the problem. As a workaround if you left click on a piece and then right click to set it down close to the table, it does not fall. We had to do that all the time.

2: You are supposed to have "hands" in the game. I had to set the patch tiles to "toggles->hands" for them to be possible to be picked up. We just gave up and started playing by putting our pieces on the table. But technically they are supposed to be your "hand."

I'd say the bigger issue is things falling through the table, the hands are a lesser issue although if the tiles are hidden it prevents hate drafting :-) .
Proclivitas 2020 年 3 月 22 日 下午 6:47 
Thank you also :-D .
cryptosha  [作者] 2020 年 3 月 22 日 下午 6:43 
Proclivitas, fixed
Proclivitas 2020 年 3 月 22 日 下午 6:41 
Hi,

It says "Image failed format UNKNOWN" when loading.
kamesenin888 2020 年 1 月 11 日 下午 10:25 
the increase in size helped for the patch tiles but the small ones still fall, you could try what I said in changing them to figurines so they do not fall at all
cryptosha  [作者] 2020 年 1 月 11 日 下午 12:10 
kamesenin888, it's very strange that it helped you.
Try to download the mod now, I have scaled the tiles a little bit (they are thicker), I think this was the problem.
kamesenin888 2020 年 1 月 11 日 上午 11:59 
for me it fix the issue if you change the item from generic to figurine
cryptosha  [作者] 2020 年 1 月 11 日 上午 9:13 
kamesenin888, for me they keep laying on the table (https://i.imgur.com/461Rvlb.jpg)
I know that issue when players put some objects on custom tables and they go down. This is not new and it happens from time to time (mostly by other players, not me). I use this table for quite a long time and nothing was broken, but at some point (with Tabletop Simulator update) such things began to happen. Also the problem may be with the objects that players drop on the table (too thin), but I'm not sure. Also, other mods (with different tables) have the same issue also (as I've said it happens rarely to me).

TLDR: I know that this problem may happen from time to time, but I'm not going to change tables for my mods that already use one. I might switch the choice of the table for my future projects though. And finally, I think this is the problem of TTS, not the table I use.
kamesenin888 2020 年 1 月 11 日 上午 8:48 
that also happens with the patch tiles
kamesenin888 2020 年 1 月 11 日 上午 8:46 
in the middle of the board you can find some tokens, try putting them in the table, in my case they phased and go down infinitely
cryptosha  [作者] 2020 年 1 月 11 日 上午 3:19 
kamesenin888, explain please.
kamesenin888 2020 年 1 月 10 日 下午 9:43 
dude the table is kinda bad for tiles, they are like ghosting