Mindustry

Mindustry

revision
69 条留言
Slava0135  [作者] 7 月 24 日 上午 10:24 
Slava0135  [作者] 7 月 24 日 上午 10:15 
updated because you asked (after restarting game 10 times because 1. unzip mod 2. delete zip 3. ??? 4. repeat until it works)
Mean & Evil 6 月 25 日 上午 9:45 
The mod browser is awful. I really don't understand any preference given the fact it is: 1) more obtuse to search , 2) less verbose in presentation of mods
Slava0135  [作者] 4 月 18 日 上午 5:09 
v8 update available from mod browser
Henry Thor 2023 年 12 月 3 日 上午 4:56 
PLS update )x
Slava0135  [作者] 2023 年 1 月 7 日 下午 11:55 
Use mod browser, there are no reasons to use Workshop for mods really.
Dillifer 2023 年 1 月 7 日 下午 4:54 
Can youupdate this mod please
Slava0135  [作者] 2022 年 11 月 5 日 上午 2:16 
If you want more information check out https://github.com/Slava0135/reVision
Maxene 2022 年 11 月 3 日 上午 9:25 
What IS this mod?
Slava0135  [作者] 2022 年 10 月 31 日 上午 6:39 
CONSIDER USING MOD BROWSER!!!
workshop version won't be updated wtih v7 release
Slava0135  [作者] 2022 年 6 月 25 日 上午 7:36 
I am not able to reproduce it, if you can - post the image with required setup (e.g. create issue on github). Are you running the latest version 12.5? I fixed similar issue last time, tho this one might be different.
ZapDoggo 2022 年 6 月 25 日 上午 7:24 
Also, little tip for anyone that comes across this crash;
Mindustry's map editor can be used as a save editor. Try that, and maybe wall off the edges of any maps that come from mods if they leave the sides exposed, as to avoid further issues + remove lingering blueprints.
ZapDoggo 2022 年 6 月 25 日 上午 7:01 
Would help if I gave the error, too:

NullPointer:
Cannot invoke "mindustry.world.tile.solid()" because the return value of "mindustry.core.World.tile(int, int)" is null

I am playing on V7, though.
ZapDoggo 2022 年 6 月 25 日 上午 6:51 
Wind Turbines cause the game to crash when placed at the very edge of an empty map. Can't access a map in my campaign now. :/ Not unless I can figure out how to remove the wind turbine I placed.
Ribbons0121R121 2021 年 7 月 3 日 上午 6:29 
wow, ok, thats probly broken
Slava0135  [作者] 2021 年 7 月 3 日 上午 6:11 
added Hacker turret which allows you to capture enemy units
Ribbons0121R121 2021 年 5 月 4 日 下午 3:55 
just a suggestion, i noticed it makes the vanilla scrap walls buildable
could you do the same with the thruster block?
Pholith 2021 年 5 月 3 日 下午 12:43 
Can you add more description on your mod please ?
I don't recomand you to use the in game mod browser, it is really too simple
Slava0135  [作者] 2021 年 5 月 3 日 上午 12:19 
I am thinking of removing all my mods from Steam as there is a Mod Browser in the game.
stope 2021 年 4 月 13 日 上午 1:07 
will do
Slava0135  [作者] 2021 年 4 月 12 日 下午 2:42 
added a Multi Drill - check it out!
Slava0135  [作者] 2021 年 3 月 29 日 上午 9:54 
it's pretty much complete. Unless I get any new ideas
stope 2021 年 3 月 27 日 下午 6:28 
Do you know what you're going to do next with the mod, or do you think it's complete?
This is all pretty good.
Slava0135  [作者] 2020 年 12 月 24 日 上午 7:03 
fixed
[TC] Toaster Oven 2020 年 12 月 23 日 下午 1:28 
Scrapper has Ohno
Slava0135  [作者] 2020 年 12 月 13 日 上午 5:46 
Slava0135  [作者] 2020 年 12 月 13 日 上午 5:44 
w A i T i N g for the next build. Actual change was made several days ago.
ZerVexon 2020 年 12 月 9 日 下午 1:58 
I was on Nuclear Production Complex and the pneumatic drill was grabbing snow over titanium ore when it was two tiles of each. Shouldnt it behave like sand where it's the lowest priority?
stope 2020 年 12 月 9 日 上午 10:29 
I love this mod. It makes the experience with procedurally generated zones less unbearable.
Slava0135  [作者] 2020 年 12 月 9 日 上午 7:58 
Sorry about that but I can't fix it in mod. I have to fix the thing in the game itself sadly.
Frosty 2020 年 12 月 9 日 上午 7:51 
The resource prioritization of snow over any other resource has messed up my factory setup. But this mod is still great
Slava0135  [作者] 2020 年 12 月 9 日 上午 7:19 
V6 - WINTER UPDATE! Added snowballs and 2 related blocks
Sonny Boop 2020 年 12 月 8 日 下午 4:13 
it's so hard to do fungel pass with new campaign :(
bakupcpu 2020 年 12 月 7 日 上午 6:05 
Mod very well done! I love it. Turret are very useful. Thanks for making this for us.
Slava0135  [作者] 2020 年 11 月 25 日 下午 10:41 
It just adds some stuff to vanilla, there are also a smaller version of the wall and buildable scrap walls. I have no roadmap and the mod is "done" until I get some idea.
Rokonuxa 2020 年 11 月 24 日 上午 10:56 
What I can infer is cool but it would be really neat if there was any clear info on what it does in the description.

Does this alter vanilla or add to it
Will saves be compatible
are there blocks not listed in the screenshots
what is the roadmap
how far "done" is the mod
Slava0135  [作者] 2020 年 11 月 21 日 上午 10:43 
Slava0135  [作者] 2020 年 11 月 21 日 上午 10:43 
V6 update is here!
Slava0135  [作者] 2020 年 11 月 21 日 上午 6:22 
Just a fun fact: in v6 we got the Tsunami (based off my texture btw, initiated by me) so it will be removed from the mod. Also I am going to remove condenser as it's somewhat op.
Cat With Wifi 2020 年 11 月 20 日 下午 5:34 
this cool mod
Slava0135  [作者] 2020 年 11 月 12 日 下午 12:59 
perhaps I will do it soon
NateMiki 2020 年 11 月 1 日 上午 2:07 
I'm looking forward to a 6.0 version of this mod.
This machines I find would be super useful in alot of the random designed maps due to possibly lacking a resource for no reason

that and scrap being used is always nice
sh4dow 2020 年 5 月 31 日 上午 3:32 
Tainter/Filter setups always seem to break - the filter gives back slightly less water than it consumes, and after some time the whole processing cycle will be out of water. Adding a water source doesn't help either - then the buffer fills up and the cycle output-stalls.
Bullet 2020 年 5 月 27 日 下午 3:34 
condenser also makes less water so just dont use it
Slava0135  [作者] 2020 年 5 月 27 日 上午 10:46 
It's 4 times bigger but doesn't require power.
Nekshe 2020 年 5 月 15 日 下午 7:12 
Whats the difference between the condenser and a normal water extractor?
Bullet 2020 年 5 月 15 日 下午 7:04 
also the filter only makes around 3 thorium and stops
Bullet 2020 年 5 月 15 日 下午 4:27 
does this add new materials or just buildings?
Kaiserkane 2020 年 4 月 29 日 上午 4:00 
That's fair enough, I didn't even realise 6.0 was coming so thanks for that! You just keep on giving!! :P
Slava0135  [作者] 2020 年 4 月 28 日 下午 11:48