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BUT I feel there are some balance needs between different factions if you ever update it.
Mostly Order factions tend to preform too well, even more then original game, Overpreformers:
High elves, Empire, Dwaves, Dark Elves all tend to overpreform by a lot (Brettonia, Wood elves seems fine for example)
While Mostly "Evil" (all factions are evil in warhammer lol) preform worse.
Vampire counts deffinetly!, Orcs, Tombkings, Norsca, and skaven a little bit underpreforming.
Perhaps some tweaks to the 65% based on faction? Vampires counts could get 75%? the other evil ones 70%, Tomb Kings a 3rd cap maybe? dunno, the non mentioned keeping as is.
Then the mentioned Order factions changed to 55%?
@516551714, I could make the AI more aggressive, but I think I would probably do that as a separate mod.
...as in, you didn't go in and change the stats for each specific faction, but instead made it affect all of them at once, the reason i'm asking is because of compatibility with other mods, which if you did as a global effect, means it should be compatible with pretty much everything, kind of how the "player cheat" type mods work, but instead of making the player richer it works on everyone else. ^_^