Space Engineers

Space Engineers

Water Mod plus stuff - now optimized!
186 条留言
Gold Exchanger 5 月 26 日 上午 11:15 
the underwater thrusters didnt work underwater, but the atmospheric thrusters did work, can you tell me how to fix it?
Darkmind 1 月 3 日 下午 2:19 
Hi, I have a repeat error message with your mod
Bee Da Bnunny 2024 年 3 月 4 日 下午 1:20 
hey, so do you think you can tell me how you made it so areas that are pressurized dont have the effects of being under water? i like making underwater bases, and really liked using this mod. however it seems you dont wanna update the mod.
spiritplumber  [作者] 2023 年 5 月 23 日 上午 4:38 
most of the good stuff in this mod (tides/waves, and collectors) has been ported into Jakaria's mod. This is mostly obsolete at this point
ThePropheticWarrior 2023 年 5 月 22 日 下午 3:17 
Would it be possible to update this along with the main Water Mod? Or is it safe to use both - I know there would be overwrites, but if the other mod just overwrote the "Water Mod" bits, would it be fine?
spiritplumber  [作者] 2022 年 12 月 13 日 上午 4:50 
It's center of mass and center of buoyancy
Storm 2022 年 12 月 12 日 上午 11:36 
I get two lines on all my ships for center of mass, thrust? I guess. Is there a toggle for this view?
spiritplumber  [作者] 2021 年 12 月 18 日 上午 4:42 
Load it with a water mod compatible planet :)
skatt 2021 年 12 月 15 日 下午 12:28 
hi, how do I launch the mod?
spiritplumber  [作者] 2021 年 10 月 24 日 上午 3:46 
Okay... works on my server FWIW
SuperJayWolf 2021 年 10 月 24 日 上午 2:47 
However this mod does not work for airplanes and does not allow custom speed like the Aerodynamic Physics (Deadly Reentry + Drag + Flight) because it design for the water. the mod works very well for only water.
spiritplumber  [作者] 2021 年 10 月 23 日 上午 4:58 
That's because it already does that stuff by itself; you're calculating drag twice
SuperJayWolf 2021 年 10 月 23 日 上午 1:24 
This mod Brakes everthing if used with with Aerodynamic Physics (Deadly Reentry + Drag + Flight)
Viny 2021 年 7 月 26 日 上午 8:28 
If anyone is having an issue with your character flying off planet on their own, or Ships drifting away, try removing this mod first and see if that fixes it. A few Planets for some reason do not like this mod
Fullercloth2201 2021 年 7 月 9 日 上午 4:46 
left picture, is that a super mini star wars providence class
Sir Connery 2021 年 6 月 23 日 上午 4:31 
Alright.
spiritplumber  [作者] 2021 年 6 月 23 日 上午 4:03 
no, but this is more efficient than aero+jakarta
Sir Connery 2021 年 6 月 22 日 下午 3:21 
Is this really more efficient for CPU use compared to Jakarla's water mod? You even have some stuff from aerodynamics mod so does this use less or more cpu compared to Jakarla's water mod on it's own?
Kagami Mitsuno 2021 年 5 月 22 日 下午 4:27 
Hello !
Can i ask how to add water with this mod on the planets ? do i need to type certain command ? or do i need to spawn a planet ? Sorry for the dumb question.
spiritplumber  [作者] 2021 年 3 月 22 日 下午 2:51 
No, you shouldn't need the original
Shaggy 2021 年 3 月 22 日 下午 12:33 
I added to my server and removed the original water mod and am now getting errors.
Do I need the original alongside this one?
spiritplumber  [作者] 2021 年 1 月 25 日 上午 4:10 
no, but you can use the zeepelin mod stuff to help
Courier Six829 2021 年 1 月 24 日 下午 4:48 
do u need hydro tanks to float]
spiritplumber  [作者] 2021 年 1 月 23 日 上午 7:39 
It is based on the original watr mod, so it will :)
Planewalker 2021 年 1 月 23 日 上午 7:03 
I really like what you've done with this mod, my question is if this will work with planets that use the original water mod? (i'm also using aerodynamics, so if yes, your mod becomes a threefer)

cheers
spiritplumber  [作者] 2021 年 1 月 7 日 上午 6:59 
make/join a faction and see if it works properly then
Steba76 2021 年 1 月 7 日 上午 6:06 
No. i'm not in a faction
spiritplumber  [作者] 2021 年 1 月 5 日 上午 12:33 
they should work for npc factions, but not for player factions. are you in the FSTC faction by any chance
Steba76 2021 年 1 月 4 日 下午 1:58 
does this still work I installed but all thrusters work under water
spiritplumber  [作者] 2020 年 11 月 27 日 下午 11:48 
No worries!
FifthPegasus 2020 年 11 月 27 日 下午 10:53 
So I am a bit of a Moron... I was putting the Hydrogen generator under water not the H2/O2 generator...

It was an ID 10 T error. (read it without the spaces)

All My own Dumb!
spiritplumber  [作者] 2020 年 11 月 27 日 下午 7:10 
I'll have to check. It should be happening on h2/o2 generators... it's not?
FifthPegasus 2020 年 11 月 27 日 下午 2:24 
Did the Wasteland update break the water Scooping?
spiritplumber  [作者] 2020 年 11 月 14 日 下午 2:20 
that's a good idea, i've been using ice containers for that
FifthPegasus 2020 年 11 月 14 日 下午 1:23 
Any plans to add a ballast block to make submarines more manageable?
spiritplumber  [作者] 2020 年 10 月 6 日 下午 8:55 
this contains the water mod and the aerodynamics mod.
XCanG 2020 年 10 月 5 日 下午 10:04 
It is intended to use both mods or this mod contain water mod as well and should use only one?
spiritplumber  [作者] 2020 年 9 月 26 日 下午 1:00 
That's because both mods have aerodynamics modeling into them, and the two fight. You'd have to get the "plane parts without aerodynamics" mod instead.
Cookie 2020 年 9 月 26 日 上午 3:12 
Hey I got a bug to report. If I use this mod with Plane parts mod it makes all the planes nose dive and they get uncontrollable, their speed drops to 20 to 25m/s and they just start to become clangy they start to shake. If you could fix that it would be great cuz i want to have a great battle over the sea with my frirends and want to sink ships shoot down planes. and have fun. thx in advance!
Capt_Ocean1 2020 年 8 月 22 日 下午 2:43 
currently cant see the water
Solraven 2020 年 7 月 27 日 下午 6:56 
witch one? im using isy's but it wont pull ice from an o2 generator
spiritplumber  [作者] 2020 年 7 月 26 日 下午 7:12 
I personally use an inventory script but that's just me
Solraven 2020 年 7 月 25 日 下午 10:54 
to bad it cant be a toggle... collect water on/off. using isy's inventory manager, i set the o2 generator up as special w/ ice:0 but the only way i can get the ice out of the o2 generator is to move it manually. any ideas how to automatically move the ice to a different container.
spiritplumber  [作者] 2020 年 7 月 24 日 上午 5:58 
@Solraven I used to have collectors do that, had to move it to o2/h2 gens specifically because otherwise you'd end up with ice filling up everything!!

@Soumagnei Thanks, now that I know what the issue is I can poke at it
Soumagnei 2020 年 7 月 23 日 下午 5:34 
spiritplumber[FUG]

Thats how water looks to me:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2175769527

Note the lack of reflection on the surface and how hard it would be to determine exact barrier between water and atmosphere

I just saw reflection of night sky on the water on your first screenshot and wondered why dont I have the same.

My in-game graphics configurations:
All "High"
Except for:
Models quality: "Extreme"
Voxels: "Medium"
Solraven 2020 年 7 月 23 日 下午 12:10 
im running in to issues, the conveyor system wont take ice out of o2/h2 generators. could collectors be used as ice scopes instead?
spiritplumber  [作者] 2020 年 7 月 22 日 上午 1:42 
can you take a screnshot?
Soumagnei 2020 年 7 月 21 日 下午 4:13 
@spiritplumber[FUG]

How can you have waer surface texture as one on the screenshot?
In my world the water has no reflection and can be a bit hard to determine it's surface.
Pls give advice
Many thanks, awesome mod
Moogle King of Space 2020 年 7 月 19 日 上午 8:18 
Uhm...redoing encounters by depth is not something that's even remotely easy to do in spengies. You're welcome to try to make a table mod to do this, I'm sure spirit would integrate it.

Right now you just sound like a chud who hasn't even tried anything.

https://i.imgur.com/oX7fiqB.jpg
spiritplumber  [作者] 2020 年 7 月 19 日 上午 8:16 
well try it :P