边缘世界 RimWorld

边缘世界 RimWorld

[Pratt] Rimworld At War : Late XIXth early XXth Far West Weapons Pack (CE)
71 条留言
HomeSlicer 2023 年 1 月 22 日 下午 2:45 
is this mod still active? and if so any idea when we might see a non CE version?
Yunusoglu 2022 年 6 月 19 日 上午 4:32 
I have been using this mod with latest Combat Extended version without any serious problems if anybody was wandering.
Pratt  [作者] 2021 年 10 月 1 日 上午 8:08 
@john brown with a choppa Thanks ! :)
Kieck 2021 年 10 月 1 日 上午 7:45 
all good fella, take your time :)
Pratt  [作者] 2021 年 10 月 1 日 上午 1:16 
@john brown with a choppa sorry for the late response, unfortunately no not yet :/
Kieck 2021 年 9 月 24 日 下午 2:20 
is it compat with 1.3 by now?
Erik 2021 年 7 月 6 日 下午 12:37 
No worries!
Pratt  [作者] 2021 年 7 月 6 日 上午 10:48 
@Erik Hi ! First of I apologize for the long delay before a response, life as been quite complicated this year... and unfortunately no, no ETA for the Vanilla variant, I have a lot of work updating my mods, especially with 1.3 coming soon, sorry :/
Erik 2021 年 5 月 22 日 上午 8:04 
Any Eta on vanilla variant?
Pratt  [作者] 2021 年 5 月 5 日 上午 6:28 
@Caserbob Glad that you like it ! Still working on updating my mods.
Caserbob 2021 年 5 月 2 日 下午 6:28 
I especially like the Krag for the early game.
Pratt  [作者] 2021 年 3 月 4 日 上午 1:28 
@Caserbob I'm really happy that you like my work, hopping on updating it as soon as I can ! And thanks a lot for you comment, it really means a lot !
Pratt  [作者] 2021 年 3 月 4 日 上午 1:27 
@Lord of the Hold Hi sorry for the lack of response, the vanilla eidtion wil no come any time soon unfortunately... I'm working on updating all my mods before that
Pratt  [作者] 2021 年 3 月 4 日 上午 1:25 
@ₒ 𝒹 ₛ ₜ ⁷ ₇ ₃ ⁴ nop, I least I hope so ! I had to take a break, but I'm back and working on updates !
Caserbob 2020 年 12 月 6 日 下午 8:16 
This is one of my favorite mods. Thank you for creating it.
Lord of the Hold 2020 年 11 月 25 日 下午 12:08 
Ya definitely looking forward to the vanilla edition!
odst7734 2020 年 11 月 24 日 下午 12:24 
or do we have to wait until 1.3 releases?
odst7734 2020 年 11 月 24 日 下午 12:24 
1.2 when?
ToasterToastMan 2020 年 9 月 14 日 下午 2:24 
Badass :steamhappy:
Pratt  [作者] 2020 年 9 月 13 日 上午 1:22 
@TheEbrother Infortunately I can't give you any estimation yet, but I can tell you that I didn't gave up on the idea and a Vanilla version will definitely be published at some point !
ToasterToastMan 2020 年 9 月 12 日 下午 6:03 
would you be able to give a rough estimate on when your vanilla version would be made (P.S thank you for being a considerate mod author)
Pratt  [作者] 2020 年 7 月 17 日 上午 10:40 
@>>>NIIM<<< Still in progress, I remaking the textures of all my mods, adding custom sounds, implementing new mechanics and it's taking waaayyy more time than I thought... most of the work is done though and my CE mods will start to be updated soon, the first one will most certainly be the Vietnam War one

Regarding this one, it's has almost no weapons shared with my other mods so the update will come late
>>>NIIM<<< 2020 年 7 月 17 日 上午 10:23 
any news on updating this for 1.1?
Pratt  [作者] 2020 年 6 月 5 日 上午 10:33 
@HomeSlicer Thanks ! the Vanilla version is not ready yet but it's still planned !
You should give it a try someday, CE really spice things up !
HomeSlicer 2020 年 6 月 4 日 下午 12:59 
soon as this becomes vanilla im gonna make the gang from red dead, mainly becus i dont understand CE
HomeSlicer 2020 年 6 月 4 日 下午 12:03 
this mod looks awesome, cant wait for the vanilla version
Pratt  [作者] 2020 年 5 月 18 日 上午 7:21 
05/18/2020
Updating all my CE mods to 1.1 is still in progress, for more info, look at the description and comment section of my main mod collection.
Pratt  [作者] 2020 年 5 月 9 日 下午 1:31 
@Long Titty Tyrone you can use the mod "faction control" to deactivate all faction exept tribals (tribals will spawn with my weapons in addition of bow etc)
Pratt  [作者] 2020 年 5 月 9 日 下午 1:28 
@Dave From HR probably at some point but not soon
Pratt  [作者] 2020 年 5 月 9 日 下午 1:26 
@Long Titty Tyrone I don't know if there is any of them... sorry :/
Long Titty Tyrone 2020 年 5 月 9 日 下午 1:02 
Is there a way to make these the only weapons that come up in game? (I want to get rid of all vanilla modern guns for my western game)
Shibby 2020 年 4 月 11 日 上午 3:07 
is there a non CE version of this?
Pratt  [作者] 2020 年 3 月 16 日 上午 5:06 
@Roguesaber sorry for not responding earlier ! This weapons are already alvailable in the All-in-One weapons pack, I just didn't update the preview pictures and maybe the description
Pratt  [作者] 2020 年 3 月 16 日 上午 5:03 
@seaurchinhead Hi ! sorry for some reason it seems I didn't get the last notifications for the comments on this mod, I didn't forget the flintlock pistol don't worry but long story short I had some personal issues to deal with and a computer problem, but I'm back and actively working on a big overhaul for all my mods ! and the 8x27mm/.455 issue was fixed btw
Roguesaber 2020 年 3 月 8 日 上午 9:14 
I assume these will be rolled into the all-in-one pack at some point?
seaurchinhead 2020 年 1 月 20 日 下午 1:06 
Yeah, when it's finished it is 8x27mm. You can still find .455 through traders and such, it's just when you try to make one yourself there's bug.

Also I'm excited about the flintlock!
Pratt  [作者] 2020 年 1 月 20 日 上午 11:54 
@seaurchinhead ah that's strange indeed... I may have it mixed up in the job string I will correct that. And is it still a 8x27mm once it's finished?
Ah and btw you should be getting a flintlock pistol soon, I'm working on something à bit bigger than my past mods so it's kinda delaying stuff
seaurchinhead 2020 年 1 月 20 日 上午 9:17 
Hello! I found a strange bug, whenever you try to make .455 webley ammo, it just turns into 8x27mm as soon as a rim starts to work on it.

https://i.imgur.com/gjlH5kk.png
https://i.imgur.com/kfxOzLE.png
Pratt  [作者] 2020 年 1 月 15 日 上午 3:49 
@KalashVodka "no mechanoid", has its name implies, it remove mechanoid from the game :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=730909900&searchtext=no+mechanoid


"Faction control", to make every faction tribals, (my gun will still be used by them later in the game), using tribals reduce to almost none the chance of raiders with industrial/space tech espcially bullet proof equipement wich is good with the low penetration of some of this late XIX century ammo :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1509102551&searchtext=faction+controle


You can also use other mods that remove the weapons certain type of equipment, I used none so I can't reliabily suggest you one.
With that you just have to stop you research before microelectronics
I'm planning at some point to make a mod that add some stuff and mechanic to make a steam punk western playthrough, but in the meantime this mods did the job for me.
Pratt  [作者] 2020 年 1 月 15 日 上午 3:48 
@KalashVodka thanks !! I'm flattered !
Yes I have a few, my last playthrough was a settlers vs native tribe survival, I used the following mods to rolepaly (have to split beacuse I can't post a comment that long) :

"Toggle", allow you to deactivate some events that would not fit in the era (ex toxic fallout, etc), can be a bit to OP, choose wisely :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1666097824&searchtext=toggle
KalashVodka 2020 年 1 月 14 日 下午 6:38 
Do you have any suggestion as to how to make a western rimworld playthrough (with CE)?
Like a modlist.
I know that there are two mods that add western stuff (Westerado and Westernization) and they seem cool but I prefer your guns to theirs.
Pratt  [作者] 2020 年 1 月 11 日 下午 3:46 
@seaurchinhead thanks for the suggestion, I will look into it ! A older weapon for the pistol category is a good idea, maybe a Colt Navy or something like that
seaurchinhead 2020 年 1 月 10 日 下午 9:56 
Hello! I had another suggestion for this mod; How about older pistols which barely got used like muskets? Maybe Flintlock Pistol (like musket, but pistol version; very slightly faster shoot/reload but shorter range), Percussion Pistol (Upgrade from Flintlock), Pepperbox pistols?

I was very happy when you added muskets, and I felt like maybe pistols could get older weapons like them too....
seaurchinhead 2020 年 1 月 9 日 下午 11:42 
Thank you! I can't wait to use old muskets to defeat enemies armed with shining future weapons! :steamhappy:
Pratt  [作者] 2020 年 1 月 9 日 下午 1:04 
@seaurchinhead hi ! I finally fixed the issue for the crafting of the Springfield 1861 and the Blunderbuss and their respective ammo, everything should work fine now
Pratt  [作者] 2020 年 1 月 8 日 上午 5:30 
@seaurchinhead no problem! Thank you for helping me improve my mods! ;)
seaurchinhead 2020 年 1 月 8 日 上午 5:12 
Good to hear, thank you always!
Pratt  [作者] 2020 年 1 月 8 日 上午 5:04 
@seaurchinhead Hi ! Thanks for leting me know I I was aware for the ammo but not for the machining bench, I didn't really think that through apparently... :') I will work on a fix asap !
seaurchinhead 2020 年 1 月 8 日 上午 4:25 
Hello! It seems that despite the description, Springfield Model 1861 and Blunderbuss can't be crafted on Smithing bench, only on Machining bench. And their ammos can only be made from Loading Bench as well, which doesn't quite help them to be used early.

https://i.imgur.com/lbB5zc1.png
Pratt  [作者] 2020 年 1 月 2 日 上午 8:17 
@vostov Hi ! thank for the feedback ! I agree with you for the Krag and the Borchardt, change will be made in the next update, and thanks for the suggestion I will look into it !