Garry's Mod

Garry's Mod

Noob's Halo Weapon System
19 条留言
LemonOddity 2024 年 8 月 13 日 上午 9:22 
what the hell is this mod
BonegraVE 2024 年 7 月 31 日 下午 11:14 
I know it's probably too late to make any suggestion for this addon, but it would be nice if there is a blacklist or something.
ʞritzo 2023 年 4 月 3 日 上午 4:44 
wait no it didn't repaire itself the error is stll there when i deleted the all
p:SetActiveWeapon(w:GetClass())
ʞritzo 2023 年 4 月 3 日 上午 4:04 
@Drunk Headcrab it doesn't work, everytime i delete the code string it somehow repairs ITSELF
Drunk Headcrab 2022 年 6 月 8 日 上午 12:26 
This addon still works perfectly fine. All you have to do is go into the LUA files and delete all instances of "p:SetActiveWeapon(w:GetClass())" in order to get rid of the lua script error message
Ducky 2022 年 2 月 5 日 上午 9:56 
When my inventory is full, I have bug with "press e to pickup" hint. It is repeats multiply times. Where I can turn it off?
grieg 2022 年 1 月 5 日 上午 2:17 
That's... how it works in Halo.
Jar 2021 年 1 月 5 日 下午 1:32 
is there a way to fix the fact when i pick one weapon up my other weapons fall and it happens again and makes a huge mess, even if i swap my weapons in hand it forces to pickup and throw my current weapons.
Alpha Xray22 2020 年 10 月 5 日 下午 6:55 
that is the best explaination for it
Festive Ice Noodle 2020 年 6 月 17 日 下午 3:08 
Gonna go on a limb and say an update broke this addon shame.
Festive Ice Noodle 2020 年 6 月 2 日 下午 1:46 
[Noob's Halo Weapon System] lua/autorun/halo_weapon_system.lua:71: bad argument #1 to 'SetActiveWeapon' (Entity expected, got string)
1. SetActiveWeapon - [C]:-1
2. v - lua/autorun/halo_weapon_system.lua:71
3. unknown - lua/includes/modules/hook.lua:84
4. Give - [C]:-1
5. unknown - gamemodes/sandbox/gamemode/commands.lua:810
6. unknown - lua/includes/modules/concommand.lua:54
This triggers when the addon tries to switch out a weapon when you grab a new gun causing the new gun to just dissappear while the old one just drops to the ground.
MrFreezyPenguin 2020 年 3 月 24 日 上午 8:56 
tow weapon just like halo but you have use command
cringE 2020 年 1 月 14 日 下午 4:25 
This will work with CW 2.0 guns, right?
Macgyverthehero 2020 年 1 月 12 日 下午 4:16 
Been looking for an add-on like this for use in my NPC battles (where it can get annoying to carry every darn weapon), anyways thanks for making it!
Angel2B 2020 年 1 月 12 日 上午 5:20 
I really like the idea of this addon, however, it seems to be conflicting with ULIB for some reason - it works just fine, but every time you pick up a weapon and drop previous one, you get this script error:


File exists in two addons - possible conflicts! lua/ulib/shared/hook.lua (ULib and Noob's Halo Weapon System)

[ERROR] lua/autorun/halo_weapon_system.lua:66: bad argument #1 to 'SetActiveWeapon' (Entity expected, got string)
1. SetActiveWeapon - [C]:-1
2. fn - lua/autorun/halo_weapon_system.lua:66
3. unknown - lua/ulib/shared/hook.lua:109
Jimmy 2020 年 1 月 12 日 上午 3:08 
Whys the upper limit 5? Is it a coding thing?
Bugs 2020 年 1 月 11 日 上午 9:14 
Yare yare daze
misled 2020 年 1 月 10 日 下午 5:48 
peepeepoopoo























smh
Sarbun_Dosur 2020 年 1 月 10 日 上午 10:06 
A question, will you ever be able to make the form of the stand in jojo addons, because It would be awesome. Great job with these addons.