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finding purpose built atmo combat ships is surprisingly hard.
May I have your blessing to use the ship as an example? I will include a link to this on the Workshop and give you full credit and much praise, of course.
To get this to work you'll have to enable experimental mode and tick the "Enable in-game scripts" box in the world settings. Then it works perfectly.
https://steamuserimages-a.akamaihd.net/ugc/773989611529401463/AD939529B112CA30CE0EE5337E54E36E3EBE77C1/
Are you in creative or survival? I just tested it in creative and it seems to be working fine for me. I also checked the munition welders were conveyed and they are, so it should be good for survival too. I'm not sure what is causing the problem.
@ProtoPaws - Check the block ownership. All blocks must be assigned to you.
@Sandst4rm - Links or it didn't happen. :D If you have CQB mode on, those thrusters don't die so easy. Also the hydro alone will float the ship. Then there's the fixed rocket launchers and the ECM for retaliation. Link me your destroyer, I'd like to test it, because this ship wrecked all the atmospheric/multi environment ships I tested it on, and I never bothered using the missiles.
TBH, the fancy tech is mostly there to be fancy, it is targeted early and is fragile AF, the SV variant is the real fighter. :D
@clevercole98 - As Starbound said, I don't really do modified versions. You guys do the refits, I do the originals :D
@The Scarecrow - Ok, Did you paste this in Creative? Do you have Experimental Mode on? The MMR and custom turrets require scripts, which only work if Experimental Mode is on. If that doesn't fix it, let me know.
@Lucanmoonshadow - Thanks! Glad you enjoyed the video.
@General K Wars - Use the Programming Block. I don't script myself, I just use the array of awesome scripts the community has created.
@Titan - Cheers man. Good to see you are still about! It's not a camera feed, it's Whip's Artifical Horizon with custom colours to make it look like Mars. I guess it's working!
@Spaceman Spiff - Haha, I wondered if someone would realise. No, I thought about adding them, but the handling would have been dreadful and the ship would have been a terrible warship for space, which is kinda against the principles of this specialised vessel.
@Genesis Zeta - Thanks!
@Kam Solastor - No, but you could make your own BPs in creative. TBH, the Sidewinder SV is a better choice for Survival, rotor turrets are fragile and awkward in my experience. See description for details.
@SGT Sevyrs/The_Doctor_in_the_Tardis - Thanks very much!